Weekly stupid question time!
So I've been wondering - every new-age Zelda game I've (we've) played was on 1 disk that includes WW, MM, OoT and 4SA. We also can point at least two different GCN games that launched on 2 disks:
Resident Evil 4: This is a perfect example of how you do a game spanning 2 disks. Second disk brings NEW locations, NEW monsters, NEW everything.
+ NEW stuff, FRESH stuff
- can't go back to previous locations
Baten Kaitos: This is a perfect example of how you do NOT a multidisk game. Disk 2 brings SAME locations, SAME monsters, SAME everything (excluding final dungeon) as on Disk 1. (Sidenote: way to fucking ruin this game Namco).
+ can go back to previous locations
- NO new stuff
.....................................................................
So how would a multidisk Zelda work? (If even!)
Have the same world on two disks? Of course there would occur a major change (back to the past, winter, cataclysms etc.) in mid-game.
Or have a two times bigger world on two disks? Of course you wouldn't be able to go back to any location from Disk 1.
Personally I'd vote for 2 times bigger world (RE4-style!). New stuff is new stuff after all. New dungeons, new cities, new overworld.
FTW!
So I've been wondering - every new-age Zelda game I've (we've) played was on 1 disk that includes WW, MM, OoT and 4SA. We also can point at least two different GCN games that launched on 2 disks:
Resident Evil 4: This is a perfect example of how you do a game spanning 2 disks. Second disk brings NEW locations, NEW monsters, NEW everything.
+ NEW stuff, FRESH stuff
- can't go back to previous locations
Baten Kaitos: This is a perfect example of how you do NOT a multidisk game. Disk 2 brings SAME locations, SAME monsters, SAME everything (excluding final dungeon) as on Disk 1. (Sidenote: way to fucking ruin this game Namco).
+ can go back to previous locations
- NO new stuff
.....................................................................
So how would a multidisk Zelda work? (If even!)
Have the same world on two disks? Of course there would occur a major change (back to the past, winter, cataclysms etc.) in mid-game.
Or have a two times bigger world on two disks? Of course you wouldn't be able to go back to any location from Disk 1.
Personally I'd vote for 2 times bigger world (RE4-style!). New stuff is new stuff after all. New dungeons, new cities, new overworld.
FTW!