From a technical graphical perspective, Resident Evil 4 isn't doing anything amazing, it's how the developers worked within the confines of what the system is capable of, the art direction, the animation, and, oh yeah, the incredible gameplay that really set it apart. The game does an amazing job of creating a balls-to-the-wall action environment, and some fairly creepy scenes (the darker, rainy moments) to boot. Graphically, yes, the game has flaws. Probably the most annoying one to me is the flickering polygon seems you can sometimes see (generally bits of white that show through at the seams of polys, which is especially annoying in darker scenes). I can't say the color depth has really bothered me, although like a lot of people, I've noticed a fugly texture or two, especially outside the castle. None of the textures in the game are very high res or detailed, but the game still looks great despite them. I think all of the character models and animation look great. This game seems to get nit-picked alot, which honestly, is testament to how great it is overall