RandomSeed
Member
Don't worry, I'm sure those totems will get made into toys at some point that last for five minutes and have 24 hour cool downs.
I'd laugh at that, but you're probably spot-on.
Don't worry, I'm sure those totems will get made into toys at some point that last for five minutes and have 24 hour cool downs.
Oh sweet, finally got a 7.3 legendary!
....and it's Archerus' Drapes. Quite the followup to getting Sephuz...
Fuck this game. Makes me want to delete my DK.
People put up with all the backsides to the vanilla design, because most of it ended up contributing to a more overarching social experience, which is what made the whole experience worth it. You bonded with other players on a level that simply isn't possible today. It's the kind of stuff that made Pokémon Go such a massive hit, even though if you break it down to its pure mechanical aspects, it's a pretty unremarkable game.
Needing so much time and maintenance to for example form a group, get to, and complete a regular dungeon made it all a more memorable experience that you invested more emotion into. Queueing up for LFR, getting auto-teamed and teleported into the instance with 4 random strangers you don't need to say a word to, complete it all in less than 30 minutes and then probably never even see those players again, just doesn't evoke the same emotional experience.
The legendary chance just feels shitty all around. Makes me want to not even try new alts.
Who's that in your avatar?
Depends on the level. If it was low enough where everything is dead with the burst window of the other DPS then there's not much you can do. If things were alive long enough for you to get going then maybe something wrong on your end.I did a mythic + on my 922 ilvl shadow priest.
Uh.. Am I supposed to do half the damage of every other dps, or am I doing something wrong?
People put up with all the backsides to the vanilla design, because most of it ended up contributing to a more overarching social experience, which is what made the whole experience worth it. You bonded with other players on a level that simply isn't possible today. It's the kind of stuff that made Pokémon Go such a massive hit, even though if you break it down to its pure mechanical aspects, it's a pretty unremarkable game.
Needing so much time and maintenance to for example form a group, get to, and complete a regular dungeon made it all a more memorable experience that you invested more emotion into. Queueing up for LFR, getting auto-teamed and teleported into the instance with 4 random strangers you don't need to say a word to, complete it all in less than 30 minutes and then probably never even see those players again, just doesn't evoke the same emotional experience.
The social aspect of this game is dead. When I create a new character the first thing I do now is leave every public chat channel because the community that's present in them is a dumpster fire. I also turn off guild invites because guilds that just blind invite anyone are basically filled with the same people you would see in trade chat. There's literally no point in subjecting yourself to the broader WoW community. I only play with people I actually know. There's no organic interactions where you repeatedly run into and have to depend on working with the same players.
The way Mythic and Mythic+ are designed sort of comes close to replicating the old experience, where you have to interact with others to form your own groups but it's still largely just silence.
The catch-up mechanics are really something.
Re-subbed after nearly a year of inactivity and got930928 in 2.5 weeks.
I'm excited for that alone. I quit around March due to work reasons, but I'm going to hop back in after I build my new computer. I'm glad to hear the catch up mechanics are good this time around.
I love wow, but sometimes have a hard time justifying the cost as I get older. I can't but think if it was rolled into goodies for a bunch of games, I may be more willing to pay monthly. Seeing EA and other companies release EA Access type programs for access for their games, would you pay a slightly higher monthly fee for goodies in all of the games on the Blizzard App? I find myself enjoying all of the Blizzard games, and can't help but think I would be willing to pay to get goodies in all of them monthly. It would also promote people to play multiple games consistently and therefore spend money in those games.
Here's what I think could work as a monthly Access Pass:
I would be willing to pay a little extra for something like this. Everything would still be able to be purchased on it's own, but may get people involved in all of Blizzard's games. So would you be willing to pay extra money for a service like this, and if so, what would you want to see included?
- WoW: Monthly subscription + Occasional Pets?
- Diablo III: Piece of transmutable gear
- Hearthstone: 2-3 Packs of the newest expansion
- Heroes of the Storm: 250-500 gems
- Overwatch: 2 Loot Crates
- Starcraft II: A Skin/Announcer + Co-Op commander as they release
- Destiny 2: Emotes/Engrams
So. What has Sylvanas been doing to avenge Vol'jin? Because she seems to have gone poof. Hell the horde has felt MIA. It felt rather weird for the opening of the Legion to have so many Alliance and Horde leaders throwing themselves right into the front of danger and now many have simply vanished again. More so the Horde than the Alliance.
Horde has been MIA for most of the last two expansions because people complained about Thrall being a central character in a story about the corruption of the elements.So. What has Sylvanas been doing to avenge Vol'jin? Because she seems to have gone poof. Hell the horde has felt MIA. It felt rather weird for the opening of the Legion to have so many Alliance and Horde leaders throwing themselves right into the front of danger and now many have simply vanished again. More so the Horde than the Alliance.
Horde has been MIA for most of the last two expansions because people complained about Thrall being a central character in a story about the corruption of the elements.
I miss Chris Metzen.
Horde has been MIA for most of the last two expansions because people complained about Thrall being a central character in a story about the corruption of the elements.
Last 2 expansions? Wasn't Thrall present in Draenor? Garrosh & Thrall were important in Cataclysm, Pandaria & Draenor and people complain when Alliance leaders get the spotlight for one expansion(two, if you count Khadgar as Alliance, even though I always saw him as neutral in WoW)?
To be honest, what has the Horde left in term of important leaders other than Sylvanas? Voljin is dead, Thrall is brooding somewhere and Im not sure we should even consider him a leader anymore.
The Blood Elf and Tauren leaders have always been mostly ignored to the point I forget what their names are. Either Blizzard push these 2 guys more into the spotlight, or they'll have to create new important lore orc & troll characters. Is Saurfang still alive, or in a wheelchair?
I do too, but the main story (and most of the side stories) do seem to have improved from a writing perspective since his departure (IMO).
I can agree on that, despite chris really made everything what we know today it did improve by a lot.
Yeah Horde literally contribute nothing on Argus. Like actually nothing.
I mean, the horde have been the driving faction for the entire storyline since like Cata, I think it's fine
Alleria and Turalyon have been built up since wow came out, just because they're a paladin and a human doesn't mean they're 'alli8ance' characters, and Velen is literally part of the triumvirate with KJ and Archimonde. It would be really fucking stupid if blizz felt the need to shoehorn some random orc into this story just to bring equality in a sense that doesn't matter.
Yeah, Mike trying to hype the crowd last year just made me miss Chris' openings.I would love it if Chris would just come back every Blizzcon and be their hype-man. That's what he excels at.
Doing lots of pally stuff and Liadrin is there. I don't know if she does anything other than walk around for a second after that beginning set of quests. I imagine she's there just to be a token Horde characterror. I imagine at some point we will see Liadrin or Aethas actively participate, but it doesn't really change anything.I mean, the horde have been the driving faction for the entire storyline since like Cata, I think it's fine
Alleria and Turalyon have been built up since wow came out, just because they're a paladin and a human doesn't mean they're 'alli8ance' characters, and Velen is literally part of the triumvirate with KJ and Archimonde. It would be really fucking stupid if blizz felt the need to shoehorn some random orc into this story just to bring equality in a sense that doesn't matter.
Thrall was there until Nagrand, which is the last leveling zone. Which means it lasted like a week after expansion launch. After that it was all Khadgar.
MoP was fairly even, which is fine. Garrosh isn't really a Horde leader in MoP, he's just pretending to be one while everyone can see he's going to become a raid boss. They robbed Vol'jin of some character development by having him MIA in WoD and then killing him immediately in Legion.
Cata had a lot of Thrall, but if you're going to count Khadgar as neutral you should probably count Thrall as neutal as well. But whatever.
I don't mind Khadgar, Velen, etc. getting some spotlight, I just wish Blizzard hadn't completely let the Horde side of the story wither on the vine this expansion.
I mean, the horde have been the driving faction for the entire storyline since like Cata, I think it's fine
Alleria and Turalyon have been built up since wow came out, just because they're a paladin and a human doesn't mean they're 'alli8ance' characters, and Velen is literally part of the triumvirate with KJ and Archimonde. It would be really fucking stupid if blizz felt the need to shoehorn some random orc into this story just to bring equality in a sense that doesn't matter.
I mean, the horde have been the driving faction for the entire storyline since like Cata, I think it's fine
Alleria and Turalyon have been built up since wow came out, just because they're a paladin and a human doesn't mean they're 'alli8ance' characters, and Velen is literally part of the triumvirate with KJ and Archimonde. It would be really fucking stupid if blizz felt the need to shoehorn some random orc into this story just to bring equality in a sense that doesn't matter.
Horde story is worse than MIA, due to the Sylvanas crap. I still play horde for a bunch of other reasons, but what fun being threatened with death by the new Warchief, being forced to pledge loyalty, and finally being used (and dishonored) by her in her quest chain.
Hopefully 7.3.5 features some new story content. I need Greymane-Sylvanas Round 2.