Why do you think Nintendo is so successful?

Personally how I see it is that they are very respectable to it's employees. All this leads to those awesome experiences like Tears of the Kingdom (I'm playing it now on S2) etc. The Holy Trinity then gives them more power because the joy they are bringing in this the fucking Last Times
They carefully are creating these games, and thinks about what works the best.
What do you think?
 
They've had multiple close calls following repeat declines with N64 and Gamecube. They really have survived by innovating into new areas when their back was against the wall. Gameboy, Wii, DS, Switch.

It's not clear that there really is a place for hardware innovation like that anymore. Has everything been done?

Other than that, they have a strong company culture emphasizing quality, innovation, IP value. They've always had that, and they still got stomped with the N64, Gamecube and Wii U so it's not clear that this will be enough to guarantee success forever. They're making smart moves now with their movies which is going to help a whole new generation get some familiarity with the IP.

All it really takes is people not buying into a Switch 3 and their future is up in the air all over again.
 
Awesome games with broad appeal obviously.

+ The Switch is their first console since the SNES without a bunch of bullshit gimmicks getting the way. Just pick up a standard controller and play some games.
 
Personally how I see it is that they are very respectable to it's employees. All this leads to those awesome experiences like Tears of the Kingdom (I'm playing it now on S2) etc. The Holy Trinity then gives them more power because the joy they are bringing in this the fucking Last Times
They carefully are creating these games, and thinks about what works the best.
What do you think?
Prioritizing a mechanics first game design philosophy, dropping out of the technological arms race 20 years ago, decades of iteration on franchises that have become pop culture behemoths and maybe the most important part, employee retention and transmission of skills among the company. The people who created all the legendary titles from the 80s and 90s are for the most part still working at Nintendo and monitoring the new generation of devs.
 
part of the press is an arm of its marketing department (efficiency rate is very high) and the use of outdated technology
 
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Okay here is my hot take.

The lack of third party support ended up benefitting nintendo in the long run.

Less option=more money to spend on nintendo games.

It helps that their games are usually good. But jist speaking from experience, people i know that have a nintendo, bought a lot of nintendo games. And a lot of those games arent games they eould even play anywhere else.

Which is kinda what happened now that they're all on PC in addition to having a switch. Now they buy mario karty, smash and zelda but not much else. They dont care about a new splatoon or a new pikmin or a new animal crossing amymore. Those aren't games they want to play when they have a lot more options now.

Basically i think the lack of third party massivelly inflated the value of nintendos own games.

This used to happen with other consoles to at the start of a new gen. I bought so many xbox games that i would never buy, but the gen was new, it didnt even have BC, and i wanted to play things. Games like battlefield, dead rising, assassins creed and others. I wouldnt have played those games in any other circumstance.
 
The only best second choice for many gamers in the gaming community. Rich in contents which is the golden standard for any platform. An escape from any flawed platforms, basically the result of lacking more choices. The best choice available for an offline platform regardless of being just an illusion for many consumers.
 
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They are successful when they launch a product that appeals to the more casual market, when the console does not resonate with that public (Gamecube, WiiU, etc...) it does not matter if you launch Mario Kart, Smash, Mario, etc... it will not succeed, now with the hybrid concept of Switch they have a winning idea.
 
1. Make fun games
2. Make employees happy
3. Protect brands value
4. Stick with the same strategy in good and bad times
I think this pretty much, but characters, music, and branding are also very important for Nintendo. They also have a lot of time between sequels and new versions of games, so nothing feels stale.
 
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  • Carving out a niche
  • Modest budgets
  • Legendary IP that consistantly delivers.
  • Insane talent retention
  • Culture of innovation instead of spending
  • Learning from mistakes
  • Arcane secrets and black magic
 
They use nostalgia as a selling point. It traps adult people into their childhood
part of the press is an arm of its marketing department (efficiency rate is very high) and the use of outdated technology
They have carved an incredible niche that when it collapses it's going to be hard and fast. Their MO is doing the same thing over again - what was once innnovation is not nostalgia. It works great till it doesn't.
Because millennials are extremely easy to milk with nostalgia. Then those same millennials have kids, and Nintendo is double farming.
The Good Place Stupidity GIF by TV Guide

It's good games, you salty-ass dummies.
 
If Nintendo had never moved beyond New Super Mario Bros., and Nintendo had achieved their current level of success with nothing but that kind of thing, then I would 100% agree that scores of adult men were being sucked in by nostalgia. But that didn't happen.
 
They are successful when they launch a product that appeals to the more casual market, when the console does not resonate with that public (Gamecube, WiiU, etc...) it does not matter if you launch Mario Kart, Smash, Mario, etc... it will not succeed, now with the hybrid concept of Switch they have a winning idea.
The casual market is what make every company dedicated to entertainment successful.
 
They are successful when they launch a product that appeals to the more casual market, when the console does not resonate with that public (Gamecube, WiiU, etc...) it does not matter if you launch Mario Kart, Smash, Mario, etc... it will not succeed, now with the hybrid concept of Switch they have a winning idea.
There is no greater winning idea than having no real competition in the sector.
 
While I think the quality of their games have dropped during the last few gens, I think they are still fun games to play, and you can only play them on their platform. So I guess it's that + nostalgia from the fans.
 
They reailized they dont need to reinvent the wheel... sometimes simply do what already exists but easier is the better. A PSP already had a cable for TV video output, but the way a switch works the same, but without any workarounds is SO MUCH BETTER
 
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They built an insulated hardware and software development tank immune to outside influence and have protected their IPs by releasing only high-quality titles for their first party efforts and retained talented employees that continue to grow.

I'm not the biggest fan of Nintendo for a lot of reasons these days, but their strategy and tactics cannot be denied.

They seem apart from the rest of video games and therefore unique. You can only pay Nintendo for a Nintendo experience.

That cannot be said for literally anyone else.
 
Not sure what there is to wonder about:
- Solid first party lineup in both quantity and quality;
- Powerful franchises fed with constant support and quality games (and yes that includes Pokémon);
- Solid third party support from JP devs;
- Solid indie support;
- Portability.

The only flaw is their 3rd party western support but that really only matters if you're a Debra Wilson fan.
 
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