According to IGN Sonic Heroes GC is the best version.Jacobi said:Maybe Sonic Heroes...
ourumov said:I think Beyond Good & Evil was one of them...but I am not sure.
I am refering to the GC version beating both PS2 and XBOX versions. It's a weird scenario but I just want to know about which teams have put more efforts on a GC version than over the rest.
ge-man said:Actually, the Xbox version is better than the GC for two reasons. The first one is that the Xbox version has a smoother framerate (the GC one is jerkier because out of the three it tries the hardest to run at 60 fps. The problem is that it won't stay there for long). The second problem is the lack of pro-scan (this is more of personal preference deal).
POP seemed sharper on the GC version.
Ulairi said:Time Splitters 2, Star Wars: Bounty Hunter, and a few others.
dark10x said:PoP can look better or worse depending on taste. You see, they ruined the bloom lighting effects on GC which (IMO) hurt the overall visual appeal of the title. However, some people simply don't LIKE that effect so the GC version looks better in their eyes...
ge-manEA said:games often have more dumbed effects and reflections on the GC for instance.
AirBrian said:I thought SSX Tricky looked better on GCN. Also, SW: The Clone Wars.
Thanks, I meant SSX 3. I've played the Xbox and GCN versions and the GCN version just felt better overall.dark10x said:SSX3 or Tricky? Tricky was BY FAR the worst on Gamecube, but I'm not sure about SSX3 (though I've heard the XBOX version is tops there). Tricky on GC had massive slowdown problems and very muddy visuals. It was a quick and dirty port.
AirBrian said:Thanks, I meant SSX 3. I've played the Xbox and GCN versions and the GCN version just felt better overall.
I'm sure though that much of this will come down to personal preference.
Like it's already been said, most of the time Xbox > GCN >> PS2.
ge-man said:Actually, the Xbox version is better than the GC for two reasons. The first one is that the Xbox version has a smoother framerate (the GC one is jerkier because out of the three it tries the hardest to run at 60 fps. The problem is that it won't stay there for long). The second problem is the lack of pro-scan (this is more of personal preference deal).
Bluemercury said:Well i've finished the Pal version and quite frankly i dont understand the frame comments sure it wasnt always 60fps but it was hardly distracting, iremember reading that the gam'es creator preferd the gc version.
Sweep bloom lighting? Yeah, I'm not sure.dark10x said:Out of curiousity, did they keep the sweep bloom lighting effects in the GC version of SSX3 as well? You often notice them when exiting caves or around extremely bright areas. It was very cool looking, but those are the types of effects that often vary per system.
I could never get into the console version of the Sims. The PC version is just so much better in every aspect. I can't wait for Sims 2.JC10001 said:The Sims was supposedly better looking on the Gamecube, iirc. But I always stuck to the PC versions.
The controls are what make the GC version of TS2 my favourite, I prefer the GC controller to PS2 and Xbox for FPS games.dark10x said:Err, TS2 doesn't look better on GC. It looks virtually identical to the XBOX version.
SSX3 actually looks the best on PS2. The other two are missing some lighting efects, but are otherwise identical (even the prog scan is in all three versions)I thought SSX 3 looked better on GCN. Also, SW: The Clone Wars.
The GC version of BG&E had pro-scan output. The only way i can play it is on my X-Blaster. The framerate is annoying though.dark10x said:Yeah, the GC version has a very crazy framerate. The XBOX version hits 60 fps quite often, but it doesn't feel as rough around the edges. I'm SHOCKED at the lack of prog-scan support for the GC version, though. Even the PS2 version supported 480p....
PoP can look better or worse depending on taste. You see, they ruined the bloom lighting effects on GC which (IMO) hurt the overall visual appeal of the title. However, some people simply don't LIKE that effect so the GC version looks better in their eyes...
Grubdog said:I also prefer the GC controller for platformers such as Ty the Tasmanian Tiger.
...Grubdog said:The controls are what make the GC version of TS2 my favourite, I prefer the GC controller to PS2 and Xbox for FPS games.
aoi tsuki said:i don't remember much about GC PoP aside from the framerate. It didn't have the Xbox'x smooth 60fps, and in an IGN head-to-head, the textures weren't as sharp, mainly in the larger wall and floor tiles.
Yeah, that effect was completely absent on the other two.EDIT: Regarding SSX 3: The 'exit cave' blinding effect is either PS2-only or Best-onPS2 (been a while, sorry).
That would be level #2, but the other two version also have some slowdown there. It also depends on what route you take, but all three versions chug a bit there.The PS2 version also suffers from slowdown in a specific level
Yeah, well I never saw a Link player who could do shit except miss with arrows... except me! (note that I hate Link for xtra irony)mrkgoo said:Soul Calibur 2 Cube had Link. Teh win.
Grubdog said:I prefer the GC controller to PS2 and Xbox for FPS games.
shpankey said:WTF!!?? :lol