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Why The Dreamcast Still Would Have Failed Without The PS2

1- The base PS1 controller had no analog sticks. That didn't stop Sony from later adding two analog sticks with the DualShock

2 - There was no problem with the GD-Roms ( besides being easy to Pirate ) . Having multiple discs for a single game was not an issue for many PS1, PS2 and 360 games so I don't see why it would be an issue for the Dreamcast

3 - They could have easily made a DVD add-on ( like the OG Xbox ) if they had the funds to do it .

There was nothing wrong with the Dreamcast model that we got . The problem is that Sega ran out of money to manufacture more consoles, it's that simple.
 
Later games would force Sega to replace the archaic single stick design.
We've already been through this in the topic. They could have released another controller with two sticks, just like Sony released another controller with two sticks on the PS1, and just like SEGA released the 6 buttons controller on the MegaDrive. Both consoles being highly successful and having a controller revision not being an issue at any point, and still having base controllers that did the job perfectly well for 99% of the library.
 
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