Wii U: The good news and bad news after more quality time with Nintendo's new console

Nintendo has yet to release a console, or any hardware as far as I recall, that suffered from the significant issues suggested in the article. That's one thing Nintendo is known for, releasing sturdy and reliable hardware. I'm not going to be worried about my Wii-U crashing or suffering from any of the hiccups alluded to in the article.
 
No chance Nintendo releases unstable hardware at launch.

EDIT: Is posting things like the herewego.gif, "this won't end well," etc...bannable just in these kind of threads or across the board? Just want to make sure I don't screw up in the future.
 
I realize the Wii U units weren't finalized at Gamescom, but that should not have been a center piece of an article considering that Wii U's full reveal is less than 3 weeks away.

This pseudo-concern attitude is getting very tiring. The article basically boils down to this:

The good news: Looks like a fun machine!

The bad news: Doesn't look like its finalized..
 
Ok then, Let's compare how long the PS3 was in Dev's hand compared to wiiU.

It wont change for a a year or two.

Can you think of any other generational transitions where a new console had a game that looked worse than the old consoles? Not marginally better, but actually worse?

I certainly can't. This is unprecedented as far as I can remember.
 
God damn, this threads already collecting a toll!

I'm surprised the "herewego and disgunbegood" posts weren't banned a long time ago (for all threads, OT and gaming). They add nothing to the discussion and are basically spam. It sucks when you have to scroll down a half page or more of those replies and gifs before a real reply to the OP. Good job whichever mod put his or her foot down.
 
Nintendo has yet to release a console, or any hardware as far as I recall, that suffered from the significant issues suggested in the article. That's one thing Nintendo is known for, releasing sturdy and reliable hardware. I'm not going to be worried about my Wii-U crashing or suffering from any of the hiccups alluded to in the article.

Basically my train of thoughts as well. They have a good great track record when releasing consoles, (excluding Virtual Boy of course).
 
Its obviously a problem with that controller. The main pad works better than fine.

The pro-controller was obviously a problem. I'm personally not going to worry when Nintendo had the controller which also features a touch screen working fine :p Nintendo was fine with the Wii and its multiple contollers.

A controller not working outside 3 feet of the console? Likely has some connectivity problems, in no way can I see this being at launch. It'd be worse than amateurish.

I mean seriously, Nintendo, the company that brought the Wavebird and finally forced everyone to start using wireless controllers, is not going to release a wireless controller that doesn't work more than 3 feet from the console. It'd be unusable.

This is like when people thought Motionplus didn't work when the wireless interference screwed with the Zelda demo at E3, even though there was already games out that proved the technology actually functioned and reports from the floor indicated that it also worked just fine there. People like to apply pre-release and edge case situations to the rest of reality.
 
Hasn't the developers mentioned they didn't have as much time with the Wii U architecture? I'm not expecting 3rd party ports of current gen software to be exceptional on the Wii U at launch. I was hoping that AC3 would be the best on it but it's highly unlikely.

The only thing really worrying to me is the controller lag.
 
The only noteworthy thing I really see in this article is the AC3 stuff.
 
I still think AC3 is going to at least be on par. I refuse to believe the ps3 version of all of them will end up better than a next gen console's, even if it's due to them not putting a big focus on Wii U.
 
Can you think of any other generational transitions where a new console had a game that looked worse than the old consoles? Not marginally better, but actually worse?

I certainly can't. This is unprecedented as far as I can remember.

It's a new console that they don't understand =/
Hasn't the developers mentioned they didn't have as much time with the Wii U architecture? I'm not expecting 3rd party ports of current gen software to be exceptional on the Wii U at launch. I was hoping that AC3 would be the best on it but it's highly unlikely.

The only thing really worrying to me is the controller lag.

They had it for less than a yer I believe
 
The controller lag is the one complaint that will 100% guaranteed be fixed. The AC3 performance is the only really legitimate complaint I see in the article.
 
Can you think of any other generational transitions where a new console had a game that looked worse than the old consoles? Not marginally better, but actually worse?

I certainly can't. This is unprecedented as far as I can remember.

You're talking as though it's going to stay this way and like the game is out now. The game hasn't released yet and they wouldn't be drawn on the date. With over double the RAM and other spec increases that could provide improvements, there is no reason why AC3 on Wii-U couldn't be the best looking console version when it's actually finished. If it's not (barreing some bottleneck that we're not aware of or something) - that's Ubisoft's fault, not Nintendo's. We've always had cheap console launch cash-ins.
 
Ok then, Let's compare how long the PS3 was in Dev's hand compared to wiiU.

It wont change for a a year or two.

You kidding me. Isn't it wiiU a more recent hardware? Even my poor 2 core & ati 5750 give me the double of performance & resolution of a ps3. Now it's normal that a new hardware can't overtake a 2005 hardware? I don't biasis third parties, but nintendo for this. Even the wii wasn't able to catch the xbox, really nintendo needs to stop to screw the specs for the hardware, we are in 2012.
 
I mean seriously, Nintendo, the company that brought the Wavebird and finally forced everyone to start using wireless controllers, is not going to release a wireless controller that doesn't work more than 3 feet from the console. It'd be unusable.

This is like when people thought Motionplus didn't work when the wireless interference screwed with the Zelda demo at E3, even though there was already games out that proved the technology actually functioned and reports from the floor indicated that it also worked just fine there. People like to apply pre-release and edge case situations to the rest of reality.

yup. My guess is either a defective controller or a low battery issue of some sort.
 
You're talking as though it's going to stay this way and like the game is out now. The game hasn't released yet and they wouldn't be drawn on the date. With over double the RAM and other spec increases that could provide improvements, there is no reason why AC3 on Wii-U couldn't be the best looking console version when it's actually finished. If it's not (barreing some bottleneck that we're not aware of or something) - that's Ubisoft's fault, not Nintendo's. We've always had cheap console launch cash-ins.

Lol.
 
I still think AC3 is going to at least be on par. I refuse to believe the ps3 version of all of them will end up better than a next gen console's, even if it's due to them not putting a big focus on Wii U.

It´s probably because Ubisoft is lazy or they refuse to put extra resources to make a competent port. I expect the same from most multiplatform games honestly.
 
You kidding me. Isn't it wiiU a more recent hardware? Even my poor 2 core & ati 5750 give me the double of performance & resolution of a ps3. Now it's normal that a new hardware can't overtake a 2005 hardware? I don't biasis third parties, but nintendo for this. Even the wii wasn't able to catch the xbox, really nintendo needs to stop to screw the specs for the hardware, we are in 2012.

really? pretty sure the gamecube wasn't far off the Xbox so i expect the Wii out did the Xbox in terms of what was technically achievable.
 
The controller lag is the one complaint that will 100% guaranteed be fixed. The AC3 performance is the only really legitimate complaint I see in the article.

I agree. AC3 really has no excuse to be of lesser quality than its peers. But the rest all seemed like fluff.
 
Can you think of any other generational transitions where a new console had a game that looked worse than the old consoles? Not marginally better, but actually worse?

I certainly can't. This is unprecedented as far as I can remember.

The Wii had plenty of games that looked worse than many gamecube games.

And it's basically the same version of AC on all consoles. Whether Ubi has the resources/will to tap whatever the WiiU has to offer tech wise is their decision.
 
You're talking as though it's going to stay this way and like the game is out now. The game hasn't released yet and they wouldn't be drawn on the date. With over double the RAM and other spec increases that could provide improvements, there is no reason why AC3 on Wii-U couldn't be the best looking console version when it's actually finished. If it's not (barreing some bottleneck that we're not aware of or something) - that's Ubisoft's fault, not Nintendo's. We've always had cheap console launch cash-ins.

I know we have, but they have never looked worse than the games on the previous gen. Never. Not that I remember.

I played 'Gun' on 360. I played 'Project Gotham Racing' on Xbox, I played 'Fantavision' on PS2. I'm not going to go back through the annals of history, but let's just say I'm familiar with console launches. I don't ever remember a 'next gen' game looking worse than the previous gen.


The Wii had plenty of games that looked worse than many gamecube games.
Did it? Maybe I never noticed it because I didn't bother with the Wii until much later.

I think it'll be obvious how strange this minimal upgrade is when we see the next consoles from Sony / MS.
 
Can you think of any other generational transitions where a new console had a game that looked worse than the old consoles? Not marginally better, but actually worse?

I certainly can't. This is unprecedented as far as I can remember.

The Wii?

Launch games were looking worse than what the best Xbox game (I'd dare say Gamecube games, as I see several GCN games looking better than Twilight Princess in my books).

Edit : not sure I understand your question, are you referring to "same game, different platform" kind of old-gen/new-gen comparison?
 
It's at a games convention. A lot of consoles overheat. Didn't heaps of 360's used to red ring at conventions because of the heat of being in an enclosed area and being used for hours?

That accurately spoke to the build quality of the console though. It was a poorly built machine that could generate a lot of heat that it couldn't handle.

Basically my train of thoughts as well. They have a good great track record when releasing consoles, (excluding Virtual Boy of course).

Hardware reliability was never a problem with the VB though. Though that's not to say that's necessarily the case here.
 
Given the number of issues with both hardware and software, I think it's perfectly legitimate to ask if that can all be tested adequately and completely eliminated within 3 months. Because this thing will have to be completely finished by very early October at the latest, if not sooner, for the first dribble of units to make it onto store shelves by Black Friday.

Hopefully the demo units were based on an older mockup; actual internal development should be ahead of that.
 
I don't really disagree with it, but it's written to incite flame comments more than anything.

Is that why the guys above are already banned?
 
Care to elaborate or explain why what I posted was funny - or are you just another idiot who shouldn't have had their account approved?

You need to read my previous post, I don't like to repeat myself. I mean, I'm an idiot & you are a genius, why I have to explain that to you?
 
It's not so strange that unfinished software demo and hardware prototypes of an unreleased console are still work in progress
the important thing is that they'll fix everything before the launch
considering that I think it will be out in Novembre, they have time to fix everything
 
The thing is though, demos on these shows are usually months behind what's being really worked on for the final release. It would not be surprising that they just reused E3 demo for this showing.

That's what I'm thinking as well (or at least hoping). ACIII is one of my planned launch games when I get the Wii-U so I hope they get everything tightened up by launch.

One thing the Wii-U is bringing back to gaming that I haven't done since SNES is 5-player local multiplayer. While I won't have 5 people over to play that often, it was always fun to play games with 5 players at the same time. Why did they seem to standardize it to 4 after the SNES, anyone know?
 
Move over, there are no legitimate points here. If what he describes as "bad news" won't be fixed at launch, then we'll talk, for now it is just unfinished hardware and software not working as intended.

It does have implications though. If things are looking shaky this close to launch, then how many units are they able to provide for launch?

I don't think they'll be able to make the most out of the one year head start at this rate.
 
No chance Nintendo releases unstable hardware at launch.

EDIT: Is posting things like the herewego.gif, "this won't end well," etc...bannable just in these kind of threads or across the board? Just want to make sure I don't screw up in the future.

no, its the same whiners in wiiu threads with potentially bad news. its just shits up the thread

I wouldn't be surprised if it didn't launch this year, but we'll know more in the near future
 
Can't really say I'm worried about any of this 'bad news'. Freezes, overheating, faulty hardware? Sounds like prelaunch hardware.

A bit disappointing hearing about AC3 though. Hopefully they can get it running up to scratch by launch.
 
Roll on 13th Sep I'am not too worry, Not planing to buy any lazy port game for launch, Any one buying more then three launch games is just setting themself for a come down like any launch.
 
Not a good start for sure. I'm definitely getting one though.
I have tempered expectations of it. I kind of wish they had just refined the motion controls and kept going in that direction. It should be a fun toy though, cant wait to preorder it.
It is my gateway to an HD Zelda, and that alone will make it worth whatever they ask for it.
I need my nintendo crack.
 
Reads like he needed to get a "story" out. Demo units with unfinished software crashing and unfinished hardware units having hick-ups are such non-news.

That ACIII bit was interesting though. Simultaneous October release? Sounds unlikely with all the issues he's mentioning.

If you want a quality thread, enforce quality discussion. Whining about trolling, potential or otherwise, from the onset = ban.
Is that a universal rule? I hope so but it would weed out a lot of accounts here.
 
The only noteworthy thing I really see in this article is the AC3 stuff.

I still think AC3 is going to at least be on par. I refuse to believe the ps3 version of all of them will end up better than a next gen console's, even if it's due to them not putting a big focus on Wii U.

The controller lag is the one complaint that will 100% guaranteed be fixed. The AC3 performance is the only really legitimate complaint I see in the article.

I agree. AC3 really has no excuse to be of lesser quality than its peers. But the rest all seemed like fluff.

The Wii had plenty of games that looked worse than many gamecube games.

And it's basically the same version of AC on all consoles. Whether Ubi has the resources/will to tap whatever the WiiU has to offer tech wise is their decision.

http://xbigygames.com/assassins-creed-3-still-playing-catch-up-on-the-wiiu/

Limited time with the hardware. They pretty much already said this:

According to Lead Game Designer Steven Masters, the limited time the development team had to work with the Nintendo hardware has brought up some challenges. Because of this, Masters claims that they are glad that the WiiU version’s release date is still to be announced.

Supposedly the game performs 99% as well as its current gen counter parts, with missing lightings and particle effects creating the most apparent differences. From what we were told, Assassin’s Creed III is planned to match the graphics of the PS3 and Xbox360, not exceed them. However, this is highly dependant of how much time is actually given to work on the title.
 
The only noteworthy thing I really see in this article is the AC3 stuff.

Yeah, it backs up another thread on this. Hopefully the final game is solid; although no one should expect it to suddenly become an entirely new and better looking game.

I'm glad to hear (by the sound of it) that the Pro controller will be compatible with most games.

Don't see it working with games like ZombiU; it'll be like Wii, back of the box will list the controllers. The only rule Nintendo will have is 'make it work on the pad'.
 
Can you think of any other generational transitions where a new console had a game that looked worse than the old consoles? Not marginally better, but actually worse?

I certainly can't. This is unprecedented as far as I can remember.

I seem to recall hearing that King Kong 360 was impressively shoddy. Don't recall exactly how, though.
 
Why are they using PS3 version if ass creed to compare. Every game in that series has looked and run better on 360 iirc?
 
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