radjago said:
And yet another example that no one really understands software licensing.
I see on-disc DLC on the same level as a stocked hotel mini bar. It sucks that it cost $5 for that bottled water, but you're not entitled to it for free just because it's in the room you paid for.
BIG difference bud as in your example you didn't buy and own the hotel room you merely rent the room you can't sell or modify the room. You BUY full ownership of a game you can sell it eat it lend it to a friend etc it's yours so the content provided on the disc should be 100 the owners and not require additional money.
After 30 years of gaming it's amazing that the publishers still don't get it. to end piracy or at least reduce it to such a small percentage of the population that they are screaming about is to reduce the cost of the games. 200,000 units at 60.00 vs 800,000 at $20.00 is a 4 million dollar increase in sales.
Now some of you will say where are getting that 800k people would buy it over the current 200k and I would be willing to bet I'm low ok that 800k in just used sales.
If you could walk into GameStop or eBay and buy a brand new copy for 20.00 there is no remorse for games that you might be he's aren't to buy at 60.00. also your supporting the developer instead of GameStop.
Who would buy used missing manuals and scratched up when 20.00 is the price tag???
I know I would be buying shit loads more games at 20.00 and willing to support new different ip's.