spyhunterzero
Member
Well, since we are nailing for page 402, here is my contribution.
Is there a record for number of pages before the thread locks?
https://twitter.com/#!/BitTrip
BitTrip developer is interested in what we would like to see in the Wii U verson of blade runner 2
What is the possibility on mods trolling us? For making a countdown, and another thread too early and not closing this thread on purpose.
Why are there two Wii U speculation threads? What the fuck is wrong with people?
Calm the hell down. Mods are just slow to close this one.
Why are there two Wii U speculation threads? What the fuck is wrong with people?
20,000+ posts of zero news. Can't say I'm sad to see you go.
Page 402! Can We get to 403? 404? OR even perhaps 500!
I told you... nothing is impossible and now we are own page 402!![]()
Guys does anyone remember this? A metroid Prime remake in HD using cry engine 2
http://www.youtube.com/watch?v=EjLTRnP_NDc
You know, mods would be slightly less likely to lock the thread if it actually contained useful content instead of every post being just "omg, page 726 ahoy!"![]()
It's all NDA right now. No game will be announced before E3.I'm more than 20 pages behind again. Has no RE6 on the U actually been confirmed officially..? Any theories on why..? Or is the NDA situation preventing them from talking about it. Given their close relationship during these last few years I'm stunned if they don't support the U right from the beginning.
I was expecting news of RE6 and an exclusive Monster Hunter at this years E3 but if Capcom have decided to shun the U for one of their biggest franchises this will certainly sour their relationship with Nintendo, surely..?/
We're trying to lock it though cause thread four is already running![]()
Guys does anyone remember this? A metroid Prime remake in HD using cry engine 2
http://www.youtube.com/watch?v=EjLTRnP_NDc
?
You guys remember this one http://www.youtube.com/watch?v=zX2smM87r14
Nintendo On "hoax" vid.
Ahh the glory days of the Revolution before it went to shit and we ended up with the Wii.
Maybe this time Nintendo, maybe this time.![]()
Yeah, but it would have been great to end thread on an epic high note of informed speculation instead of two pages of lowest common denominator, "Look, I'm posting in a thread!" mentality.![]()
Basically like how they said back in the day that Gamecube alledgedly had Volumetric Fog acelerating instructions hardwired into it? Or what 3DS has?I better add some context to this. I wouldn't call it a conclusion. I would say it's no more than a hypothetical scenario of what would easily be many scenarios IMO. This is based on the Wii U GPU (last I heard) will have some unknown (by me) "Nintendo-designed" feature(s). Those unknowns could be anything. I think my version is slightly different from wsippel's. If these unknowns were fixed and/or programmable functions (no TEVs), they would have silicon dedicated to them. From there the GPU would have something like 400-480 ALUs. Run-of-the-mill ports would most likely only take advantage of the 400-480 ALUs and in turn would not have much of a difference, if any, between Wii U and PS360 games. Games built from the ground up would incorporate these functions on top of the ALUs allowing for a more noticeable difference. So if this custom GPU were say 600Mhz, just with the ALUs you're looking at 480-576 GFLOPs (2-2.4x Xenos). Games that incorporated the other hardwired functions while using the shaders would make the GPU equivalent to a 1 TFLOP or more GPU.
Again I just want to reiterate this is just a hypothetical of what the GPU might look like if it didn't resemble a "traditional" GPU that had 640-800 ALUs.
Doubt it. It's funnier to leave it open.Could the mods PLEASE close Thread III and IV so this doesn't happen anymore?