TheYanger said:
Hmm, couple of names in your raid seem familiar!
Any wipes between 1-5% are always soul crushing.
TheYanger said:
I'm going to have fun with it. My whole guild will essentially get 100% Maelstrom Crystal enchants, including alts. Since I started with them late, I'll have some epic upgrades I can use. I never seen Zul'Alman. New mounts.Dance In My Blood said:I don't mind the concept, but in practice it feels like old raid dungeons are taking the place of new raid content.
And they always feel worse to me.
That would be retarded and I'm having trouble believing that. Rep, vendor, some craft is one thing. But limiting dungeon bosses would be absurd.GLopez12 said:Last time I checked, the Zul'Aman and Zul'Gurub epics cannot be disenchanted.
That whole boss is soul crushing :|Entropia said:Hmm, couple of names in your raid seem familiar!
Any wipes between 1-5% are always soul crushing.
Bisnic said:Yeah i never heard of Blizzard preventing us from disenchanting dungeon loots in the past. Unless they really want to keep the price of crystals high and reserve the best enchants for the hardcore raiders(or the rich players), i dont see any reason why they would change that.
GLopez12 said:Last time I checked, the Zul'Aman and Zul'Gurub epics cannot be disenchanted.
CarbonatedFalcon said:I could be considered on the wealthier side of the player-base (~40k right now I believe, but had been up at 70k) and even I wasn't going to go for Maelstrom enchants in the present state of the game.
But I don't get that joke either. =/Dance In My Blood said:It's a play on the joke "How does an elephant hide in a cherry tree? He paints his toenails red." Even though elephants do not have hooves. Or anything else in common with Tauren.
Blizzard humor. : /
I guess the idea is that an elephant (or tauren) is so big that they would be mistaken for a tree, so by isolating rounded sections and coloring them red they become a cherry tree.Angry Grimace said:But I don't get that joke either. =/
Theoretically, they should all do that after an expansion is over. I'm not even joking. Every single raid dungeon is useless after the level cap gets raised. If those old dungeons were meaningful content at some level, the world would at least feel cohesive, rather than just having elements that feel completely archaic. It would particularly work given Blizzard's new stance on zone design. Thinking about it now, I'm less impressed by zone design in Cataclysm than I originally was. It's cool that zones aren't torture to level in, but it's also not as good as WLK zone design, really. In WLK you at least had some semblance of choice. In Cataclysm, 90% of quests just flow from Point A all the way through the end of the zone now, and you pretty much just have to do all the quests in a very ordered format.DeathNote said:Turning the old raids to dungeons seems like another logical Direction.
Turns out it's an extremely dated reference: http://en.wikipedia.org/wiki/Elephant_jokeDance In My Blood said:I guess the idea is that an elephant (or tauren) is so big that they would be mistaken for a tree, so by isolating rounded sections and coloring them red they become a cherry tree.
They really need ZG epics to D/E into Lesser Maelstroms. That would keep the market from explodingcharlequin said:PTR bug, no longer true.
Yeah, I mean... besides the Bracer enchantments (which will get you an extra 50 Strength/Agility/Intellect you couldn't get elsewhere) and the outlandishly expensive weapon enchants, Maelstrom Crystals aren't even good for anything more than 15-20 extra stat points compared to their infinitely-cheaper cousins.
Elephant jokes rely upon absurdity and incongruity for their humour, and a contrast with the normal presumptions of knowledge about elephants. They rely upon absurdist reasoning such as that the only way to detect an elephant in one's bathtub or in one's refrigerator is by the smell of its breath, or by the presence of footprints in the butter; such as that an elephant would be found dressed in a nun's habit; or such as that an elephant could climb a cherry tree, that an elephant would paint its toenails, and that simply painting its toenails in turn would be sufficient in order to camouflage it.
I'm curious, what's a normal amount of wipes before downing a boss for everyone here?Sebulon3k said:After a night of raiding.
33 Wipes
9 on Heroic Chimaeron
3 on Normal Maloriak ( People don't understand interrupts apparently )
3 on Normal Atramedes ( Can't run from Fire )
18 on Nefarian ( I'm guessing kiting the adds is too hard / slow DPS )
I think it may be time to find a new guild, I feel a bit bad though, I got a lot of gear from this group, would feel like gearing and leaving but fuck this is frustrating.
PillowKnight said:I'm curious, what's a normal amount of wipes before downing a boss for everyone here?
I get the feeling that my raid group is absolutely horrible but I've only started raiding since cata so I have no frame of reference.
isny said:The problem with Sebulon3k's group was they shouldn't have tried so many bosses in one night. You need to stick to one and go at it until it's dead. (If they wiped 18 times on one boss though, the group may just be fail)
If you have the same group of players who are geared and know their stuff, a new boss should only take 1-3 days maximum to learn. In a good situation it should only take one day, especially if strats and videos are available to handhold the group.
Now in Vanilla and even in BC this was not the case. Wrath and Cat changed raiding to the point though where it's really cake.
PillowKnight said:I'm curious, what's a normal amount of wipes before downing a boss for everyone here?
I get the feeling that my raid group is absolutely horrible but I've only started raiding since cata so I have no frame of reference.
PillowKnight said:I'm curious, what's a normal amount of wipes before downing a boss for everyone here?
I get the feeling that my raid group is absolutely horrible but I've only started raiding since cata so I have no frame of reference.
isny said:The problem with Sebulon3k's group was they shouldn't have tried so many bosses in one night. You need to stick to one and go at it until it's dead. (If they wiped 18 times on one boss though, the group may just be fail)
We tried Chimaeron for about 2 hours then eventually just decided to clear the instance, I guess morale was super low or people just weren't focused and we wiped on easy bosses like Atramedes and Maloriak, was a disappointing night, I'm sure if half the group didn't know each other / wasn't a feeling of obligation most people would've raid quit after maloriak. Speaking of Chimaeron, I hate how I can't carry people through that fight, would've gone a lot better if the Holy Paladin healer we brought ( Our regular couldn't make it this week ) wasn't absolute garbage.isny said:The problem with Sebulon3k's group was they shouldn't have tried so many bosses in one night. You need to stick to one and go at it until it's dead. (If they wiped 18 times on one boss though, the group may just be fail)
If you have the same group of players who are geared and know their stuff, a new boss should only take 1-3 days maximum to learn. In a good situation it should only take one day, especially if strats and videos are available to handhold the group.
Wiping isn't really bad as long as your making progress through the fight. Wiping in Phase 3 of Nefarian isn't as bad as wiping in Phase 1PillowKnight said:I'm curious, what's a normal amount of wipes before downing a boss for everyone here?
PillowKnight said:I'm curious, what's a normal amount of wipes before downing a boss for everyone here?
I get the feeling that my raid group is absolutely horrible but I've only started raiding since cata so I have no frame of reference.
Angry Grimace said:It does bug me a bit how much people hate on WLK despite the fact it did so much right. There's very little about Cataclysm I like better than WLK at the same point in the expansion's life cycle. Granted, maybe that isn't true for the .5% of the playing population that slaved away at Naxxramas in level 60 form.
Oh that makes sense. It should be pretty hard for a group who has downed nef to wipe on Maloriak.Sebulon3k said:We tried Chimaeron for about 2 hours then eventually just decided to clear the instance, I guess morale was super low or people just weren't focused and we wiped on easy bosses like Atramedes and Maloriak, was a disappointing night, I'm sure if half the group didn't know each other / wasn't a feeling of obligation most people would've raid quit after maloriak. Speaking of Chimaeron, I hate how I can't carry people through that fight, would've gone a lot better if the Holy Paladin healer we brought ( Our regular couldn't make it this week ) wasn't absolute garbage.
Wiping isn't really bad as long as your making progress through the fight. Wiping in Phase 3 of Nefarian isn't as bad as wiping in Phase 1
DeathNote said:The Cross-Server Dungeon Finder didn't exist this far into WOTLK. It was kind of a different world.
Could we only do 1 of each heroic dungeon a day?CarbonatedFalcon said:It really was. Better in some ways. The convenience of the dungeon finder outweighs its problems and the benefits of not having it. For one thing, lower-level dungeons are actually relevant.
Is there a reason to use those hotels? Some conventions have events in hotels.isny said:Yay for Blizzcon ticket announcement. At this rate, the tickets are going to be $300 in a few years...geeze...
Not only is the cost of tickets higher, but the cost of hotel rooms is double what it was the last few years, even when using the hotel booking system they offer that is supposed to offer a discount. (The Hilton and Anaheim Marriott were $100ish per night the past few years and are now $200ish)
DeathNote said:Is there a reason to use those hotels? Some conventions have events in hotels.
This is a block away for half the price. On the same street as the center. Anaheim Portofino Inn and Suitesisny said:Both of those are the closest to the convention center. The Blizzcon parties are usually held at the Hilton as well.
Why stay 4-5 blocks away when you can stay on the front door of the convention center =)
DeathNote said:This is a block away for half the price. On the same street as the center. Anaheim Portofino Inn and Suites
But, yeah, I was talking about that sort of thing. Parties.
Da BestWrekt said:Heavy mod usage killed the fps on my last PC so I didn't really use any. I've seen a lot of UIs that look infinitely better than the stock UI but I don't have the patience to set everything up myself. Now that I'm looking for them, I can't find any cool ones.
LUI is the pack I specifically had in mind when I mentioned the "infinitely better than the default UI" comment but it hasn't been updated in a few months and there is quite a bit that is just flat out busted. I get tons of "part of the interface failed because of an addon" messages and stuff like fishing and archeology just plain don't work.Sebulon3k said:
A time machine that will let you play Diablo III.HarryDemeanor said:$175 for this year's BlizzCon? What the fuck. What the hell are they forcing into that goodie bag this year?
No, but you generally had to actually know a lot of people to play, so it was more fun to run them anyways.DeathNote said:Could we only do 1 of each heroic dungeon a day?
Was there even a reason to do heroics after getting raid ready?
I knew a lot of people that weren't in my guild too back then. I knew just dozens and dozens of random people. It's not even remotely like that anymore.Alex said:I still mostly do heroics with the guild, we may use the LFD to plug a spot but it's never something I'd use solo, myself. It's a good tool though, people just expect too much out of it some times.
Angry Grimace said:I knew a lot of people that weren't in my guild too back then. I knew just dozens and dozens of random people. It's not even remotely like that anymore.