While it is true its reaching the point of no return on GPU/CPU style tweaks etc it is possible for other aspects like ram etc to adjust. We know very late in the game 3DS was tweaked in such a way. The potential danger really is in who Nintendo is really turning their ears to. While Temco is nice it would be much nicer to hear them being much more receptive in such a fashion with Epic etc
Which meant nothing other than he was excited that the system could run UE3.
Wasn't there speculation they were hired to do the bird demo? A segment of it shows a Koi pond, with water and fish.
Please be Nintendo x CapcomNintendo did say that have a lot of surprising unannouced partnerships. I'm remaining cautiously optimistic even with all these new musings
Which meant nothing other than he was excited that the system could run UE3.
Do we know this for a fact or are you posting your assumption as fact, as you have a penchant to do?![]()
Mark Rein said:"I can tell you that I got to see it at E3 and it was what I expected of course. We were very excited to play some of their demos, see how good the feel of the hardware was -- it's a very impressive system and I think it's gonna do quite well," he told us. When asked about the possibility of UE3 on Wii U, as indicated by two UE3-based games in Nintendo's own sizzle reel, Rein referred us to our conversation at GDC.
He summarized it by saying, "'If Nintendo made a system that could run our engine, we'd be on it like water on fish.' And so when someone asked me what I thought about the Wii U, I said, 'Water, meet fish.'" Seems pretty direct if you ask us!
Do we know this for a fact or are you posting your assumption as fact, as you have a penchant to do?![]()
I've been burnt so many times with the 3rd party situation, that I keeping my expectation very low.
They always say "It's a facinating system, look all the posibilities!" but hardly it turns in a concrete game.
You got to love... loose interpretations of quotes
Not All Wii U games to be HD
http://www.ripten.com/2012/01/30/iw...ampaign=Feed:+ripten+(Ripten+Video+Game+Blog)
Not exactly how I read either quote, but meh
You got to love... loose interpretations of quotes
Not All Wii U games to be HD
http://www.ripten.com/2012/01/30/iw...ampaign=Feed:+ripten+(Ripten+Video+Game+Blog)
Not exactly how I read either quote, but meh
How long will it take for some troll to use that to backup their bullshit?
For a while I've thought one of the most obvious and simple Nintendo franchise DLC possibilities would be expanding on the Mario Kart retro tracks. Now that there are so many past games, having a selection of 16 retro tracks doesn't cover a lot. People would probably be willing to pay for another set of 16 remade by a C-team, or something like a complete set of tracks from one of the previous games.
Quick straw poll based on JoshuaJSlone's suggestion in the investor meeting thread:
Let's say Nintendo releases Mario Kart Wii U, and then every six months they release a DLC pack of all the tracks (including battle courses) from one of the previous games in the series, and throw in any characters and items which were in that game but not in MK Wii U.
Would you buy them, and if so, how much would you be willing to spend per pack?
Personally I'd have no trouble paying 10 each for packs from Super Mario Kart and Mario Kart 64, perhaps a couple of the others too, if the mood strikes me.
I could see that
Though I was hoping being the 20th anniversary of the franchise, the next game would have ALL of the Retro tracks in them.. but I doubt that.
Hell, don't want to give em ideas, but would even support a new Cup (4 tracks + mirrored) and a battle stage as DLC to be honest.
You got to love... loose interpretations of quotes
Not All Wii U games to be HD
http://www.ripten.com/2012/01/30/iw...ampaign=Feed:+ripten+(Ripten+Video+Game+Blog)
Not exactly how I read either quote, but meh
ripten said:Iwata made it clear that titles like The Legend of Zelda will be treated to full HD...
No. I don't want Nintendo participating in DLC at all. They're one of the last game makers that actually have content on the disc.Quick straw poll based on JoshuaJSlone's suggestion in the investor meeting thread:
Let's say Nintendo releases Mario Kart Wii U, and then every six months they release a DLC pack of all the tracks (including battle courses) from one of the previous games in the series, and throw in any characters and items which were in that game but not in MK Wii U.
Would you buy them, and if so, how much would you be willing to spend per pack?
Personally I'd have no trouble paying 10 each for packs from Super Mario Kart and Mario Kart 64, perhaps a couple of the others too, if the mood strikes me.
No. I don't want Nintendo participating in DLC at all. They're one of the last game makers that actually have content on the disc.
To be honest Nintendo are often so old fashioned and "earnest" in a fashion that they'll likely mistake DLC as content they must make seperately after the game is out (likenew levels for Mario) and keep making for a long time, rather than just lock out stuff on the disk. More cost to them of course but it's sort of the way they'd misunderstand this kind of thing.Actually, that was pretty re-assuring for what Nintendo will do although I don't know if he's talking native or upscaled.
No. I don't want Nintendo participating in DLC at all. They're one of the last game makers that actually have content on the disc.
What I would like to see them do is make downloadable games (particularly remakes) compatible across handhelds and consoles. The idea of playing games like Ocarina of Time, Star Fox 64 and Mario 64 on both systems is very appealing to me. They could really open up a huge market if they did this - especially with a 3DS redesign. A cloud based save system and having the games linked to an account is the way the should go with this imo.
This is what DLC should beTo be honest Nintendo are often so old fashioned and "earnest" in a fashion that they'll likely mistake DLC as content they must make seperately after the game is out (likenew levels for Mario) and keep making for a long time, rather than just lock out stuff on the disk. More cost to them of course but it's sort of the way they'd misunderstand this kind of thing.
Actually, that was pretty re-assuring for what Nintendo will do although I don't know if he's talking native or upscaled.
No. I don't want Nintendo participating in DLC at all. They're one of the last game makers that actually have content on the disc.
What I would like to see them do is make downloadable games (particularly remakes) compatible across handhelds and consoles. The idea of playing games like Ocarina of Time, Star Fox 64 and Mario 64 on both systems is very appealing to me. They could really open up a huge market if they did this - especially with a 3DS redesign. A cloud based save system and having the games linked to an account is the way the should go with this imo.
No. I don't want Nintendo participating in DLC at all.
You got to love... loose interpretations of quotes
Not All Wii U games to be HD
poop site
Not exactly how I read either quote, but meh
To be honest Nintendo are often so old fashioned and "earnest" in a fashion that they'll likely mistake DLC as content they must make seperately after the game is out (likenew levels for Mario) and keep making for a long time, rather than just lock out stuff on the disk. More cost to them of course but it's sort of the way they'd misunderstand this kind of thing.
Pure wishful thinking, but I'd love to see Nintendo releasing DLC for some of their older games.
for the likes of mario kart I think it would be more beneficial for nintendo to offer the tracks as free dlc. A second option could include having the tracks as free dlc for a allotted time period and then charging for them.
Impossible...
They could re-release the games and then add DLC, but they can't just retrofit the games with DLC
I hope not too. Who wants to be booted out of a race because he/she didn't buy all the DLC tracks? Nintendo should take careful note in deciding which games can offer what kind of DLC.Would Nintendo fragment its online community by releasing "track packs" for Mario Kart U? I hope not.
Would Nintendo fragment its online community by releasing "track packs" for Mario Kart U? I hope not.
I doubt Nintendo has talked to Epic at all.
They should be talking to Crytek and CD Projekt though.
Could probably be its own thread.
They're hardly going to release a Mario Kart game with 136 tracks on the disc, are they? If they release MK Wii U with 16 new tracks and a collection of 16 retro tracks I hardly see the problem with bringing out extra content for the game at a later date.
To be honest Nintendo are often so old fashioned and "earnest" in a fashion that they'll likely mistake DLC as content they must make seperately after the game is out (likenew levels for Mario) and keep making for a long time, rather than just lock out stuff on the disk. More cost to them of course but it's sort of the way they'd misunderstand this kind of thing.
I don't think it was left off the disc. They made a sequel. I'm not sure what you're getting at here.Is it your opinion that content in Portal 2 was left off the disc in order to produce DLC later?
DLC in and of itself is not inherently bad, surely? It's a convenient way of expanding existing offerings. The Wii Fit example Iwata gave, where they ended up releasing Wii Fit Plus because they had made enough new stuff that they were comfortable offering an add-on disk, should give you confidence that they aren't talking about fleecing people for items. They are talking about expansions and supplements to keep a game exciting after you would otherwise have stopped playing, and when they come up with cool stuff that improves the original.
If you trust Nintendo to be reasonable with their sequels and re-releases/updates, then there is no reason not to trust them to be reasonable with their DLC.
Would Nintendo fragment its online community by releasing "track packs" for Mario Kart U? I hope not.
If they are going to have some paid for DLC I hope they go the Team Fortress 2 route by making the tracks free and charging for things like character skins. Make the core content free and charge people for cosmetic stuff.
They could probably fit a lot of tracks on a Blu-Ray disc. 32 - 64 tracks is a real possibility.
I will not be cool if Nintendo charged for DLC. I think it should be free or if they really plan to go the extra mile with DLC they should just include it in the price of the video game.
I have a distrust of video game companies (or companies in general). It's probably common for them to purposely cut out content to add it later as DLC. That doesn't sit well with me.
Nintendo is probably going to sell their WiiU games for $60 and we all know Nintendo games don't have price drops for years.
Keep it easy on the pockets, Nintendo.
Nintendo has already said that any DLC they do will be to add to the game later.
Not cut content from the original release.
I will not be cool if Nintendo charged for DLC. I think it should be free or if they really plan to go the extra mile with DLC they should just include it in the price of the video game.
I have a distrust of video game companies (or companies in general). It's probably common for them to purposely cut out content to add it later as DLC. That doesn't sit well with me.
Nintendo is probably going to sell their WiiU games for $60 and we all know Nintendo games don't have price drops for years.
Keep it easy on the pockets, Nintendo.
Haha, the limit of tracks has nothing to do with storage space. They don't add more tracks because it takes time, money and artists to do more than the usual.
This is a common misconception from the CD days where people thought a disc game was going to be longer because it had 650 god damned megs.
And if someone mentions Super Smash Bros Melee, the reason why the disc was double layered is due to the huge amount of redbook audio and FMVs. Which is usually the kind of stuff that fills discs.