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X-Men Destiny |OT| - A new game with X-Men...oh no, he's not in, play as Aimi Yoshida

Is the game really 5 hours long? I was at the video store last night and I was thinking of renting a game. I could choose between this, Red Dead and Shadows of the Damned.
 

Xevren

Member
MisterNugNug said:
Is the game really 5 hours long? I was at the video store last night and I was thinking of renting a game. I could choose between this, Red Dead and Shadows of the Damned.


Yeah it's 5 hours. Took me about that long to beat it on the hardest setting.
 
codhand said:
he was ref to the DS version, which looks worse than snes :p
I know, but its 3d. Its crappy 3d, but its still 3d. I don't think the FX chip could quite handle a guy punching and randomly shooting purple things out of his hands.
 

eek5

Member
MisterNugNug said:
Is the game really 5 hours long? I was at the video store last night and I was thinking of renting a game. I could choose between this, Red Dead and Shadows of the Damned.
I think this is a pretty good rental. You can easily polish it off in a single sitting unless you try to get all the challenges done as well
 

Sadist

Member
Shiggy said:
Mhvdv.gif
 
codhand said:
which often goes hand in hand with making a bad product.

Am i the only person that thinks that Lair would have been a really good game if Sony had just let them use the Analog sticks for control out the door, and not been forced to add it months later as a patch?
 

Cheska

Member
Beat the game this morning. Worth a rental if you're a fan, or sub $20 if you want to own it. I essentially paid nothing for it since I traded it back for more than I paid for it on Tuesday.

The graphics really weren't that bad. Sure, it's not a pretty game, but it's no where near as bad as some of the folks in here were making it out to be. Game just got repetitive, suits don't really do anything unless you have the entire gene set. I was originally planning on going for the platinum, but I could not make myself play through it again on the hardest mode. Some of the bosses were sucky because of bad checkpoints and no healing.
 

Aselith

Member
Cheska said:
Beat the game this morning. Worth a rental if you're a fan, or sub $20 if you want to own it. I essentially paid nothing for it since I traded it back for more than I paid for it on Tuesday.

The graphics really weren't that bad. Sure, it's not a pretty game, but it's no where near as bad as some of the folks in here were making it out to be. Game just got repetitive, suits don't really do anything unless you have the entire gene set. I was originally planning on going for the platinum, but I could not make myself play through it again on the hardest mode. Some of the bosses were sucky because of bad checkpoints and no healing.

What character did you play as? I'm on one of the bosses right now and he's a guy that flies around and then sits a little bit away from a building. The fucking guy is nearly impossible to hit with my melee guy. Fucking morons over there at SK.
 

Cheska

Member
Aselith said:
What character did you play as? I'm on one of the bosses right now and he's a guy that flies around and then sits a little bit away from a building. The fucking guy is nearly impossible to hit with my melee guy. Fucking morons over there at SK.

Aimi. He's actually a piece of cake compared to one of the ones in the middle. Have you upgraded your melee skills yet? And what defensive/utility/offensive powers are you using?

Northstar's powers were some of my favorites because they allow you to quickly glide to your opponent.
 

Aselith

Member
Cheska said:
Aimi. He's actually a piece of cake compared to one of the ones in the middle. Have you upgraded your melee skills yet? And what defensive/utility/offensive powers are you using?

Northstar's powers were some of my favorites because they allow you to quickly glide to your opponent.

Yeah, everything's all the way upgraded. I have zero trouble getting to where you are supposed to hit him but I sit there and wail on the melee button and like 1 or two hits land out of 6 or so. It would be no trouble at all if the hits landed because I can pretty easily dodge everything he throws at me. The problem is that it takes so long to get his health down that I eventually just die because of occasional shots that hit me that add up over the long haul.

I never had trouble at any other point in this game and pretty much I died like twice in the rest of the game.

I've been kind of switching around trying to find stuff that will help. My usual package was Magneto(off)/Quicksilver or Psylocke(def) and Northstar(mov). Nothing seems to make any particular difference other than helping me dodge more hits. I actually had him almost dead a few times and then he started putting down a bubble thing right in front of him and I couldn't get close enough to him without setting it off.
 

Cheska

Member
Aselith said:
Yeah, everything's all the way upgraded. I have zero trouble getting to where you are supposed to hit him but I sit there and wail on the melee button and like 1 or two hits land out of 6 or so. It would be no trouble at all if the hits landed because I can pretty easily dodge everything he throws at me. The problem is that it takes so long to get his health down that I eventually just die because of occasional shots that hit me that add up over the long haul.

I never had trouble at any other point in this game and pretty much I died like twice in the rest of the game.

I've been kind of switching around trying to find stuff that will help. My usual package was Magneto(off)/Quicksilver or Psylocke(def) and Northstar(mov). Nothing seems to make any particular difference other than helping me dodge more hits. I actually had him almost dead a few times and then he started putting down a bubble thing right in front of him and I couldn't get close enough to him without setting it off.

Oh shit, wait are you fighting
Sentinel?
That was a hard battle. Since he gets more aggressive as the battle goes on, I would use melee attacks each time his chest piece opens up, then dodge away. Once I got him down to only having 1/3 of health left, I mowed down to him using R2+Triangle, which for me was turning into a boulder. You end up right infront of him, and it takes off a huge amount of damage.
 

Aselith

Member
Cheska said:
Oh shit, wait are you fighting
Sentinel?
That was a hard battle. Since he gets more aggressive as the battle goes on, I would use melee attacks each time his chest piece opens up, then dodge away. Once I got him down to only having 1/3 of health left, I mowed down to him using R2+Triangle, which for me was turning into a boulder. You end up right infront of him, and it takes off a huge amount of damage.

Yeah, I am. Did you find it difficult to make hits land on the chest? I'm doing that but barely any of them register.

Edit: All right I finally got him. I used Quicksilver offense which at least gave me a few more chances for shots per chest opening.
 

Xevren

Member
I always just gave it a second once the chest fully opened for my hits to land. Was able to land a full 4 hit weak chain then dodge out of the way so I wouldn't get blasted.
 

Aselith

Member
Well, the next guy after that was a cakewalk. One and done.

I really think they should have made that a downloadable game that would have been a pretty good $15 Live Arcade game but instead it's a not very good $60 full retail game. Thank you, based Gamefly, for saving me the shame of having paid full price for this.
 

Chipopo

Banned
Cnet said:
What good are mutant superpowers without exciting reasons to use them? As X-Men: Destiny proves, they're no good at all. In this superhero beat-'em-up, clobbering swarms of stupid bad guys with your newfound abilities is tedious, and although a constant supply of choices tries to convince you that your actions have real impact on this tumultuous world, they don't have much impact at all. Destiny does the incredible: it makes being a genetic marvel a generic bore.

http://reviews.cnet.com/xbox-360-games/x-men-destiny-xbox/4505-11457_7-34192620.html?tag=rvwBody

Dyack, please explain.
 
ShockingAlberto said:
I am moderately sure they did the Wii game in like a week

[IM]http://i51.tinypic.com/2ugmpdz.jpg[/IMG]

Gamespot just reviewed the Wii version

The Bad
Idiotic enemy behavior Shallow, tedious combat Choices have almost no impact on the course of the game Ugly visuals and poor frame rate Contrived mutant power mechanic.

s if that weren't bad enough, frame rate drops frequently turn the game into a slideshow. And although it follows the same story as the 360 and PS3 versions, it doesn't even live up to the low standards they established. Combat is even shallower; certain events, like a fight against Wolverine, have been cut; and some boss fights have been simplified.

http://www.gamespot.com/wii/action/x-men-destiny/review.html

No listing for "The Good".

616017_20110930_screen005.jpg
 
Okay...so it's not as bad as this dogpile of a thread would suggest. It's not great.

It's certainly not $60 good...but it's fun. I've put about an hour and a half in so far.

The character models are scary but the combat is alright as are the animations...well...some of them.

After reading some stuff here, listening to the recent Bombcast and the whole

Silicon Knights Licensing Group "thing"...I really am starting to believe this was simply made out of contractual obligation.
 

ram

Member
bigdaddygamebot said:
Okay...so it's not as bad as this dogpile of a thread would suggest. It's not great.

It's certainly not $60 good...but it's fun. I've put about an hour and a half in so far.

The character models are scary but the combat is alright as are the animations...well...some of them.

After reading some stuff here, listening to the recent Bombcast and the whole

Silicon Knights Licensing Group "thing"...I really am starting to believe this was simply made out of contractual obligation.

LOL - play further and the framerate will drop to single digits. also, there are more and more stupid enemies in the game and it only gets more boring. this is pure crap!
 

Ledsen

Member
I watched some movies and almost fell asleep. Couldn't even watch for one minute. Looks like one of the worst non-shovelware games this gen for sure.
 

Maddness

Member
So since this is SK, I'm going to automatically assume that they still have the worst animators in the game industry and X-Men Destiny suffers for this (and probably other things).

It's a damn shame.
 

Shiggy

Member
bigdaddygamebot said:
After reading some stuff here, listening to the recent Bombcast and the whole Silicon Knights Licensing Group "thing"...I really am starting to believe this was simply made out of contractual obligation.

They only made it because they needed money.
 
Shiggy said:
They only made it because they needed money.


See...and I figured the "Licensing Group" title was something that sounded like pure Dyack.

Something the "creatives" could lie to themselves about saying, "Technically it wasn't Silicon Knights that made Xmen Destiny. It was SKLG. Silicon Knights is working on something the players are gonna love."
 
D

Deleted member 13876

Unconfirmed Member
Jesus, how did this ever get approved...
 

Shiggy

Member
On top of it all, Destiny is an ugly game. The simple character models and muddy textures make it look like it was made several years ago. Enemies sometimes disappear into the geometry, and objects you smash vanish completely in the midst of terrible explosion effects. As if that weren't bad enough, frame rate drops frequently turn the game into a slideshow. And although it follows the same story as the 360 and PS3 versions, it doesn't even live up to the low standards they established. Combat is even shallower; certain events, like a fight against Wolverine, have been cut; and some boss fights have been simplified. You can breeze through this adventure in about five hours, but the gameplay is so shallow that you won't be left wanting more, and because your choices have so little impact, there's no compelling reason to revisit the game once you're done. In fact, it's not even absorbing the first time through. If mindless combat is all super mutants have to look forward to, you're better off letting your mutant powers remain dormant.

http://www.gamespot.com/wii/action/x-men-destiny/review.html
3/10
 
Finished and going back to Redbox. Totally mediocre game with some horrible production values.

It was nice to have an X-men game where Cyclops is clearly numero uno and Wolverine is just a member of the team.
 
akilshohen said:
This Boss (Spoiler) and how he came to be shows this game was supposed to be something else completely.

Huh? Sublime is an established villain in the X-men universe.

I thought it was interesting that they decided to
kill Pixie.
 
SalsaShark said:
what's worse is that the cartoony look on the characters (models, not portraits) for this version is much better IMO than what they did on PS360

not that it makes anything better.. lol


yeah, I've noticed this trend. Shit multiplat games that look slighly less shitty on the Wii. It's like they don't want the game to suck that much
 

Salsa

Member
Anasui Kishibe said:
yeah, I've noticed this trend. Shit multiplat games that look slighly less shitty on the Wii. It's like they don't want the game to suck that much

it just goes to show you how more creative stuff can come out from limitations. Wii versions tend to go with a more cartoony style that end ups fitting the games better in some cases.
 
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