Except as opposed to AC: Unity, Witcher 3 looks like an actual fleshed out and fun video game. Unity had better looking texture work and what have you, but that shit was falling apart it's seams.The only thing that looks better than The Witcher 3 is.... older Witcher 3 footage
In all seriousness, for an open world game, it does look great. I don't see it pushing any boundaries like the next iteration of CryEngine or anything. It just strikes a nice balance between graphical fidelity and art direction.
One could argue that AC: Unity looks better up to about 30 meters, but that game would completely fall apart with the view distances that TW3 has to contend with.
Seriously. And Dragon's Dogma's combat doesn't fit the Witcher at all, especially the animation freeze with every hit.
Overall it still looks great. Everyone will be better off if they do not expect to see the same visuals they saw in the E3 trailer.
I cited my concerns: the animations. They look like they take the EA sports (Madden, etc) approach of overdoing it and making the player feel locked in to an action for an excessive period before allowing follow up inputs and with minimal visual cueing as to what those input windows are. I also have yet to see anything that would indicate a development emphasis on enemy AI. (if you know of a video where this is shown I would love to watch it) Again, I would obviously need to get my hands on the game to draw any conclusions. I could care less about press impressions.
As for the Souls games I couldn't disagree more. Bad players just look like bad players. Then again, I've played the shit out of them my perception is probably skewed.
- enemy AI is really good. Wolves and bandits spread to cut off all of Geralt's escape routes. If you kill their respective leaders, they end up completely disorganized. One enemy can use himself as a living bait to give the rest of his squad a chance to put Geralt in a corner If you set up a trap or Yrden sign in front of the enemy, he will avoid it
Yeah, they're not the same visuals in the new footage, the new visuals are better.
Seriously. And Dragon's Dogma's combat doesn't fit the Witcher at all, especially the animation freeze with every hit.
Yeah, they're not the same visuals in the new footage, the new visuals are better.
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Foliage/ground textures look a little sketchy compared to past videos. It's also a little concerning that the consoles versions will theoretically look worse than this.
please....show me what the fuck looks better.... please. (if you post drive club, don't let the door hit you on the way out.)
I watched the video twice in utter disbelief. the wind blowing on the greenery... the sharpness of the textures and the draw distance... this is unbelievable. this has to be max settings.
I'm having a hard time seeing what exactly is getting these comments, because I downloaded the GamerSyde video and I'm not seeing that level of polish. I think it looks very good, and is certainly high up there for open world, but it looks more in between Unity and Inquisition and disagree with the pre-release declaration of "best looking open world game."The only thing that looks better than The Witcher 3 is.... older Witcher 3 footage
In all seriousness, for an open world game, it does look great. I don't see it pushing any boundaries like the next iteration of CryEngine or anything. It just strikes a nice balance between graphical fidelity and art direction.
One could argue that AC: Unity looks better up to about 30 meters, but that game would completely fall apart with the view distances that TW3 has to contend with.
But Yen also had amnesia, we'll see how that turns out.
First good current gen game?
Signs point to yes.
I agree:
Yennefer > Triss > Yennifer. =p
Agreed lol.
I'd be interested to see if the people who read the series plan on pursuing a relationship with Yennefer over Triss compared to people who have only played the games.
I may be incorrect in assuming this, but I think that fans of the book series will be more likely to choose Yennefer.
#TeamYennefer![]()
Foliage/ground textures in one random screen-shot looks slightly off....will not buy.
Yeah well we are not interested in DS mechanics in a Witcher game. Not everything has to be a Souls game. Witcher has its own charm, and accept the way it is. Don't try to shoehorn what other game did right; it doesn't work that way.
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they also tried too hard to emulate gta 5 trailers with that narration.
But I know asking for complexity and depth like that is too much, so rather, I wish CDProjket (and western devs) should really focus on the basics first and foremost. Even basic classes in DD (or Souls game) result in more responsive, more fun combat because the fundamental mechanics are there. The combat is responsive, the hitboxes and hurtboxes work and so on.
Yeah, because nobody has ever done something in a presentation form before GTA...
Yep GTA totally invented the concept of it.I mean...This is pretty much the exact style R* used for their GTAV trailers.
Yep GTA totally invented the concept of it.
I mean...This is pretty much the exact style R* used for their GTAV trailers.
I mean...This is pretty much the exact style R* used for their GTAV trailers.
Yeah well we are not interested in DS mechanics in a Witcher game. Not everything has to be a Souls game. Witcher has its own charm, and accept the way it is. Don't try to shoehorn what other game did right; it doesn't work that way.
I mean...This is pretty much the exact style R* used for their GTAV trailers.
I know they did. My point is that Rockstar didn't invent that format. The presentation format(that Rockstar and CDPR used) has been around for decades, and to imply that CDPR chose that format because Rockstar used it, is some weakass fanboy shit.
anyone with a brain worth a damn knows the concept for this witcher video was heavily informed by the rockstar videos of recent years.
Every other company is doing these because it makes sense and people like it , so fucking what?
If anything, i take issue with how quickly geralt seems to move in the gameplay videos i've seen.
oh the predictable "well they didn't invent it!" bullcrap argument. anyone with a brain worth a damn knows the concept for this witcher video was heavily informed by the rockstar videos of recent years.
but go ahead, label people as fanboys. as if saying x company trying to emulate what y company did meant i am a y-company fanboy. pathetic.
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Edit: Larger image courtesy of Exentryk
Dude, you're way too hostile over this.
Anyways, I always thought this was the "EA" style of trailers. Didn't even realize Rockstar did them.
Guess I don't have a brain worth a damn. Maybe I should quit my career as a coder....