Burning Crusade into WotLK leveling feels rough. By next expansion Blizzard probably needs to rethink the leveling path, whether that's with the scaling technology or some other solution.
Grats man!!So this happened last night.
Thanks Blizz.
Sorry, saw this in the last thread...
I hope Legion's flex leveling turns out to be widely liked and gets applied to the rest of the game when the next xpac comes out. Right now all of TBC can fly before you're mid-way done questing in Hellfire Peninsula if you make frequent use of the Dungeon Finder. It would be nice to choose where you want to start in the game once you're past whatever the racial starting zone is and not feel pressured to skip around from zone to zone just to continue to level at a decent pace. Roll a Belf or Spacegoat right into Hellfire Peninsula, or roll a Panda from the wandering Isle straight into Pandaria. It would be nice to be able to bypass content you're kind of tired of and play questing content--Cata and MoP mostly I'd imagine--that doesn't get as much face time.
Can't you catch them outside pools? Or is it a higher chance in pools or something?
Can't you catch them outside pools? Or is it a higher chance in pools or something?
So this happened last night.
But guys. Troll or Undead rogue?
Yeah, that's what I'm thinking.Undead. Always Undead when rogue.
GoblinBut guys. Troll or Undead rogue?
I'm having the same problem right now with a boosted character.
All up to you. Stock interface does fine on its own.Is the stock interface pretty viable now or do you pretty much have to use a skin?
I find the skins stupid confusing with their 10,0000 options
Ah, I see. I have the coins for the Red Strider, just need the rep. I'll check it out!much higher chance in pools
The default UI is plenty viable imo, especially like the action bars and whatnot.Is the stock interface pretty viable now or do you pretty much have to use a skin?
I find the skins stupid confusing with their 10,0000 options
sorry last thread someone asked me how to get lunkers fast
on the southern edge of shadowmoon theres a break between that zone and spires, fish along that edge for sea scorpion pools
fastest way by far, TONS of pools
I dunno, I feel like backporting scaling tech and making sure it all works would be a Cataclysm-level task or greater. Would it really be worth a raid tier (or even more) worth of effort when they have 100 boosts in? Better use of time would be making current content send you to old places that are slightly revamped, like many of the artifact quests do.
ret pally is so boring.
It has been since Cata. I miss Wrath Ret
Ashbringer will make it better!
Warlock:
Don't really see how looking at the artifact skill tree. Based off of what's on live it looks like you need Ashes to Ashes (Wake of Ashes will generate 5 HP) just so you're not sitting there constantly spinning your wheels auto-attacking and mashing Crusader Strike waiting for shit to come off of CD or have enough HP for a spender.
Do we have any prot pala players here? If so I'd like to hear your opinion on current 7.0 tankadin.
How is end game?
fishing for lunkers wouldnt be so bad if the fishing raft wasnt a piece of crap that only lasts 10 minutes and only works when it wants to
/run RemoveExtraSpaces=RunScript
Here's my take so far. First of I never did much in Dearborn, played to 95 and quit because it was mind numbing and didn't really see much coming out of the game's timeline that would interest me. However, so far coming back to the pre-patch my interest in WoW has been renewed and I'm actually having a lot of fun, something I've been missing since WotLK.
Straight up ret is shit. My opinion but it plays like crap and if it's going to get better only because of an artifact than that to me is stupid. No class should be reliant on an item just to feel fun, it'd be like saying game X gets fun 30 hours into it. Three buttons for rotation if you don't pick up consecrate in the talents, which again shouldn't be an excuse for its current shitty playstyle. Only two of the three buttons actually generate holy power and when you do have enough holy power generated you use one of the holy power abilities and then you are back to spamming three buttons when they are off cooldown.
Protection on the other hand is a completely different story. More abilities, more umph and more general fun to the class. I've always been a tank or healer fan in WoW and the changes to prot feel quite substantial. There's more focus on protecting yourself from danger but also containing that danger from your party. Definitely a great change and I can see myself taking up the tank role in Legion if I don't fall in love with Druid or Monk.
Havent tried holy yet but I've heard reasonable things. But yeah, that's my take on the changes to paladin after jumping back in.
Looks > Use =)
Flash animations and the artifact isn't going to carry a class for hundreds of hours of playtime when its core rotation is essentially 3 buttons. If you need the artifact, legendaries and trinkets to make Ret fun to play, there's a serious problem with their approach to designing the spec.
I already think it's fun, but everyone has their own cup of tea.Flash animations and the artifact isn't going to carry a class for hundreds of hours of playtime when its core rotation is essentially 3 buttons. If you need the artifact, legendaries and trinkets to make Ret fun to play, there's a serious problem with their approach to designing the spec.
Flash animations and the artifact isn't going to carry a class for hundreds of hours of playtime when its core rotation is essentially 3 buttons. If you need the artifact, legendaries and trinkets to make Ret fun to play, there's a serious problem with their approach to designing the spec.
Which is fine for classes that have decent rotation. Ret however is another story where you have only three buttons to use, each of which is on a ridiculous cooldown so you are forced to auto attack on the downtime. That'd be fine if the class was designed around enhancing auto attacks but it isn't, and as such is just not fun. When I finally get to use a holy power ability it feels okay, but I know as soon as I do I'm going right back to spamming those three shitty abilities again.For better or worse, everything is designed around the artefacts.
Which is fine for classes that have decent rotation. Ret however is another story where you have only three buttons to use, each of which is on a ridiculous cooldown so you are forced to auto attack on the downtime. That'd be fine if the class was designed around enhancing auto attacks but it isn't, and as such is just not fun. When I finally get to use a holy power ability it feels okay, but I know as soon as I do I'm going right back to spamming those three shitty abilities again.
All of this is again my opinion, but right now ret just feels like shit. If the artifact for the class spec I truly going to revolutionize the way they play then I'm going to call that terrible gameplay development. No class spec should be gimped until they get a specific feature.
For better or worse, everything is designed around the artefacts.
I don't know what else to add to this other than co-signed.
I get that we're missing the biggest part of the classes without the artifact but Ret lost some heavily used buttons, decent mobility and a somewhat fun builder/spender resource system now you heavily rely on 3 buttons and spend too much time auto-attacking and mashing Crusader Strike waiting for you two other heavily used buttons to come off of CD. I skill Consecrate just to have another button to push while I'm waiting for CD's and/or HP builders. At level 30, my Survival Hunter had more variety and a more complex combat rotation than my level 100 Retribution Paladin. Looking what the artifact is bringing to the class, Wake of Ashes and all of the ability modifiers Ashbringer will provide doesn't look like it's enough.
I'm racing to get this Hunter to cap so I can main it for Legion instead. Probably going to aim to have a Warrior and DK to cap as well.
It's funny that you say that because there are so many Hunters right now saying the exact same thing about Hunters that you're saying about Retribution. Grass and greenness.
I need help whats the best and dafastest way to make a buck
So I was out of the game for a few months and got kivked from my guild :/. And with all my stuff reset Im having a hard time adjusting.
I also only have 120 gold, as a lvl 73 monk :<. I wanted for a long time to have a dragon mount but I remember it being hard and tedious.
Now I need 4500! for cold weather flying.
Yes this is my first lvl 73 lol
I need help whats the best and dafastest way to make a buck
Rösti;211371927 said:New thread, nice. Shouldn't be too long now until demon hunters become playable on retail servers.