Comments on this one? I know only of Dishwasher in that list.![]()
Bloodforge
Dungeon Fighter Live
Islands of Wakfu
The Dishwasher: Vampire Smile
Unbound Saga
Dragon's Lair," "Wreckateer," "Home Run Stars, Haunt, and Diabolical Pitch.
+1.
Tried MM9 demo a couple of times and couldn't even beat it.
But, you know, sometimes you try harder once you've bought the game.
Are they worth it?
Lost Planet 2
Lost Planet Colonies
Monopoly Streets
Prey
Bulletstorm
Those are free in the indian marketplace. I just checked them.
Care to provide links? Do you need an Indian account to download them?
I made an Indian Account, but when I switch the payment method to MS Points (so I don't have to attach a CC), it wants to charge me the actual price of the item.
Hmmm I don't have any of these and at 1600 MSP it is 320 MSP per game. Worth it?Released today,
(Bloodforge, Dungeon Fighter Live, Islands of Wakfu, The Dishwasher: Vampire Smile and Unbound Saga)
(The download is just a launcher that allows you to download the existing games. No dlc or new achievements.)
Hmmm I don't have any of these and at 1600 MSP it is 320 MSP per game. Worth it?
Care to provide links? Do you need an Indian account to download them?
I thought Comic Jumper is supposed to suck... I'm playing the very beginning and it's all sorts of awesome so far. Hilarious, nice art style, with shallow but serviceable game play mechanics.
edit:
I just finished the first level. LOL!!! This friggin game.
There are some frustrating levels later and the gameplay doesn't really extend very well. I like the game more than most but it is flawed and I think you'll see the flaws by the time you get to the end![]()
Feels like there's almost nothing left. I'm going to pick up Super Time Force when it comes out and that's about it. Why did all the games dry up?
I figured my initial impression wouldn't last forever. Still the game is amazingly funny. I legitimately laughed out loud when Smiley said he would get to expose himself..*ahem* get exposure.
Why did all the games dry up?
Three-ish years of indie devs making blog posts about how Steam was both more lucrative and easier to work with than XBLA?
Really just dried up this year though.
That was all talk though. Something recent went down. I think a lot of games are getting ported over to XB1.Three-ish years of indie devs making blog posts about how Steam was both more lucrative and easier to work with than XBLA?
Three-ish years of indie devs making blog posts about how Steam was both more lucrative and easier to work with than XBLA?
That, but there's the false notion that XBLA is for indies. It "was" for indies, but the slowly changing landscape of bigger publishers putting bigger stuff in that space, the requirements of needing a publisher to give you a slot, and a series of general negative after the fact statements from "breakout" games (most notable with Braid, Super Meat Boy and Fez) all contribute to this. Just look at the sliding scale of Summer of Arcade, and you can see how bad it's gotten.Three-ish years of indie devs making blog posts about how Steam was both more lucrative and easier to work with than XBLA?
Then FEZ came out on Steam and it turns out that actually devs sell fuck all games on there.
That, but there's the false notion that XBLA is for indies.
Then FEZ came out on Steam and it turns out that actually devs sell fuck all games on there.
That was all talk though. Something recent went down. I think a lot of games are getting ported over to XB1.
I thought Comic Jumper is supposed to suck... I'm playing the very beginning and it's all sorts of awesome so far. Hilarious, nice art style, with shallow but serviceable game play mechanics.
edit:
I just finished the first level. LOL!!! This friggin game.
edit2: The music during the stats screen... The live action cutscene at the end of the first level... Yes yes oh god yes. Put it in my veins.
105,000 copies in the 48 hours it was a Steam Sale Daily Deal.
I know, but is that really that good? You want to sell your game at full price as a dev, I'd have thought, not sell ten thousand copies until you slash the price (IF you're lucky enough to get into a Steam sale.)
I know, right? Where's the patch to make it not suck?CrunchinJelly said:Alien Spidy now has two pieces of DLC but still no patch to enable v-sync...
A team of two, to be fair and precise. Phil Fish can't write a line of code and shouldn't get 100% of the credit for the game.Not so great for a team of 20, of course, but for a team of one and a few halves, that's a lot of peace of mind.
A team of two, to be fair and precise. Phil Fish can't write a line of code and shouldn't get 100% of the credit for the game.
I thought Comic Jumper is supposed to suck... I'm playing the very beginning and it's all sorts of awesome so far. Hilarious, nice art style, with shallow but serviceable game play mechanics.
edit:
I just finished the first level. LOL!!! This friggin game.
edit2: The music during the stats screen... The live action cutscene at the end of the first level... Yes yes oh god yes. Put it in my veins.
It was only half off, so yeah 100k in 2 days for a year late port at 5 bucks a pop is still very good.I know, but is that really that good? You want to sell your game at full price as a dev, I'd have thought, not sell ten thousand copies until you slash the price (IF you're lucky enough to get into a Steam sale.)
I know, but is that really that good?