Which two designers would make a great game together, and why?
What would it be like?
Forget about the economics or business reality of things, this is purely hypothetical. I'm interested in hearing your ideas. Bonus points if you don't overuse Miyamoto =)
Here are my picks:
Tetsuya Mizuguchi / Alexey Pajitnov - a rhythmic puzzle game, both deep and addictive
Yuji Naka / Shigeru Miyamoto - a fusion of the platforming, action and adventure genres, with an interesting control scheme.
Shinji Mikami / Hideo Kojima - an intense 3rd person action game with a deep storyline and cinematic appeal
What would it be like?
Forget about the economics or business reality of things, this is purely hypothetical. I'm interested in hearing your ideas. Bonus points if you don't overuse Miyamoto =)
Here are my picks:
Tetsuya Mizuguchi / Alexey Pajitnov - a rhythmic puzzle game, both deep and addictive
Yuji Naka / Shigeru Miyamoto - a fusion of the platforming, action and adventure genres, with an interesting control scheme.
Shinji Mikami / Hideo Kojima - an intense 3rd person action game with a deep storyline and cinematic appeal