Why has Crash Bandicoot never received the movie treatment like Sonic?

Sonic was on a serious decline until not so long ago, and yet the success of the Sonic movies brought the hedgehog back into the spotlight, despite the games being average or even bad. At least it gave the franchise some visibility... But the Crash tragedy is far more scandalous.

First of all, unlike Mario (and like many people, I do enjoy Mario), at least Crash doesn't treat you like an idiot. Mario games are ridiculously easy—clearly made to sell—but it's frustrating when a franchise doesn't care at all about more experienced players. Meanwhile, Crash 4, the latest entry, will make you sweat. There are assist options so you're not completely lost, but just the bonus levels and those 90s-style VHS stages are treasures of ingenuity and challenge... Anyway, I'm getting off track.

We recently saw that the upcoming Crash game (a crossover with Spyro) got cancelled... why? Because Crash 4 didn't generate 500 trillion in profits? Even though it actually sold pretty well... I genuinely believe that transmedia could save this franchise—it has a strong visual identity, tons of zany characters, and the funniest villain in gaming (Cortex). There's so much potential here.

Some leaked artworks from the cancelled crossover:

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crash-bandicoot-5-etait-une-realite-en-voici-une-tonne-d-images-1a647036__w1280.jpg
Sonic never died out like Crash. Even though the games were bad and sold not so good, Sonic always had some media outside of gaming going on such as TV Shows and comics.
 
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Nah Crash has a much wider appeal than R&C, and I say this as a bigger fan of R&C.

What diminished it as a brand is the post-ND ennui period where they released like 3 mediocre games after each other. Before that it had one of the best mascot hit-rates both critically and commercially.

Just yesterday my wife's niece was playing Crash 4 and enjoying it.
I don't really think it does have a wider appeal than R&C. He's slow, doesn't have as many gadgets, and his weapons aren't as cool.

Now for gaming, I'd say it has more nostalgia than R&C for sure.
 
Nobody outside of 35+ Sony fans care about Crash Bandicoot. Guy hasn't even had a Sony game that mattered since the PSX, so he's not exactly bringing in new fans left and right. We can put him in the same bucket as Indiana Jones and Banjo Kazooie in that a large portion of older Gen X-inneal game-o-sphere members vastly overestimate the mass market popularity. You really don't hear about those IPs at all outside of gaming forums, and I'm not even talking social media. vBulletin stuff. I mean the Indy IP just single handedly tanked sales of a game with good reviews. Bet if it was a new IP with that kind of backing and reviewing it sells double. Instead, the younger audience nopes out at the title and never gives it a chance.
 
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I didn't expect such negative reactions here. Crash is a great franchise — fight me!
Don't worry Sonic is hated here as well.

Sonic is way more famous though and endured the test of time. It was already the SEGA icon back there.

After PS1 era Crash evaporated, we got some games like R&C or Jack & Dexter or even Sly Cooper that took the stage during PS2 era.
If it wasn't for the cool remaster nobody would care about it anymore imo.
 
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Fuck I haven't seen this in years. I wonder if it holds up
There's some fun detail I never saw in the VHS rental. Macready Cross (the thing), O'Neil Ring Award (stargate), Plisken Patch (escape from new york).
His genome is listed as ATCG, implying there are non-human designer DNA and Charisma is his dump stat.
There are Startrek and Blade Runner references in his combat history.

Whomever made the graphic was a big NEEEEERD.
 
The IP just doesn't have much value anymore...because:
  1. The only decent games were all made in the 90s
  2. The 2000s saw a truckload of terrible shovelware until 2010
  3. From 2010-2017 they released nothing
  4. Then in 2017 they just released a remake trilogy of the only games that matter in the IP
  5. Crash 4 was a mediocre mixed-bag release that barely evolved the series.
Sonic at least has more personality, bizarre fan-fic content that kept the IP alive even during the bad games, and there are still good newer games like Sonic Mania.

Also, Spyro is and has always been better.
 
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Because Sony are idiots didn't know how to nurture, and grow their IPs.

Crash, Spyro, Tomb Raider, Ape Escape should have had at least one entry on every PS console, among some other titles.
 
I think it's solely because he dropped off the map. Had Sony bought the rights from Universal and kept him as their mascot and also kept making high quality games and spin-offs over the years I have no doubt they'd have also made a movie or two alongside that.

What diminished it as a brand is the post-ND ennui period where they released like 3 mediocre games after each other. Before that it had one of the best mascot hit-rates both critically and commercially.

I agree with both of these comments.

The Crash Bandicoot games on PS1 that were developed by Naughty Dog were all excellent. After Universal took full control and made the games multiplatform (on PS2/GC/Xbox), the quality decreased dramatically.

The franchise was on the verge of a real comeback a few years ago when Activision did the remakes of the Naughty Dog games. That would have been the ideal time to branch out with a movie or TV show. But, the series has fallen back into decline again, especially after the tepid reception of the last game.

I'm also of the mindset that "not every video game need to be turned into a movie". I don't believe even the most ardent fans of Crash Bandicoot are clamoring for a movie. They'd much prefer to receive another high-quality game.
 
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Sega kept Sonic as their mascot

Sony dumped Crash after 1999
Sony never owned Crash, it has always been a 3rd party IP, and they had no control over it.
Because Sony are idiots didn't know how to nurture, and grow their IPs.

Crash, Spyro, Tomb Raider, Ape Escape should have had at least one entry on every PS console, among some other titles.
Of those IPs, Sony only owns Ape Escape, the rest are and have always been 3rd party.
 
The only good thing about Crash Bandicoot was the commercials back in the day (well some of them they kinda ran it into the ground)



 
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Crash doesn't have 30+ years of games, comics, and cartoons making it a global, instantly recognizable ip for people of all ages.
 
Because popularity wise..
Mario>>>>>>>Sonic>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Crash
 
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Because to make movie adaptations of videogames is a common thing today, when Crash Bandicoot is pretty irrelevant.

It was pretty popular in the PS1 days, but back then movie adaptations of videogames were pretty rare.
 
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Sonic never died out like Crash. Even though the games were bad and sold not so good, Sonic always had some media outside of gaming going on such as TV Shows and comics.
and even though the games were bad, they were popular and sold well. Not just to sonic freaks on the internet but kids. That's why they made the movie.

Crash has literally no fanbase outside of millennial 90s kids.
 
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I'm guessing it's because Sonic has had test runs with cartoons in the past, which proved to be popular at the time, they haven't really got any data like that to suggest Crash would be popular with kids
 
Sonic was on a serious decline until not so long ago, and yet the success of the Sonic movies brought the hedgehog back into the spotlight, despite the games being average or even bad. At least it gave the franchise some visibility... But the Crash tragedy is far more scandalous.

First of all, unlike Mario (and like many people, I do enjoy Mario), at least Crash doesn't treat you like an idiot. Mario games are ridiculously easy—clearly made to sell—but it's frustrating when a franchise doesn't care at all about more experienced players. Meanwhile, Crash 4, the latest entry, will make you sweat. There are assist options so you're not completely lost, but just the bonus levels and those 90s-style VHS stages are treasures of ingenuity and challenge... Anyway, I'm getting off track.

We recently saw that the upcoming Crash game (a crossover with Spyro) got cancelled... why? Because Crash 4 didn't generate 500 trillion in profits? Even though it actually sold pretty well... I genuinely believe that transmedia could save this franchise—it has a strong visual identity, tons of zany characters, and the funniest villain in gaming (Cortex). There's so much potential here.

Some leaked artworks from the cancelled crossover:

a4238db0fce24b9f__w1280.jpg


29e8a2bfbce5a565__w1280.jpg


crash-bandicoot-5-etait-une-realite-en-voici-une-tonne-d-images-1a647036__w1280.jpg

Look at Sonic's placement in the ranking, and then compare it to Crash Bandicoot's.
 
The franchise died when Naughty dog sold it. Crash hasn't been exactly relevant in the last 25 years(even though CTR remake was godlike). Sonic has released games consistently, and even though most of them sucked, they've kept Sonic relevant. Sonic has been in comics, tv shows and crossovers the entire time too. Activision shelved Crash and Spyro before the PS360 era. And any chance they had with Skylanders died along with the toys to life genre.
 
The games are great, but Crash has 0 cute appeal. He also lacks a defining characteristic like Sonic. He spins like the Tasmanian Devil, but what's really unique about him? Mario has a compelling aesthetic for every character in the franchise, iconic music, and memorable worlds. Crash has running toward the screen to get away from boulders like Indiana Jones.

He's just not a marketable character. The games were good for their gameplay and were a hit because it was the age of the platformer.
 
Crash was badly handled after Naughty Dog, the IP went through the gutter. Sony should've made him the mascot but they failed.

Funnily enough you could say it's because he's a western designed character, both Mario and Sonic grew in Japan first and got a stronghold where as Crash exploded in the US and Europe only and had to be redesigned for Japan.
 
It almost got a cartoon series but it looked generic af

Also comparing crash to sonic is like comparing pepsi to rc cola. Pepsi may not be #1 like its big brother coke (mario) but even with the decline, pepsi (sonic) is still vastly more relevant than crash
 
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