Bartski
Gold Member
Will Microsoft try to maintain performance parity between XsX and PS5 of multiplatform games like Indiana Jones or the next Doom? Or will it enable high-fidelity features so far reserved for their PC versions, making those releases on Playstation perform vastly superior to their Xbox Series X versions?
I think it's an interesting problem, as now many platform-agnostic players like myself will be inclined to wait and double-dip on PS5 Pro, where, at least in theory, it should and will be the better place to play them.
For Indiana Jones, I don't think it's a game of that caliber, so I'll be happy to jump in on release and play it on my Xbox Series X. For the next Doom, however, I'm 100% in for the PS5 version — unless Microsoft ensures there isn’t any Pro mode for it, which, as of now, would mean gimping the game for parity.
I think it's an interesting problem, as now many platform-agnostic players like myself will be inclined to wait and double-dip on PS5 Pro, where, at least in theory, it should and will be the better place to play them.
For Indiana Jones, I don't think it's a game of that caliber, so I'll be happy to jump in on release and play it on my Xbox Series X. For the next Doom, however, I'm 100% in for the PS5 version — unless Microsoft ensures there isn’t any Pro mode for it, which, as of now, would mean gimping the game for parity.