64bitmodels
Reverse groomer.
If you've been on youtube and have even a fleeting interest in biology and animals, you likely have come across the channels Tierzoo and Casual Geographic. Both are very educational channels about wildlife and biology. Their content is IMO very well researched and well made, specially in the case of Tierzoo, who uses fighting game analogies and tierlists to make the content more interesting and unique than something like your regular animal documentary. There's no wonder why they both have millions of subscribers. This honestly raises the question though.... why hasn't a survival RPG about wildlife been made yet?
A full on replication of real life in the wild, where you can choose from every different species of animal (besides Humans, because that is a 'game' you're already playing 24/7), go out and hunt for other animals, get into fights, etc. Your only true goal is to survive and thrive, which sounds pretty easy until you realize you're in the wild where everything and everyone can, will, and most certainly wants to kill you. Everything from the smaller scale shit like ants to regular land animals like coyotes and lions, to behemoths like sperm whales in the ocean and elephants on land. Crabs on beaches, birds in the sky, poison dart frogs in the forest, etc. The sense of scale would be insane for one, seeing how humongous a lion would be from the perspective of a mosquito would be immense, let alone seeing the size of an elephant. Or being an eagle flying high across the world, getting a beautiful view of the scenery.
As well as all of the combat possibilities that come with all the animals in the wild. Being able to be a snake, poisoning your food, and watching in real time as they slowly die off and shut down from the neurotoxins... or charging at other animals as a rhino and violently goring them for attempting to challenge you. Being a crocodile biding your time until an unlucky deer gets near you, or a polar bear violently fighting and mauling prey that it managed to find after days of searching. There's a lot of unique combat possibilities found from different animals in the wild and honestly it's a shame that we haven't had a high budget survival RPG that explores all of these possibilities.
Certain animals would be exclusive to specific patches of land for balancing reasons and also because of the realism factor, you don't really see tigers or cape buffalo out in the wild of Antarctica. (This would also mean Australia and Africa would the most populated regions in the game, but honestly that's kind of expected lol) This seperates the playerbase and keeps the game balanced which is good because a game like this is fucking difficult to balance. How i'd manage to prevent everyone from just choosing the most OP and powerful animals however is honestly kind of difficult. It doesn't have to be every animal ever made getting into the game at first either. Maybe the most popular animals like Tigers, elephants, dolphins all get in first, and then over the course of updates they add more and more obscure animals into the game, making it more content rich and diverse.
I'm not sure how successful something like this would be but honestly I feel like it's a great idea. Many people are very curious about animals and wildlife but also don't want to fucking die. Having a fun simulation like this would be interesting and make for a unique, educational experience, in my eyes.
A full on replication of real life in the wild, where you can choose from every different species of animal (besides Humans, because that is a 'game' you're already playing 24/7), go out and hunt for other animals, get into fights, etc. Your only true goal is to survive and thrive, which sounds pretty easy until you realize you're in the wild where everything and everyone can, will, and most certainly wants to kill you. Everything from the smaller scale shit like ants to regular land animals like coyotes and lions, to behemoths like sperm whales in the ocean and elephants on land. Crabs on beaches, birds in the sky, poison dart frogs in the forest, etc. The sense of scale would be insane for one, seeing how humongous a lion would be from the perspective of a mosquito would be immense, let alone seeing the size of an elephant. Or being an eagle flying high across the world, getting a beautiful view of the scenery.
As well as all of the combat possibilities that come with all the animals in the wild. Being able to be a snake, poisoning your food, and watching in real time as they slowly die off and shut down from the neurotoxins... or charging at other animals as a rhino and violently goring them for attempting to challenge you. Being a crocodile biding your time until an unlucky deer gets near you, or a polar bear violently fighting and mauling prey that it managed to find after days of searching. There's a lot of unique combat possibilities found from different animals in the wild and honestly it's a shame that we haven't had a high budget survival RPG that explores all of these possibilities.
Certain animals would be exclusive to specific patches of land for balancing reasons and also because of the realism factor, you don't really see tigers or cape buffalo out in the wild of Antarctica. (This would also mean Australia and Africa would the most populated regions in the game, but honestly that's kind of expected lol) This seperates the playerbase and keeps the game balanced which is good because a game like this is fucking difficult to balance. How i'd manage to prevent everyone from just choosing the most OP and powerful animals however is honestly kind of difficult. It doesn't have to be every animal ever made getting into the game at first either. Maybe the most popular animals like Tigers, elephants, dolphins all get in first, and then over the course of updates they add more and more obscure animals into the game, making it more content rich and diverse.
I'm not sure how successful something like this would be but honestly I feel like it's a great idea. Many people are very curious about animals and wildlife but also don't want to fucking die. Having a fun simulation like this would be interesting and make for a unique, educational experience, in my eyes.
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