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Xbox 360 Sales Data

saw this sales number on VE3D!

The best selling first-party title, Perfect Dark Zero: Limited Edition, was sold 85,593 times to members of the United States public.

that combined with..

- The worst selling first party title was Kameo: Elements of Power, with 73,801 copies sold. However, Kameo was number 8 on the Xbox 360 sales chart.

means PD0 sold 160-170K!

the only funny thing is this...

- Perfect Dark Zero was the best selling first-party title and number three on the Xbox 360 sales chart.

cuz it's #4...

unless they mean both SKU's combined...
 
Ridge Racer gameplay being dull, old, and constantly repackaged might have something do with only 9k in sales. PGR3 just looks far mor impressive also. But I guess it is 60fps, so most of those 9k were probably Gaffers.
 
Sullichin said:
I wonder how many people have Xbox 360 games and no Xbox 360.

*stares at perfect dark zero* :(

Why did you do that?, probably the game will be priced lower by the time that you get an Xbox 360, a controller would make a lot more sense, plus that you can use it on your PC also.

bitwise said:
sells better than on PC usually

Borys am cry
 
jedimike said:
Fairly dissapointing numbers.

Like others, I think a Q1 '06 release would have been much better.
Reality check. They sold every 360 made/shipped here. Every one made except for 100k or so in Japan. As expected. Going by your logic, they have just sold an extra 2-3 million 360s versus a Q1/06 release.
 
I'm calling bullshit on CoD2 harnessing the power of the Xbox 360. That game hasn't done shit to tap into it's true potential.

In fact, no released game has yet.
 
chinch said:
Reality check. They sold every 360 made/shipped here. Every one made except for 100k or so in Japan. As expected. Going by your logic, they have just sold an extra 2-3 million 360s versus a Q1/06 release.

I think he's talking about RR6, not X360...
 
chinch said:
Reality check. They sold every 360 made/shipped here. Every one made except for 100k or so in Japan. As expected. Going by your logic, they have just sold an extra 2-3 million 360s versus a Q1/06 release.

I was talking about RR... however, since you mentioned console sales, those are also dissapointing. MS could have sold 3X as much had they had units at retail.
 
Dr_Cogent said:
I'm calling bullshit on CoD2 harnessing the power of the Xbox 360. That game hasn't done shit to tap into it's true potential.

In fact, no released game has yet.

No game released on any new system will show the system's "true potential". It takes time for devs to figure it out. Especially now, since developers are not used to multi-threading.
 
jedimike said:
I was talking about RR... however, since you mentioned console sales, those are also dissapointing. MS could have sold 3X as much had they had units at retail.
gotcha... that was unclear :)

probably could have sold 5x but reality says they need to be manufactured, etc. can't just blink an eye and have store shelves loaded. happens every launch for every company (with a product in high demand).

Project Midway said:
anyway, COD2 deserves those sales. Its single player campaign is amazingly fun and looks and sounds awesome on a big HD screen and 5.1 setup.
Yup, it's the next 360 title i purchase for sure.
 
jedimike said:
No game released on any new system will show the system's "true potential". It takes time for devs to figure it out. Especially now, since developers are not used to multi-threading.

You are preaching to the choir jedi
 
bitwise said:
sells better than on PC usually

Just as HL2 and Doom 3 did, right? And how about UC and UC:2 sales? Or BF2:MC?

:ROLLFUCKINGEYES:

Just beacuse you have a shitty 1997-era PC that doesn't mean everyone else has.

------------------------------------------------------------------------

I'm the offiial GAF PC fanboy. Bittered, hardened and even more sad than ever.

With the fact that CoD2 sells so high on 360, from now on you can call me PC Lamer :(
 
It's ok if everyone doesn't understand why 9/10 the PC version (of a game) is better ... they don't deserve to understand.

-------------------------


Those numbers seem pretty consistent with a next gen launch. The real story is the horrible job MS did in getting product on the shelf. Even if they ship another 300k this week, will only mean 600-700k made it to the shelves for 2005. Pretty bad.
 
And before anyone jumps on me for derailing this thread:

I was just surprised that not a stricte console game is at the #1 spot. A game that launched earlier on the PC. Not PGR3, PD:0 or Kameo.

I thought consoles are for console games ;p I know my PS2 is.
 
Borys said:
And before anyone jumps on me for derailing this thread:

I was just surprised that not a stricte console game is at the #1 spot. A game that launched earlier on the PC. Not PGR3, PD:0 or Kameo.

I thought consoles are for console games ;p I know my PS2 is.
Just goes to show you what the preference is for most gamers.
 
Since its a lunch good software is thin on the ground and something like COD2 is the best game to get for most people.

Pc gamers are clearly having the most fun right now too. So it doesnt hurt to try and copy.
 
Borys said:
And before anyone jumps on me for derailing this thread:

I was just surprised that not a stricte console game is at the #1 spot. A game that launched earlier on the PC. Not PGR3, PD:0 or Kameo.

I thought consoles are for console games ;p I know my PS2 is.
want a cookie? matrix was the #1 seller for PS2 japan launch. PSP shipped with free "spiderman" movie. gotta step down off the high horse dude. ;)
 
Namco was incredibly stupid to launch against not only NFS, but PGR (which was $10 cheaper). Even Sega had the brains to delay Full Auto to Q1 2006. On top of that, Namco did not advertise the game at all - not one print ad, online ad, or commercial. The only way people would even know the game was out would be by word of mouth. They could have at least released a demo or something.

Sega's new Western strategy is paying off so far with Condemned (I hope it does well enough for a sequel). There's still Full Auto, the Sillicon Knights project, and Bizzare Creations game too.

Most surprising is Kameo. Not the type of game Xbox owners play, piss-poor advertising, and a few mediocre reviews. To do over 70k already in just a week is really amazing imo. Hopefully it still continues to do well with word of mouth and all the new 360 owners in December.
 
Deg said:
Since its a lunch good software is thin on the ground and something like COD2 is the best game to get for most people.

Pc gamers are clearly having the most fun right now too. So it doesnt hurt to try and copy.


You know, I was really hoping MS could pull this off. I had great interest in PDZ (when it was supposed to be 50 person multiplay) and COD2 (improved graphics, 32 man multiplay with rock solid framerate) ... but it appears that this machine may suffer from the same limitations that console games always have had. I really thought the 360 would be a "PC lite" (in terms of games available coupled with ease of online functions) and would be a nice thing to buy.

I'm not so sure, based on early returns.
 
Goreomedy said:
It's actually the playable demo that paid off. At work, this game is all they talk about, and it's because of the kiosks.

Absolutely. Whenever I'm in Best Buy, there are always numerous people gathered around watching COD2. They really should've put PGR3 in some of the demo machines. Sixth isn't bad but it really should've been in the top 3.

gkrykewy said:
For the love of god, why? 30 FPS FTL.

If this is the reason you chose RR6 over PGR3, you're retarded and you should probably stop playing games. Seriously.
 
Sean said:
Namco was incredibly stupid to launch against not only NFS, but PGR (which was $10 cheaper). Even Sega had the brains to delay Full Auto to Q1 2006. On top of that, Namco did not advertise the game at all - not one print ad, online ad, or commercial. The only way people would even know the game was out would be by word of mouth. They could have at least released a demo or something.

Sega's new Western strategy is paying off so far with Condemned (I hope it does well enough for a sequel). There's still Full Auto, the Sillicon Knights project, and Bizzare Creations game too.

Most surprising is Kameo. Not the type of game Xbox owners play, piss-poor advertising, and a few mediocre reviews. To do over 70k already in just a week is really amazing imo. Hopefully it still continues to do well with word of mouth and all the new 360 owners in December.

Eh not only that, Kameo, PDZ, and PGR3 often are sold with bundles...
 
VictimOfGrief said:
Not to be a pussy or anything, but how long before the launch titles are considered "Silver" or will drop to $19.99 ~ $24.99?
probably will be more like 35-40


and theres nothing wrong with being the greatest thing in the world.
 
well if it makes you guys feel any better, RR6 probably sold more units in Japan even if X360 sales were bad. they're seriously tearing it up on the time attack leaderboards. i've been playing a few international matches, and these dudes are no slouches.
 
If y'all think these numbers are bad, then just wait until the JAN and FEB numbers come in with the only people buying them being the EB/GS pre-order people who got fucked at launch. Sales are going to be abysimal after Christmas with that $400 price tag.

MS seriously fucked up with their WW launch idea and their manufacturing "problems".

Why they decided to alienate their most important market during the most important time of the year in a strategically opportune moment is beyond my comprehension.
 
VictimOfGrief said:
Not to be a pussy or anything, but how long before the launch titles are considered "Silver" or will drop to $19.99 ~ $24.99?

Didn't you hear? Budget pricing is now $40. Yeah Next Gen!
 
It's okay Namco, RR6 will do much better on the PS3. :D

Will WWII fps ever stop? I guess not, if they keep selling like CoD2 here. Oh well.
 
I hope, Kameo has legs in the next months, because it's really great.
 
siamesedreamer said:
If y'all think these numbers are bad, then just wait until the JAN and FEB numbers come in with the only people buying them being the EB/GS pre-order people who got fucked at launch. Sales are going to be abysimal after Christmas with that $400 price tag.

MS seriously fucked up with their WW launch idea and their manufacturing "problems".

Why they decided to alienate their most important market during the most important time of the year in a strategically opportune moment is beyond my comprehension.
are you kidding? most 360s being sold aren't for preteens purchased by mommy. They'll sell every 360 they make probably until PS3 ships. Then you'll see the same bitching next xmas about PS3 shortages. :)
 
siamesedreamer said:
Why they decided to alienate their most important market during the most important time of the year in a strategically opportune moment is beyond my comprehension.

Manufacturing, tech problems??
 
chinch said:
are you kidding? most 360s being sold aren't for preteens purchased by mommy. They'll sell every 360 they make probably until PS3 ships. Then you'll see the same bitching next xmas about PS3 shortages. :)
there's alot of excess 360 in Japa :)
 
VictimOfGrief said:
Not to be a pussy or anything, but how long before the launch titles are considered "Silver" or will drop to $19.99 ~ $24.99?
Speaking of which.. Anyone know what the criteria needed to be considered a "platinum hit" anyway? (Which is what I guess you're referring to.)

Anyhow, I don't think it'd be anytime soon.
 
Good to see RR6 didn't sell well


RR6 + not selling good enough = more chances to see a port on PS3 with enhanced something + me buying RR6 again = me having fun a lot :lol
 
monkeyrun said:
there's alot of excess 360 in Japa :)
alot? 100-150k is not much factoring they want to make 2-3mil in 3 months ;)

even if those were shifted to the USA this thread would be unchanged.
 
oldschoolpinball said:
maybe people like COD2 because it really shows the 360's graphical power compared to the other titles?
Still, there are other titles that do a better job of it (PGR3)... but as we know, that isn't used in demo kiosks. ;)

I'm still going to stick by the fact that its sales result from it being the most demo'd game. And no, I'm not trying to put down it's quality.
 
raYne said:
Speaking of which.. Anyone know what the criteria needed to be considered a "platinum hit" anyway? (Which is what I guess you're referring to.)

Anyhow, I don't think it'd be anytime soon.
Yeah RaYne, that's what I was refering to. I couldn't remember the freaking name. :D

So... the above posters says $40 bucks for "platinum" hit huh? :lol
 
oldschoolpinball said:
maybe people like COD2 because it really shows the 360's graphical power compared to the other titles?

No, that's not it.

CoD2 is selling really well because people have been able to try it in the demo kiosks. If MS was on the ball and had more playable demos in the kiosks, then we might have seen a little different outcome. Demos do sell games, believe it or not.
 
VictimOfGrief said:
So... the above posters says $40 bucks for "platinum" hit huh? :lol
:lol I think the $40 price was a guess. As far as I know there hasn't been anything officially said about "next-gen" Platinum pricing.
 
Borys said:
Seriously, American audience does NOT care about japanese games, PERIOD. DQ8 bombs, RR6 totally bombs la bomba style...


Well, what do you expect when there's not one single TV ad for the game?

There's Soul Calibur 3 commercials once every other minute on TV and not ONE SINGLE RR6 ad.

What do you expect when the game is launched against the likes of PGR3 and NFS which not only have a bigger name, but have ads on TV all the time?

Why would the average consumer even look twice at the game?

This is Namco's way of saying "Look, we put a game on 360. It didn't sell. PS3 exclusives forever!"
 
Minotauro said:
If this is the reason you chose RR6 over PGR3, you're retarded and you should probably stop playing games. Seriously.

Uh no - I chose RR6 because I've loved every RR game since the original on PSX, and have no need for a second arcade racer given the depth of it. However, I am of the opinion - since the PS2 generation where 60 fps was really possible at home - that a 60 FPS framerate adds a lot to the experience and immersability, and is as must-have for an arcade racer (which is the only kind I play) as it is for a fighter. Seriously.
 
gkrykewy said:
Uh no - I chose RR6 because I've loved every RR game since the original on PSX, and have no need for a second arcade racer given the depth of it.

You were responding to someone who said that no one is buying RR6 because PGR3 is also available. In response, you expressed disagreement based upon the fact that PGR3's framerate is less than RR6's. You made no mention of any other reasons for possibly choosing RR6 over PGR3. So, I assumed that this was your main impetus for making this choice. Even if that wasn't the main reason though, since we're talking about sales figures, your personal love for the RR6 series is completely irrelevant.

gkrykewy said:
However, I am of the opinion - since the PS2 generation where 60 fps was really possible at home - that a 60 FPS framerate adds a lot to the experience and immersability, and is as must-have for an arcade racer (which is the only kind I play) as it is for a fighter. Seriously.

Firstly, I think the word you were looking for was immersion. Secondly, PGR3 in cockpit view is the most immersive racing game ever created. If you dismiss it based upon something as small and trivial as the framerate, I pity you.
 
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