Who is Mattel's archrival? Hasbro? Not really...

Traditional toy makers' nightmare may come from the video game industry:

Businessweek: ''Future shock for Barbie and GI Joe''

URL: http://www.businessweek.com/bwdaily/dnflash/nov2004/nf20041122_7661.htm

Excerpt:

1) Decline of the traditional toy market

Statistics show that big brand-name toys don't sizzle like they used to. Barbie sales dropped 26% in the U.S. and sagged by 13% worldwide in the third quarter. Hasbro's core brands, which include GI Joe, declined 4.5% in the first three quarters of the year. Overall sales of toys, video games not included, are down 3% year-to-date, according to NPD Funworld, a consumer-products research firm.

Children are increasingly turning to more grown-up kinds of entertainment. Electronic games and lifestyle products are what they want. "You're dealing with 21st-century children who are hot-wired into an electronic system," says Robert Passikoff, president of Brand Keys, a New York City brand consultancy.

At the same time, technology has opened the door to a vast selection of games. Microsoft sold 2.4 million copies of its Xbox game Halo 2 on the first day of its release, Nov. 9. Electronic Arts sold 2 million units of Madden NFL Football in its first five days on the market. Some analysts expect the video-game software business to grow by 10% in 2004, up from last year's $4.9 billion in sales.

2) The digital generation

Mattel and Hasbro are hardly ready to give up on their core brands. Bob Eckert, Mattel's CEO, plans to overhaul the Barbie brand, infusing her with an edgier lifestyle, and has launched a clothing line and an ad campaign promoting the made-over doll. "Our latest subline, Fashion Fever, is designed to rebuild Barbie's fashion-forward image with girls," says Eckert in a conference call with analysts after releasing dismal third-quarter earnings Oct. 13. At the same time, Hasbro chief Alfred Verrecchia plans to "work on" GI Joe to power up his image.

Yet some experts bet these efforts to save classic toy brands may be in vain. The latest research shows that the surge in technology use has resulted in a spike in children's knowledge development. So, at a younger age, kids have the intellectual capacity and digital dexterity to not only surf the Internet but also play games that are more complex...

In a study, the Youth Trust's Perry found that parents still buy Barbie dolls and Hot Wheels cars for children under 5, but 46% of these kids like to play outdoors, while 17% are allowed to watch or play some video games. However, the choice of games shifts pretty dramatically as soon as the kids turn 6. In youngsters aged 6 to 8, 40% favored playing outdoors, and 30% preferred video games. Playing with toys dropped from 25% for kids under 5 to zero interest after the age of 9...

As Jason White, an associate editor at toy industry trade magazine Playthings in New York City, says, "Why play with an action figure when you can be the action figure?" White notes that video games for children as young as 4 are also becoming popular.
 
"Take-Two Interactive sold 2 million units of Madden NFL Football in its first five days on the market."

When the hell did Take-Two start publishing Madden? Who does the research for these places?
 
Doc Savage said:
"Take-Two Interactive sold 2 million units of Madden NFL Football in its first five days on the market."

When the hell did Take-Two start publishing Madden? Who does the research for these places?

Should be EA...
 
I remember what I use to say all the time at work before I quit Hasbro: "Kids don't want to play with little slugs of plastic anymore." That was in 1997 while working in the G.I. Joe team.
 
Shogmaster said:
I remember what I use to say all the time at work before I quit Hasbro: "Kids don't want to play with little slugs of plastic anymore." That was in 1997 while working in the G.I. Joe team.

I am still a GI Joe fanboy :D
 
Shogmaster said:
I remember what I use to say all the time at work before I quit Hasbro: "Kids don't want to play with little slugs of plastic anymore." That was in 1997 while working in the G.I. Joe team.

The fact that the action figure/doll sections at most department stores stay fully stocked and devoid of people nowadays makes me sad. You'd never see shit like that back in 1992. :(
 
belgurdo said:
The fact that the action figure/doll sections at most department stores stay fully stocked and devoid of people nowadays makes me sad. You'd never see shit like that back in 1992. :(

Well, the beginning of the end was still 3 years away back then. ;)
 
Shogmaster said:
I just got done doing some new G.I.Joe concepts yesterday for Hasbro. :)
FIX THAT FUCKING UGLY ALLEY VIPER! Redesign it and pretend that new one never happened!

BTW, I really like what Hasbro has been doing with GI Joe (mostly the Cobra side) recently.
 
Mattel should have made the movie toy soldiers a reality a long time ago, i'd chuck my consoles in the trash right now for a full set of those guys.
 
luxsol said:
FIX THAT FUCKING UGLY ALLEY VIPER! Redesign it and pretend that new one never happened!

LOL!

luxsol said:
BTW, I really like what Hasbro has been doing with GI Joe (mostly the Cobra side) recently.

I think Hasbro has successfully revitalized GI Joe with the new comic series like ''GI Joe vs Transformers''. IMO, they should seriously consider making a video game for the IP.
 
Ghost said:
Mattel should have made the movie toy soldiers a reality a long time ago, i'd chuck my consoles in the trash right now for a full set of those guys.

You hit the nail on the head. Robotics is the hope for traditional toy makers. Didn't Lego's Mindstorms series sell like hot cakes?
 
Oh, I'm insuring that kids will still buy "slugs of plastic." I already have my sister's kids yelping at me to play with my hundreds of GI Joe figures (NO TOUCH!!! MINE!), so I bought them their own (much more durable than old) GI Joe figures with a nice new Hummer Jungle Strike thingie (bought one for myself too). I totally love it.

I'm from the "new school" of GI Joe fans, I barely started collecting them back in 88, so I really enjoyed the more outlandish designs (cobra mostly) that were featured in the later lines. I loved the Alley Vipers, even though they're friggin dayflo camoed, and would really love to see the old versions redone like the Cobra infantry figs (who were Cobra Officers really) but with an actual urban color scheme (like Firefly's gray and dark gray).

It's funny how GI Joe is about fighting terrorism, so how come Hasbro hasn't actually played on what's happening now? The only thing they've used from current events are the desert camo colors.

To keep this on topic... Hasbro should make a game for older (ex-)fans! It sucks that they've put a stop to people even making mods based on their characters (yeah, I know that if you let one use it then others will do it too and soon enough you lose your property). But that only goes to show that people want to see games made from their stuff.
What the hell happened to Hasbro Interactive?
 
jiggle said:
How long have you been doing that? I used to color some of those.

Concepts for Hasbro? On and off for the last few years. Concepts for G.I. Joe? Never before this weekend. Not even when I was on the team. You see, it was G.I. Joe/Jurassic Park team back then, and I worked on JP and not G.I. Joe (which was nothing more than a 12" collector line).

You did colors for concepts? Interesting! Was it presentation drawings you rendered line meetings? The concepts I do for them are rarely in color.
 
Shogmaster said:
Concepts for Hasbro? On and off for the last few years. Concepts for G.I. Joe? Never before this weekend. Not even when I was on the team. You see, it was G.I. Joe/Jurassic Park team back then, and I worked on JP and not G.I. Joe (which was nothing more than a 12" collector line).

You did colors for concepts? Interesting! Was it presentation drawings you rendered line meetings? The concepts I do for them are rarely in color.


nm. I'm confused. Didn't know there were so many steps for them.
I worked on the coloring for some of those inked drawings of characters standing still, vehicles, and empty backgrounds.
 
jiggle said:
nm. I'm confused. Didn't know there were so many steps for them.
I worked on the coloring for some of those inked drawings of characters standing still, vehicles, and empty backgrounds.


Sounds like you did some work for their packaging or marketing department. Product design department usually only bother doing color art for a line meeting.
 
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