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Which developer created the first <insert genre> video game?

1) Platformer

Space Panic (Universal, 1980).

2) Role-Playing Game (don't bother with your personal interpretation of what this is, otherwise feel free to group it into JRPG and WRPG, or further into SRPG, turn-based, ARPG, etc.)

No idea.

3) Racing (Any specific kind, simulation, arcade, futuristic, water, air, kart)

Space Race (Atari, 1973).

First 3D racer: Night Driver (Atari, 1976).

4) First-Person Shooter

I'm tempted to say Star Raiders (Atari, 1979) which literally fits the definition of "first-person shooter," though maybe not the way people are thinking (you're flying in a spaceship). There was probably something before this, though.

5) Music/Rhythm Game

No idea.

6) Rail Shooter

I'm not really sure how this is being defined. If you want to count games that have an interactive background, then Xevious (Namco, 1982) would be a good candidate. There were several other shooters before it that had non-interactive scrolling backgrounds.

7) Traditional Adventure (like Grim Fandango)

Colossal Cave (Will Crowther and Don Woods, 1976).

8) Action/Adventure (like Zelda)

Adventure (Atari, 1980).

9) Vehicle Combat (land, sea, and/or air.)

Spacewar (Steve Russell, 1961).

10) Sports (Any individual simulation, "extreme", arcade, etc. title)

Tennis for Two (William Higinbotham, 1958).

11) Real-time Strategy (or turn-based)

No idea.

12) Simulation (like Sim City, Flight Simulator, etc.)

Too broad. Since most video games could be broadly defined as "simulations," I'd go with Tennis for Two (William Higinbotham, 1958). :)

First flight simulator with some degree of realism: Flight Simulator (SubLOGIC, 1977)

13) MMORPG

No idea.

14) Puzzle/Party

Not sure. Several early Atari 2600 games (Brain Games, Codebreaker, Hunt & Score) could qualify for puzzle games. I think the Fairchild Channel F and Magnavox Odyssey 2 had a few, also.

For fast-action puzzle games, I can't really think of anything earlier than Zenji (Activision, 1984), but there probably were others.

15) 2D Fighter

Karate Champ (Data East, 1984) is the type of fighting game most people think of, probably the first to simulate martial arts with multiple moves. Before that, you could look at boxing games like Boxing (Activision, 1980) and the unreleased Atari arcade game that it was derived from.

16) 3D Fighter

4D Boxing (Electronic Arts, 1990).

17) Beat em' Up

Kung-Fu Master (Irem, 1984).

18) Light gun game

One of the games on the Magnavox Odyssey system.

19) Traditional Shooter

Space Invaders (Taito, 1978).

20) Stealth Action

Castle Wolfenstein (Muse Software, 1981)

Plus any other genres that strike you as important. Name as many or few as you feel like. Argue about dates and contributions, or don't. Have fun thinking back on the true pioneers of the gaming industry.[/QUOTE]
 
Speevy said:
So this Rogue was the first WRPG/RPG period?
Honestly, I even kinda doubt that. The overlap of computer geeks, Wumpus/ADVENT players, and D&D players was so huge back then that surely there's got to be an ADVENT variant with RPG stats somewhere.
 
Blonde moment in my above post:

I got myself so focused on the CRPG side of things, that I completely forgot about the Intellivision D&D releases by Mattel. The first of which, simply titled "Advanced Dungeons & Dragons," was released in 1982... So D&D only ends up late to the party on the CRPG side of things. :P
Squirrel Killer said:
Note: 1980 was when Rogue got wide distribution by being included in BSD.
Does it date back that early? I actually found a few dates for the title, and I thought 1983 seemed a bit late for it, but I really wasn't sure which one was right.... So, thanks for the correction!

And yeah, I'm a little shoddy with the history here, but it's pretty hard to keep track of these things when the games predate your existance. ;)
Speevy said:
So this Rogue was the first WRPG/RPG period?
It's either Rogue or Akalabeth, yeah. I honestly don't know which one came first, myself, but maybe Squirrel Killer (or somebody else) does.

EDIT: Or not...
Squirrel Killer said:
Honestly, I even kinda doubt that. The overlap of computer geeks, Wumpus/ADVENT players, and D&D players was so huge back then that surely there's got to be an ADVENT variant with RPG stats somewhere.
Personally, I'm really only trying to consider commercial software. Which would be first, in that case?
 
Squirrel Killer said:
The problem with a thread like this is that most people are hopelessly clueless about history. So you'll have a bunch of responses spouting that SMB3 was the first side-scrolling adventure while everyone ignores the one or two people who recognize that computer/video games have been around really long time.

I mean, just off the top of my head...

Role-Playing Game - Rogue - 1980 (wide distribution, written earlier)
Racing - Night Driver - 1976
Traditional Adventure - Hunt the Wumpus - 1972
Action/Adventure - Adventure - 1978
Vehicle Combat - Spacewar - 1962

...and I'm sure there's earlier examples of some of those too. Heck, I'm not even touching those home Odessey and Coleco light gun games, computerized Simon games, etc...
Did you even read the topic? There were some jokes in jest but people are taking it pretty seriously in trying to find the origins of certain genres.

I myself would like to know who made the first portable non-pong game.
 
Agent X said:
Too broad. Since most video games could be broadly defined as "simulations," I'd go with Tennis for Two (William Higinbotham, 1958). :)
]



Hmm...

Well, going from my business school books, I'll call them "strategic management" simulations. Does that narrow it down any?
 
What about the old DND PC game by Daniel Lawrence/RO Software? Supposedly it was made in 1972. I first played it on my cousin's Tandy 1000 in the mid 80's. I still have a copy on my computer which I play regularly.
 
Speevy said:
Hmm...

Well, going from my business school books, I'll call them "strategic management" simulations. Does that narrow it down any?

Heh heh, OK!

Utopia (Mattel, 1982) was almost certainly the first of that type on a video game system.
 
Ristamar said:
What about the old DND PC game by Daniel Lawrence/RO Software? Supposedly it was made in 1972. I first played it on my cousin's Tandy 1000 in the mid 80's. I still have a copy on my computer which I play regularly.
Bingo. I knew 1980 was too late for any game released then to be a first.
 
Speevy said:
Hmm...

Well, going from my business school books, I'll call them "strategic management" simulations. Does that narrow it down any?

Oregon Trail can trace its roots to 1971 apparently and it was all about the strategic management. Dope Wars may be older though.
 
2) Role-Playing Game
How about Adventure? (Colossal Cave, and all that)

7) Traditional Adventure (like Grim Fandango)
See #2

18) Light gun game
I believe the original Odyssey system had a light gun attachment.


The problem is that a good many of your games existed as far back at the 60's, at least, on university computers.
 
Wasn't the first RPG Akalabeth (the precursor to Ultima, sometimes referred to as Ultima 0), which was sold in 1979 (as said in the Book of Ultima, and in Ultima Collection)?

Ultima 1 was 1980.
 
Andrew2 said:
As for Music/Rhythm title, if you remember Mario paint on the SNES, it allowed you compose music.

Yeah, but rhythm games aren't really defined by whether or not they let you play around with notes and chords. If they were, tons of games would be considered rhythm games that aren't -- MTV Music Generator, Ikinari Musician, Michael Jackson's Moonwalker (you can jump around on the piano!)... You name it.

In my opinion the true first rhythm game was Parappa the Rapper, though Atari Games' "Jammin'" would've pre-dated it by 10 years if it had actually gone into production.

Ultima Online says hi.

Thousands of MUDs say hi!

AndreasNystrom said:
first dance-game i played was Breakdance on the C64, and i think it was EPYX who released it.

I think Break Street pre-dates it, and certainly rocks much harder, though I wouldn't call either of them "dancing games" exactly!
 
Speevy said:
4) First-Person Shooter
18) Light gun game
Don't know which category this falls under, but there must have dozens of forgotten arcade games that had fake guns mounted on the cabinet, well predating the "video" in "video game". There's a brief shot in the film of Born On The Fourth Of July where Ron Kovic's buddy is plugging away at one of them (this is somewhere between 1965-1975).

Speevy said:
5) Music/Rhythm Game
Music Construction Set?

Speevy said:
17) Beat em' Up
When I hear "beat em' up", I think Final Fight and Double Dragon. Renegade's the earliest type of this game I can think of.

Other miscellaneous categories, which could be completely wrong:

First pornographic game: Custer's Revenge
First Licensed Tie-In Game: Superman, Atari 2600
First Survival Horror game: Halloween and/or Haunted House, Atari 2600
First Wrasslin' game: there must be something earlier than Mat Mania...
 
JRPG
The Black Onyx

"The Black Onyx, generally agreed to be the first computer role-playing game made in Japan, was released by Bullet Proof Software in 1984 for the PC8801 and PC9801 computers. It eventually got ported to the Sharp X1, FM-7, PC6001mkII, and MSX computers, as well as the Famicom and Sega Mark III -- pretty much every computer and game console available in Japan at the time. All these versions were coded by Henk Rogers (president) and Conrad T. Ozawa (vice-president), two college buddies and table RPG fanatics who founded BPS to build this game."

...

"The Black Onyx, the first of its kind in the region, became a big hit in Japan, staying in the top-ten sales charts for months on end and receiving the Software of the Year award from PC magazine Login (still in business). It helped establish the RPG, which up to now meant Wizardry on imported Macintoshes, as a viable genre in Japan."

More info about the game here.
 
Zaphod said:
2) Role-Playing Game (don't bother with your personal interpretation of what this is, otherwise feel free to group it into JRPG and WRPG, or further into SRPG, turn-based, ARPG, etc.)
JRPG Dragon Warrior
SRPG Archon. Though no RPG leveling elements.
Nope, Black Onyx predates Dragon Quest... I think Taito holds rights over it. And Fire Emblem was the first simulation RPG.

It's open for debate if it actually is one, but Zelda no Densetsu (Legend of Zelda) is generally credited with birthing the action RPG subgenre.
 
Dr Zhivago said:
First RTS = Stonkers by Imagine (1983).
THANK you - I've been looking for this game all over the place as a result of a similar argument (someone not believing me that first RTS was made in 1983), but I could not for the love of anything remember its title, I just knew it was made by Imagine and I enjoyed it very much back then.
 
Zaxxon said:
Everyone says Herzog Zwei is the first RTS. I've never played it. But I do know that the RTS that set the standard for all the rest of the genre was DUNE, which was released for the PC by Westwood I think.

EDIT: whoops Dune 2!!



Herzog Zwei (1989) was made years before Dune II (early 1990s). not only that but the much more obscure Herzog on MSX pre-dates Herozg Zwei by a couple of years, so Technosoft / Tecnosoft definitally should get credit for creating the first RTS games.


edit: never heard of Stonkers by Imagine - gotta look into this :)
 
1) Platformer Pac-Lan, 84
2) Role-Playing Game (don't bother with your personal interpretation of what this is, otherwise feel free to group it into JRPG and WRPG, or further into SRPG, turn-based, ARPG, etc.) Wizardry or Ultima, I forget which came first.
3) Racing (Any specific kind, simulation, arcade, futuristic, water, air, kart) Night Driver, Atari, 75?
4) First-Person Shooter Wolfenstein 3D? Unless there's something I don't know. Note -- SHOOTER.
5) Music/Rhythm Game -- Sony, PaRappa the rappa
6) Rail Shooter -- This needs a definition. Forced scrolled 2D shooter?
7) Traditional Adventure (like Grim Fandango) No idea-- Probably whoever wrote the text Adventure
8) Action/Adventure (like Zelda) -- I need a definition.
9) Vehicle Combat (land, sea, and/or air.) Space War, 1960's ocilliscope + Mainframe
10) Sports (Any individual simulation, "extreme", arcade, etc. title) -- Atari Football, I would guess-- with that big-ass trackball.
11) Real-time Strategy (or turn-based) -- turn based goes way back. Eastern Front 1942, maybe? Realtime? No idea. Dune 2 is the earliest one I know.
12) Strategic Management Simulation (like Sim City.) Lemonade Stand! or Kingdom. 70's mainframe games, both
13) MMORPG -- ? I dunno, I don't follwo the genre at all. Ultima Online? There were MUDs in the late 80s
14) Puzzle/Party -- too vague a definition. More marketing than actual genre
15) 2D Fighter -- Kung Fu Fighter?
16) 3D Fighter -- VF
17) Beat em' Up -- Double Dragon?
18) Light gun game -- one of those bar skeet shooting games that's not really a videogame, I'd say.
19) Traditional Shooter -- Space War again. Unless you man Space Invaders style, in which case.... Space Invaders!
20) Stealth Action -- too vague a definition

Other genres

Flight Sim,
Air Combat Sim
Combat racer
Maze Game (2d top-down)
Maze Game (3d)

I don't know the answers to any of them.
 
Speevy said:
The ability to have your car literally fly off the track into a ground hundreds of feet below you, and of course the intense speed and rollercoaster-like track designs.

Other than that, it's just aesthetic. But those are pretty big features. I certainly would never get the same experience from Need for Speed as I would from F-Zero GX.


I give to you-- Stunt Track Racer! Predates F-Zero by years. Not futuristic, but has those other features.
 
Agent X said:
1) Platformer

Space Panic (Universal, 1980).


4) First-Person Shooter

I'm tempted to say Star Raiders (Atari, 1979) which literally fits the definition of "first-person shooter," though maybe not the way people are thinking (you're flying in a spaceship). There was probably something before this, though.


I took Platformer to mean scrolling platformer, but indeed, Space Panic (and its popular home clone, Apple Panic) predates Donkey Kong

Before Star Raiders there was an arcade game that was sorta similar, a total rip-off of Star Wars. I'll see if I can find the name. There were a couple of derivatives of it, too (like Atari's Red Baron) before Star Raiders, also.


KLOV, here I come.
 
Star Hawk in 77, although that's not the one I was thinking of.


...

Found it-- Star Fire-- but it's 1980. Star Hawk (also a Star Wars ripoff) wins.
 
Ignatz Mouse said:
4) First-Person Shooter Wolfenstein 3D? Unless there's something I don't know. Note -- SHOOTER.
There was plenty of first-person shooters before that. For example there is Midi Maze, released for the Atari ST in 1987. You could connect several computers using the midi ports for multiplayer deathmatch.

Another good one (but hardly the first) is The Eidolon (1985), Lucasarts really should do a sequel.
 
What's the first game to come with a built-in level designer? The oldest one I can think of is Lode Runner's Rescue (Atari 800). I can't remember if the original Lode Runner had one tho..
 
11) Real-time Strategy (or turn-based)
Doesn't this include any board game simulation? When I think about it, an algorithm for the Nim game could've been implemented pretty before computers as we know them even existed, without terminals for example. It's often used in computer science lectures. The Nim game itself was invented 1901, Google says.

Non-commercial though. But this restriction takes many great games off the list such as Rogue and its successors.
 
Archon is not an SRPG. Where do you get that idea? An SRPG is a war simulation game with certain role playing elements. An SRPG is not a game in which you control units on a grid and have fighting statistics. Archon is just a board game (like Chess) with action elements.

For that matter, SRPGs aren't RPGs, and ARPGs aren't RPGs. SRPGs are war simulations and ARPGs are action games.

And by the way, Fire Emblem is the first SRPG, simply because Nintendo invented the term 'SRPG' when they released the first Fire Emblem game in 1990.

Now there is one game that predates Fire Emblem that has SRPG-style gameplay. This game is Hanjuku Hero. However, its gameplay is closer in style to Ogre Battle (considered an SRPG) than to a standard SRPG.
 
2) Role-Playing Game (don't bother with your personal interpretation of what this is, otherwise feel free to group it into JRPG and WRPG, or further into SRPG, turn-based, ARPG, etc.)

JRPG
-Aspic

WRPG
-Akalabeth (sp?)

SRPG
-The Wizard's Crown/The Eternal Dagger (Apple II)

ARPG
-Legend of Zelda
 
Herzog Zwei (1989) was made years before Dune II (early 1990s). not only that but the much more obscure Herzog on MSX pre-dates Herozg Zwei by a couple of years, so Technosoft / Tecnosoft definitally should get credit for creating the first RTS games.

I'd argue that Herzod is barely an RTS. Really, really different than Zwei.
 
Tain said:
I'd argue that Herzod is barely an RTS. Really, really different than Zwei.

I've never played the first Herzog game, I've only seen a single screenshot. Regardless, Herzog Zwei still came out before Dune 2. I remember reading an interview with the guys at Westwood and they said that they were inspired to make Dune 2 by Herzog Zwei
 
So wait are we doing the absolute first of the genre or the one that popularized it?

Also, what the hell is with all the matthew perry pics?
 
Warm Machine said:
I've never played the first Herzog game, I've only seen a single screenshot. Regardless, Herzog Zwei still came out before Dune 2. I remember reading an interview with the guys at Westwood and they said that they were inspired to make Dune 2 by Herzog Zwei


Once again.

M.U.L.E. predates both Dune 2 and Herzog.
 
edit: never heard of Stonkers by Imagine - gotta look into this
Speccy was home to many RTS in that era actually - possibly it had one of the first Action RTS as well (Battle for Midway (1985) ).

At any rate, like many other genres, this one is much older then most people realize.

4) First-Person Shooter Wolfenstein 3D? Unless there's something I don't know. Note -- SHOOTER.
As mentioned by others - pretty much every arcade game in first person was a shooter.
But I do believe that FPS games with adventure aspect didn't appear until around a decade later (since they had no room in arcade) - the first I know of was Incentive Software's Driller sometime around 1987, and they followed up with a whole bunch of others.
 
tt_deeb said:
First Person Adventure = Metroid Prime!?
Nope, there were plenty of first person games with strong adventure elements (more so than Metroid Prime) before that. Take Mercenary (1985) for example, fully explorable city, buildings, vehicles to use, multiple ways of completing the game, etc. The sequels Damocles and Mercenary 3 expanded the scope.

Then there are all the freescape games like Driller, Total Eclipse, Castle Master and others, even a full 3D Construction Kit.
 
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