PSA (if it hasn't been mentioned before, I haven't checked, but worth repeating anyway) :
The thrown back grenade perk (AKA Sentinel) can be done using your own grenades. You don't have to wait for an enemy to throw a grenade at you - just toss a grenade at a wall right next to you or on the ground under you, then quickly pick it up and throw at whatever enemy you have around you, and it'll count as a "thrown back" grenade.
I decided to try it out myself as I was nearing the end of my second playthrough to Platinum the game, and that was the only perk I was missing, and to my surprise and outright joy it worked beautifully.
(you're welcome)
I don't like dual-wielding for some reason. I only use it with shotguns on supersoldiers
I'm surprised this is news to you, genuinely so.Huh, interesting.
I'm on the motherfucking. This game is AMAZINGmoon
ps: From the last diary entry, is Ramona?actually Anya
The only part of Wolfenstein New Order I didn't like was the bridge. Long range fighting wasn't very fun in the new game as there weren't many long range weapons.
PS: I think the laser marksman is my #2 favorite weapon. white pistol is legit as well
Picked the game up during the $30 deal this week.
Anyone disappointed by the graphics? I'm pretty easy to please but for a next gen game it looks maybe on the level of Modern Warfare 3 from 2011. Just not impressive at all. At leas the frame rate is solid.
That said, I loved "GET PSYCHE" when starting a new game and so far it's a pretty fun experience that reminds me of classic FPS games on PC.
My game defaults to 8x MSAA... I have to manually lower it in the console every time I boot up the game. I played through my entire first playthrough of the game with 8x MSAA on by accident, no wonder the framerate was poor. (Not that it's still good at 2x MSAA)I think the art direction is great, but whenever the MSAA disabled itself from the PC console the jaggies could get really bad...stinks that there is absolutely no AA(?) by default. Textures actually looked okay to me for the most part, with a few isolated really bad spots.
It's cross-gen though, so I think my expectations were aligned pretty well with what we got.
EDIT: Just downloaded a small update on Steam, no notes:
Patch release notes
- Added driver version detection for supported AMD and NVIDIA GPUs
- Added independent VO volume control
- Added audio device selection in Audio Options menu
- Bug fix to prevent anisotropic filtering being disabled every time the player dies
- Enabling multisampling antialiasing through the in-game console will no longer break skin shaders and reflections
- Fix for invalid screen resolutions being set after driver updates or swapping monitors
- Ultra settings updated to use lower values for VT Cache and Shadow Buffer size (original values can still be accessed through Custom settings)
Here's the menu, played for a little while, helps a bit, I guess:Well it looks like they possibly did do tinkering with the audio. Anyone wanna test it?
Wow doing my second playthrough for thetimeline and to get all the collectibles I missed. Turns out I missed 2Wyattupgrades. One of them being theLaserKraftwerkOopsportable generator
this post... my manThat interview is fantastic, and I'm glad the blackly comic tone was brought up because I saw some critics on twitter blithely write off the game as "tonally inconsistent" as if they've never been accustomed with a black/dark comedy to realise you need some levity with such larger-than-life situations, ridiculous premises, and such intense subject matter. It was obvious from all the (excellent) marketing.
Happiness is one of the darkest comedies ever especially when it deals with pedophilia but you get pitch-perfect uncomfortable hilarity with this classic scene. The Producers is about the Nazis and the holocaust. Dr Strangelove is about nuclear war. Heathers and World's Greatest Dad are about teen suicides. Robocop, Inglorious Basterds, and District 9 are great reference points. I'm glad they didn't go completely po-faced like most games these days. I'd liken the tone to Max Payne 1 and 2 which had the world-weary and pulpy internal monologues but is also absolutely hilarious in moments and is self-aware enough to not be mired in misery like what I felt with the third game. It's kind of why I like the Kane and Lynch games (Blazko - Brian Bloom in those games too) because you're playing as deranged psychopaths with no redeemable qualities but they are pretty funny together.
"Buoy...buoy...silly word."
how does this game run on PS4? I noticed its currently $39.99 at Kmart.
I beat this on Death Incarnate and just can't imagine playing it on Uber. I'm usually ok with difficulty but man I had a hard time. The checkpoints are less forgiving so maybe that didn't help. But, I'm playing the other timeline now on Normal and it's really too easy. I am really enjoying this game though. I wish I had bought this and rented Watch Dogs instead. These guys certainly deserved my money more than Ubisoft. I really hope there's a sequel.
I'll always prefer these small-studio "B-tier" games to assembly line, checkbox ticking, clusterfuck mega-franchises like Assassin's Creed and recent Call of Duty. Even if those are the games that review and sell better.Enjoying the game and I do really dig the NPC's, but I'm not finding it to be the "brilliant FPS" so many are calling it out as. A solid B-tier game propped up on a pedestal given how pitiful most AAA FPS games have sullied the genre for years me thinks. Definitely one of the more competent games in the genre to be released in a long while, but I'm not at all on board with the GotY comments yet.
I'll always prefer these small-studio "B-tier" games to assembly line, checkbox ticking, clusterfuck mega-franchises like Assassin's Creed and recent Call of Duty. Even if those are the games that review and sell better.
I like my GOTY picks to be underdogs, though (aside from The Last of Us last year). At the end of this year, everyone will be raving about Destiny and Far Cry 4, but I certainly won't be forgetting Wolfenstein. I was the guy jumping up and down, waving my arms around to tell everyone how good The Darkness was when people wouldn't shut up about Halo 3, Call of Duty 4, and Bioshock. I'm a total sucker for cult classics that don't get the recognition or hype they deserve at release. My favorite all-time film is Pulp Fiction, but Forrest Gump won the Academy Award for Best Picture of 1994, etc.
Also I would imagine that playing the game after having other people tell you that it was their GOTY instead of being able to form that opinion for yourself would be a very much different experience than I had playing the game, so I can't even relate. Much like Spec Ops: The Line, much of my enjoyment of the game was having my somewhat non-existent expectations deeply subverted. So I can absolutely understand how someone might not share my experience with the game coming into it already with a certain set of preconceptions.
Sometimes a game, despite all its shortcomings, just hits you right where you need to be hit. Wolfenstein came in and filled the emptiness in my heart in a way a game hasn't in a very, very long time. That, to me, is worthy of GOTY honors. For me, that's all it takes, everyone has different criteria and plays games under different circumstances.
As I said before, if Bioshock Infinite was a GOTY contender last year (GAF's own #2), there is absolutely no good reason why Wolfenstein: The New Order can't be a GOTY contender this year.
I agree. This game is MUCH better than BI
I'm realizing that I missed a lot of upgrades and stealth opportunities during my Death Incarnate playthrough. I may actually attempt replaying it on Uber instead of finishing my Wyatt-timeline on normal.Halfway through on Uber on my first play and I am rarely encountering any real progression problems. You can die really quickly if going toe-to-toe with forces without shielding behind cover(health and armor drains very fast with direct hits), but I pretty much always use stealth to thin the herd and remove commanders. Taking out the lagging fodder ends up simple. Half the levels practically line up everyone with their backs to you for easy clearing, very rarely do I ever feel that I have to work for my stealth kills(especially the labor camp...yeesh felt like a tutorial level even though its near the halfway point of the campaign).
Enjoying the game and I do really dig the NPC's, but I'm not finding it to be the "brilliant FPS" so many are calling it out as. A solid B-tier game propped up on a pedestal given how pitiful most AAA FPS games have sullied the genre for years me thinks. Definitely one of the more competent games in the genre to be released in a long while, but I'm not at all on board with the GotY comments yet.
how does this game run on PS4? I noticed its currently $39.99 at Kmart.
I kind of get the strategy for the London Monitor but. I only made one attempt so far but it doesn't seem that hard except for the fact I don't have the recharge upgrade and have to manage that while runningCan I only shoot it when the eye is red?
Would have been nice to have some other bosses like this earlier to practice on lol
I'll always prefer these small-studio "B-tier" games to assembly line, checkbox ticking, clusterfuck mega-franchises like Assassin's Creed and recent Call of Duty. Even if those are the games that review and sell better.
I like my GOTY picks to be underdogs, though (aside from The Last of Us last year). At the end of this year, everyone will be raving about Destiny and Far Cry 4, but I certainly won't be forgetting Wolfenstein. I was the guy jumping up and down, waving my arms around to tell everyone how good The Darkness was when people wouldn't shut up about Halo 3, Call of Duty 4, and Bioshock. I'm a total sucker for cult classics that don't get the recognition or hype they deserve at release. My favorite all-time film is Pulp Fiction, when Forrest Gump won the Academy Award for Best Picture of 1994, etc.
I would also imagine that playing the game after having other people tell you that it was their GOTY instead of being able to form that opinion for yourself would be a very much different experience than I had, so I can't even relate. Much like Spec Ops: TL, much of my enjoyment of the game was having my somewhat non-existent expectations deeply subverted. So I can absolutely understand how someone might not share my experience with the game coming into it already with a certain set of preconceptions.
Sometimes a game, despite all its shortcomings, just hits you right where you need to be hit. Wolfenstein came in and filled the emptiness in my heart in a way a game hasn't in a very, very long time. That, to me, is worthy of GOTY honors. For me, that's all it takes, everyone has different criteria and plays games under different circumstances.
For the perks involving the cover system how far do you have to be in cover for the kills to count?