Funnily enough Sapkowski was most involved with writing of Witcher 1 so in a sense it should be closest and most faithful to lore set by books.
I think they consulted with him on the map but he had nothing to do with the plot.
Funnily enough Sapkowski was most involved with writing of Witcher 1 so in a sense it should be closest and most faithful to lore set by books.
I think they consulted with him on the map but he had nothing to do with the plot.
So, how popular do you guys expect the Witcher 3 to be in the modding scene? There are a decent amount of mods for The Witcher 2, but not an extreme amount. However, if you look at what games are most popular in the modding scene, open world games have by far the most active communities (Skyrim, GTA IV etc). So do you guys think that the fact that The Witcher 3 is also open world will mean that it is likely to get more/better mods?
Watchin the interview, that dig at ign...
Amusing but do they actually talk much about the witcher at all?
Later half of the show yeah, but first part is meaningless MKX circlejerk with other things sprinkled in.
Bestiary screen (from the latest Famitsu). Looks like we'll see the recommended bombs, signs and potions. Also seems to be PS4 screenshot.
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This would go hand in hand with last night GT Q&A where dev said that as you do research and learn about monsters you gain deeper knowledge about them. What they are weak to, where they usually nest, does time of day affect them etc. To have UI interface like this to highlight that information makes sense.
Sometimes a drowned man returns as a monster, to haunt the living. Tormented with his death, he murders his victims. He prefers to draw them beneath the water's surface, tearing the drowning victim to shreds with sharp claws, and eat them like a wet biscuit. Such creature is called a drowner. They are quite often found at the banks of the Pontar, since the huge river with regular shipping and riverside villages provides them with ample sustenance.
"When monsters are really crappy, ganging up makes them happy". Drowners are not the mightiest beasts in the world, so they hunt in groups, in accordance with the above saying. They are surprisingly fast on land, but are a threat only to fishermen and washerwomen. They can best a witcher only if he is drunk or in love. Sometimes, however, a more robust specimen is found among the drowners. It is called a drowned dead and can command the entire band. Thus it's best to eliminate it first.
One could say that if drowners chatted among themselves, Geralt would be highly esteemed among them after his exploits in Vizima. Yet drowners do not chat - they are dumb like a left shoe. And good. Fast style should be used when fighting them, and one must spin swiftly before they flee from a witcher's blade. Enough said.
As they are already dead, drowners do not fear poisons, and even a large loss of blood makes no impression on them. This ends the list of the monsters' strong points, however, as the rest of the witchers' arsenal is extremely effective against them. Thus the drowners can be killed with fire, immobilized by traps, knocked down and, above all else, sliced and diced until slime spills from their ears.
:/ as in this series is weird.
I guess it's a fine line between spoilers. The Witcher series is an unofficial continuation of the books, made for people familiar with the lore and also those who aren't. Geralt has amnesia so they more or less reset everything. But at the same time the series occasionally, and frustratingly, dips into assumed knowledge territory. As someone who hasn't read the books it's a bit of a pain. Yennifer was barely touched on in both The Witcher. Same goes for Ciri. Yennifer was mentioned in The Witcher 2 through flashbacks. But The Witcher 3 makes both characters hugely important when, to someone unfamiliar with the books, they don't seem to be. Then you read up on the book info and go "Oh, I get it now". And you wonder if that's supposed to be spoilers, detrimental to the story of the games, given their approach to new The Witcher fans. Or if it's not really supposed to be a spoiler at all, as said they're unofficial continuations of the books.
So that makes Ciri weird. Because there's a lot of really important massive shit to do with her that, having now read about her, would be known to anybody who has read the books. You can really clearly see where Wild Hunt is going and why. But someone who hasn't read the books won't know, and I wonder to what extent the game will explore her character. "She's returned, Geralt" doesn't really mean anything to people who haven't read the books, because she didn't exist until Wild Hunt.
W1 and 2 have a gross amount of references via random lines of dialogue that are irrelevant to the games and largely meant to point out its source material's larger lore even though the games don't have or use near the amount they name drop. There's no excuse for the style of name-dropping references that the games use besides the games being specifically written to assume they are part of the reader's experience. It doesn't take those only familiar with the games into account well during a number of dialogues.I'm still wondering if I should rush through the books before W3 comes out
I'm still wondering if I should rush through the books before W3 comes out
I'm still wondering if I should rush through the books before W3 comes out
So, how popular do you guys expect the Witcher 3 to be in the modding scene? There are a decent amount of mods for The Witcher 2, but not an extreme amount. However, if you look at what games are most popular in the modding scene, open world games have by far the most active communities (Skyrim, GTA IV etc). So do you guys think that the fact that The Witcher 3 is also open world will mean that it is likely to get more/better mods?
I'm still wondering if I should rush through the books before W3 comes out
I think you should. They're not complex to read and really not bad at all.
And I understood that he had a lot contact with writing team etc. when it came to writing and doing the game.
All Sapkowski actually saw of The Witcher video games was artwork, he revealed, but said it was "a sight to behold". His role was therefore "not enough to call it cooperation". "I don't feel like a co-author of the game," he said, so all plaudits must be directed at CDPR.
The Witcher game told an alternate story with The Witcher world. Was Sapkowski happy with it?
"The game - with all due respect to it, but let's finally say it openly - is not an 'alternative version', nor a sequel. The game is a free adaptation containing elements of my work; an adaptation created by different authors," he noted.
"Adaptations - although they can in a way relate to the story told in the books - can never aspire to the role of a follow-up. They can never add prologues nor prequels, let alone epilogues and sequels.
"Maybe it's time to set the matters straight," he went on. "'The Witcher' is a well made video game, its success is well deserved and the creators deserve all the splendour and honour due. But in no way can it be considered to be an 'alternative version', nor a 'sequel' to the witcher Geralt stories. Because this can only be told by Geralt's creator. A certain Andrzej Sapkowski."
tovarisc said:I'm not sure it was good move from CDPR to reveal item scaling. People will try be so clever and gamey about it, not returning quests or picking up loot before "max level" so loot doesn't get ruined and come useless.
Looks like a step back for me, more handholding.
In previous Witcher games, you can also learn about monsters' weakness, but you have to read their respective books instead of looking at the recommended set of signs, potions, and bombs.
Well, it's actually a good thing for the general crowds so I won't complain further.
Have they ever been published in english?
I never played a Witcher game. Will I like this if I hated Dragon Age Inquisition? Apparently the combat system is not great in the former games. I saw some videos and the combat seems strange. I don't know how to explain. The character movement looks floaty and without weight impact, maybe it's just me. I want to like this but don't want to be disappointed like with DAI.
We don't really know how this informations is gained. All we know it's combination of reading books and experimenting [read: learning as we do]. UI may just highlight most crucial information, but deep lore can still be there.
How so? Spoiled or don't like super princess tomboy?Read up about Ciri.
Wild Hunt sure is gonna be interesting :/
I suppose it'd help to know what disappointed you in DAI. Fetch quests made me hate the game although I finished it anyways. This game doesn't have those so I am hopeful I'll enjoy itI never played a Witcher game. Will I like this if I hated Dragon Age Inquisition? Apparently the combat system is not great in the former games. I saw some videos and the combat seems strange. I don't know how to explain. The character movement looks floaty and without weight impact, maybe it's just me. I want to like this but don't want to be disappointed like with DAI.
I never played a Witcher game. Will I like this if I hated Dragon Age Inquisition? Apparently the combat system is not great in the former games. I saw some videos and the combat seems strange. I don't know how to explain. The character movement looks floaty and without weight impact, maybe it's just me. I want to like this but don't want to be disappointed like with DAI.
How so? Spoiled or don't like super princess tomboy?
I'm saying no, you are almost guaranteed not to love it, and you probably won't even like it over the long run. It's lower budget than DAI, dense, lore-heavy questing and stats, the combat is not like Arkham or Shadow of Mordor in animation connection with enemies and overall fluidity.I never played a Witcher game. Will I like this if I hated Dragon Age Inquisition? Apparently the combat system is not great in the former games. I saw some videos and the combat seems strange. I don't know how to explain. The character movement looks floaty and without weight impact, maybe it's just me. I want to like this but don't want to be disappointed like with DAI.
I suppose it'd help to know what disappointed you in DAI. Fetch quests made me hate the game although I finished it anyways. This game doesn't have those so I am hopeful I'll enjoy it
Not invisible in the Witcher 2. No idea how W3 will handle it for fans of min-maxing.and your character cycles through those animations with hits/damage based on invisible dice rolls.
read the books or just online info?Not spoiled, just the weird shit this franchise deals with.
Not invisible in the Witcher 2. No idea how W3 will handle it for fans of min-maxing.
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read the books or just online info?
I'm saying no, you are almost guaranteed not to love it, and you probably won't even like it over the long run. It's lower budget than DAI, dense, lore-heavy questing and stats, the combat is not like Arkham or Shadow of Mordor in animation connection with enemies and overall fluidity.
It should have a nice, big world, which is why I'm willing to spend on it, but I found the production values and overall questing to be tedious compared to even the bloated nature of Inquisition, which is at least clearly expensive and a bit more polished.
Witcher is like a long series on subscription cable, DAI was like some sort of Narnia type film franchise that isn't the most lovable or popular, but is well received because it was overall sleek and goes for the classics.
I'm still wondering if I should rush through the books before W3 comes out
It should have a nice, big world, which is why I'm willing to spend on it, but I found the production values and overall questing to be tedious compared to even the bloated nature of Inquisition, which is at least clearly expensive and a bit more polished.
I'm saying no, you are almost guaranteed not to love it, and you probably won't even like it over the long run. It's lower budget than DAI, dense, lore-heavy questing and stats, the combat is not like Arkham or Shadow of Mordor in animation connection with enemies and overall fluidity.
It should have a nice, big world, which is why I'm willing to spend on it, but I found the production values and overall questing to be tedious compared to even the bloated nature of Inquisition, which is at least clearly expensive and a bit more polished.
Witcher is like a long series on subscription cable, DAI was like some sort of Narnia type film franchise that isn't the most lovable or popular, but is well received because it was overall sleek and goes for the classics.
W3 isn't out yet. Talking about the series in general and what I got out of the previous ones, and impressions that have brought me in for the next oneYou're saying questing in DAI is better then in Witcher 3?
to be clear, I'm talking about having played previous Witcher games and my impressions of W3's showings so far. Anything I'm referring to having played is obviously then referring to the what has released in the seriesYou write that like you have already plenty of hours in Witcher 3 and/or know something what rest of us doesn't, what gives? Also in general you are saying that DAI is good amounts better than Witcher 3 can be/is or am I just reading that wrong?
For a person who doesn't seem to see a lot good in Witcher 3's design and apparently production values you spent quite a lot time posting in Witcher 3 related threads.
CD PROJEKT RED, creators of The Witcher series of games, announce The Witcher 3: Wild Hunt going GOLD
We worked so damn hard over the past three years to bring you this game, said Adam Badowski, Head of Studio, CD PROJEKT RED. From the corrupt nobles in Novigrad to ancient monsters lurking in deep forests, to the bustling cities, colorful ports and breathtaking vistas; all the people, all the places -- we literally spent tens of thousands of hours to turn all that into an adventure that will kick your ass and make you want to come for more, adds Badowski. The Witcher 3: Wild Hunt has gone GOLD and will soon be yours! he concludes.
Garnering over 200 prestigious awards before launch, The Witcher 3: Wild Hunt is CD PROJEKT REDs most ambitious endeavour up to date. Set within a truly open world, the game puts you in the role of a wandering bounty hunter and monster slayer, Geralt of Rivia. In The Witcher, you take on the greatest contract of your life -- tracking down the Child of Prophecy, a living weapon that can alter the shape of the world.
How so? Spoiled or don't like super princess tomboy?
It's funny that all the recent marketing materials refer to Ciri as the Child of Prophecy, cause the Wild Hunt are pretty much the only entity in the universe whose interest in her has nothing to do with the prophecy.
I don't think being open world has anything to do with it. It's a lot more about how large community game has and how easily you can mod the game. Witcher games always had small, but dedicated following where something like Skyrim has huge crowd around it. This alone affects amount of mods, Witcher 1&2 have handful and Skyrim has metric ton of mods from pebble models to furry character models. I don't expect Witcher 3 modding to be any larger than modding was for Witcher 2, maybe few skins and UI tweaks and thats it.
A lot of it depends on how easily it can be applied, from what I heard W2's tools were sort of obtuse versus Bethseda's tools for example.
Probably. Not necessarily because you NEED to, but because they're good books. I'm trying to read through as many as I can before release and I've been liking it quite a bit.
I'm really wondering how they handle Yennefer. Her and Geralt have such a weird relationship that I don't know how they do it justice in flashbacks. Same with Ciri's origin. Law of Surprises will need to be explained.
I'm saying no, you are almost guaranteed not to love it, and you probably won't even like it over the long run. It's lower budget than DAI, dense, lore-heavy questing and stats, the combat is not like Arkham or Shadow of Mordor in animation connection with enemies and overall fluidity.
It should have a nice, big world, which is why I'm willing to spend on it, but I found the production values and overall questing to be tedious compared to even the bloated nature of Inquisition, which is at least clearly expensive and a bit more polished.
Witcher is like a long series on subscription cable, DAI was like some sort of Narnia type film franchise that isn't the most lovable or popular, but is well received because it was overall sleek and goes for the classics.
You honestly seem like you are trying very hard to downplay The Witcher 3 in any way you can. You don't like the graphics, you don't like the combat, you don't like much of the gameplay in general...so why waste so much of your time talking about a game you don't like very much?
They have me convinced to the point I am buying yet another of their games. That doesn't mean I think it is preemptively one of the best games of the generation. I gave my honest opinion of how it compares to another game because someone asked. I've made positive comments, comparisons, and voiced issues I have with the showings for W3.
Not everyone here has to systemically "downplay" or entirely fail to recognize compromises of the game, visual or otherwise.