Panic Attack is from the devs of Jump 'n' Bounce from a few months back, with music from 8-bit weapon and kind of, next-gen feeling. Next-gen compared to what Jump 'n' Bounce felt like. So it's sharper, zoomed in, and there are all sorts of traps and cannons and trampolines and special powerups and stuff. The basic premise is that you're a bouncy ball and you just, well, bounce through 2D levels. Jump 'n' Bounce was brilliant, and its simplicity was a big part of that, this tries to do too much and it's not a lot of fun.
igPool is a basic-as-you-like Pool game. The angles are horrible and you can't move the camera round. There's no controller dead-zone so it's a nightmare to line up shots and the camera makes doing that impossible anyway, it's really difficult to judge a shot. It's only a dollar but you can probably get Codemaster's snooker game for that by now, and it's better.
Fast Food is a peculiar little game where you work in a fast food restaurant. I thought we were supposed to aim away from such things in our lives. It's confusing to start with, and when you get the hang of it it's really slow to keep track of. You have to just... fulfill orders. There are loads of bays and you have to choose the right item from each one for each order, you have three orders on the go at once. Like I say, to keep track of it you have to be really slow and careful and it's a pretty dull way to play the game.
Game 35 is a stupid platform game where nearly every level requires you to just hold right and it plays itself. Where that's not the case, you're the victim of trial and error gameplay with invisible traps and platforms everywhere. Poor.
Furball has really funny sound effects but that's about it. It's so weird to play, it's like if the guy that created the control scheme for Resident Evil made a twin stick. You press up to go forward and left/right to rotate, and it doesn't make any sense at all when it's all mapped to the same stick like that. No enemies, it's multiplayer only, but not a very fun multiplayer experience.
Skully. Because November 11th is the perfect time to release your pointless Halloween toy.
Finger Twist-Up is literally, Twister for your fingers. You end up pressing loads of controller buttons until you can press no more. There's not a great deal of point to it, to be honest.
In Finish you have to direct a black dot to a blue dot really fucking slowly using the analogue stick. It's kind of like Soul with everything (including the fun) removed.
Chaos Shift is a not-very-good space shooter which has quite good in game graphics but a quite horrendously drawn/fonted story sequence. Weird. You travel forwards on rails and keep getting shot and shot until you die because you can't avoid the billions of asteroids and invisible bullets that are shot at you. You can shoot too, but it's not particularly effective, you'll still die.