Teasel said:could somebody please spoil the story for me? i always heard of this "horrible plot twist" and always wanted to know what is it so...
Kiriku said:It has one of the most hilarious/unexpected plot twists I've ever seen in an RPG. But in all it's silliness, I thought it was cool in a refreshing kind of way...like the devs went "I'm tired of all this cliché shit, let's do something REALLY wild, let's surprise the hell out of these fuckers!". :lol
But about the game, it is kind of relaxing...rather slow-paced overall, with the soothing, dreamy music I've come to expect from Sakuraba. Story is decent albeit with slow progression, and I expected it to grow a lot bigger and epic than it did, seeing as the game is set in space and all.
Battle system is a bit confusing at first, but it grows on you. A couple of hours into the game I was rather accustomed to it and enjoyed it, save for the occasional of my AI-controlled party members ("hey, let's keep running in this corner while my team-mates are getting their ass kicked!").
Another thing I didn't like about Star Ocean 3 was the maps, and running back and forth on them. Thinking back, it felt like a passed the same areas over and over again. And I would still get lost at times, because there was no map over the entire continent (just for each overworld area, so to speak). I thought that was really silly...how hard would it be to just add a big map (unless I missed it somehow??)? And some of the dungeons were just boring and frustrating.
But the game did get me engrossed for hours at times, and I had some decent fun levelling up and tuning my characters and setting their abilites exactly the way I wanted them. An above average RPG IMO, but nothing amazing.
Heian-kyo said:Oh, and I forgot to add that MP deaths are a interesting-on-paper-crap-in-execution type of idea, and one I really hope doesn't show up in any other RPG ever again.
I am not an RPG-nut, like I said I bought it for my brother...but when you see a Square-Enix at 19€ you wonder if it's either a bomb or shit. Both Unlimited Saga and FF-X2 where shit and were pretty cheap.I recommend people pick up Star Ocean 2 and try it out (after or before playing SO3). Shit...download the original SNES Star Ocean (with the DeJap translation patch). I think both those games are much better than SO3.
BlueTsunami said:I recommend people pick up Star Ocean 2 and try it out (after or before playing SO3). Shit...download the original SNES Star Ocean (with the DeJap translation patch). I think both those games are much better than SO3.
BlueTsunami said::lol
I never never never died of an MP death. Now the AI controlled characters is a different story. They would always die in the Battle Arena from being sapped of their MP. But yeah, for the people that get owned by MP deaths alot...It must really suck.
My Arms Your Hearse said:You never foughtthen.Freya
My Arms Your Hearse said:How far did you get?is nasty too, especially on 4D.Lenneth
BlueTsunami said:I think I only got as far as this underground dungeon that had water and you had to drain it. I then had to fight these glowing orbs. I lost interest after that though. Unfortunatley I spoiled myself with those two characters by reading through walkthroughs.
Heian-kyo said:Oh, and I forgot to add that MP deaths are an interesting-on-paper-crap-in-execution type of idea, and one I really hope doesn't show up in any other RPG ever again.
I stopped playing because I simply got tired of Elicoor. The whole thing started out so great and I just wanted to get back in to space, but instead I was stuck on this stereotypical dungeons and dragons planet and it didn't seem to have an end.Heian-kyo said:It starts off rather strong, but the initial period of time you spend on Elicoor is ridiculously drawn out and overlong. Few of the characters are very interesting at all, and the narrative throughout the first 20 hours or so has little to do with with the overarcing story that began the game.
On 4D, probably the most difficult boss this generation. Every attack is a one hit kill.
Drinky Crow said:S02 was good WHAT? S02 was miserably ugly and had some of the most hatefully stupid characters in any RPG, ever.
Kiriku said:Battle system is a bit confusing at first, but it grows on you. A couple of hours into the game I was rather accustomed to it and enjoyed it, save for the occasional of my AI-controlled party members ("hey, let's keep running in this corner while my team-mates are getting their ass kicked!").
SatelliteOfLove said:Examples: You may allocate stat points! HUZZAH...oh, wait; you can die from HP deaths or MP deaths, gotta stock up on both anyways. Oh, and "Offense" and "Defense" don't affect stats, they affect AI (thanks for mentioning that, Tri-Ace). Read them as "Suicidal" and "Chickenshit".
Shouta said:Err, I'm pretty sure those stat areas actually do affect your primary stats in a way. I've heard of the "Affect AI" theory but it's largely unfounded for SO3.
shidoshi said:I almost always hate random battles in RGPs - they're boring and worthless. SO3 actually made me enjoy them.