A Human Becoming
More than a Member
Optional. Which means yes for games by EA, Activision or Ubisoft.PS4 is totally going to have DRM.
I would if that second point wasn't the norm already.Share this, bitches!
Optional. Which means yes for games by EA, Activision or Ubisoft.PS4 is totally going to have DRM.
I would if that second point wasn't the norm already.Share this, bitches!
How exactly does the family thing work? Isn't there kind of a loophole there? At least for single player only games, I could create 10 other 'family' members and then let people borrow the passwords for them so they could have access to at least those games?
I'm guessing it's only for Gold members though.
I live in rural areas and had PS3 at launch, Wii at launch.
So don't feed me the BS of people with bad internet aren't early adopeters.
However, they may access any item in your library.
I'm not naive.You don't know.
You don't know.
You have no idea. Give it 4 days.That's just an example. Will the Xbone put a game on sale every day, one every week and one every weekend on a regular basis?
No.
...Microsoft has even more Xbox Live announcements up its sleeves. "There are things I can't talk about today," Davidson said, "but we are going to be adding more value to Gold. So in addition to the entertainment you get today, we're going to be adding more value, and we're going to be unveiling that at E3 [Electronic Entertainment Expo]." Could this be something akin to the free games offered by Sony through their PlayStation Plus subscription service? I guess we'll have to wait until E3 to find out.
you totally don't know that
Do you often lose your Internet more then 24 hours? Or are you concerned about online only games that are connected to the "cloud" going down? First I doubt many people will face who buy X1 outside of deployed military and others in similar situations. Second, well that one I could see being annoying.
It is not fucking 2 motherfucking weeks!
I have had steam in offline mode for about 9 months!
Stop spreading bullshit!
Sony confirms the PS4 won't require an internet connection to work.
Published on Feb 21, 2013
Sonys PS4 is clearly putting its social features into the foreground, but according to a recent comment, it wont require that you connect to the internet to play games.
Speaking to Eurogamer, Sony boss Shuhei Yoshida confirmed that despite its impressive array of online features, the PS4 wont force players to connect to the internet.
"You can play offline, but you may want to keep it connected, explained Yoshida.
"The system has the low-power mode - I don't know the official term - that the main system is shut down but the subsystem is awake. Downloading or updating or you can wake it up using either the tablet, smartphone or PS Vita."
Not restricting how players interacting with the PS4 is a surprising turn of events and its clear that Sony wants a relatively open system. In fact Yoshida is more than aware that gamers like being anti-social.
"Oh yes, yes, you can go offline totally. Social is big for us, but we understand there are some people who are anti-social! So if you don't want to connect to anyone else, you can do that."
But, considering what the PS4 is doing with its innoavtive new social features, connecting it to the internet is probably a good idea.
Arbitrarily telling me I can't play my games because there's a service outage in my area is fucking outrageous and never justified, and comes off as treating me like a criminal instead of a legitimate consumer. Is digital delivery the future? Absolutely. Is turning your console or device into a fucking BRICK because you lost internet? Fuck that. I refuse.
True, but benefit is also subjective. While I don't see it this way, some can find benefit in not having to have the disc in (would be nice to just accept an invite and go right to that game without getting up and changing discs etc. I guess), having digital downloads day one so no hassling with stores, preorders etc., maybe something with the shared accounts and so on.
Again, I don't think it's worth it, but some may as everyone has different opinions and priorities.
Kind of agree. They could at least note that it does suck for others. On the other hand, we're talking about a silly, time wasting hobby in video games so why should anyone care about anything other than whether it works for their enjoyment or not?
Which version of Steam is it running? That might be the difference.
You have no idea. Give it 4 days.
http://www.smh.com.au/digital-life/...-davidson-talks-xbox-live-20130529-2na3g.html
If that makes you feel better about the inevitable, okay.
You have no idea. Give it 4 days.
http://www.smh.com.au/digital-life/...-davidson-talks-xbox-live-20130529-2na3g.html
No Xbox One for me. I can handle the all-digital aspect of it, but a 24-hour check-in that renders my console unplayable at some future date is a dealbreaker.
I keep having say this, but you know what, Microsoft, EA, Activision and Ubisoft needs to hear this. If I'm buying a physical retail game, I OWN it. I want to be able to play it whenever, wherever I want. I don't want a server telling me what I can and cannot do with a product I bought because 1) I wasn't connected to the internet, or 2) my buddy is playing the game. They are stripping ownership from the consumer. Now I can't even sell my copy of the game in a peer-to-peer transaction because Gamestop, Microsoft and the publisher wants a cut of the action, leaving the consumer out in the cold. This is bs. Nothing here benefits the consumer. It is a scheme to keep the cash flows coming into these big companies. And the problem is, NO ONE, not a single company or publisher is saying this is wrong. Listen, I'm all for digital distribution, but even there, draconian hand holding DRM is unacceptable and inherently anti-consumer.
awesome.From the Sony conference thread. SCEA employee.
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Jaffe is posting like mad to me on Twitter. Going too fast.
I think I'm misreading something here. The point says how many people can play the game same time as me? Currently isn't the same? Unless you have multiple copies of the game.
Optional. Which means yes for games by EA, Activision or Ubisoft.
I would if that second point wasn't the norm already.
On one hand, this should be good for Gamestop because it will kill off a lot of the competition.
On the other hand, how likely is it that any of the big publishers will allow their games to be traded? I don't know, but if I had to guess...
Looks to me like Gamestop's used business could be going down anyway.
Wonder how this is going to go down with the EU and other countries like the UK and Australia.
Of course they are. Anybody who thinks otherwise is in denial.
Tell it. Wear it out!I keep having say this, but you know what, Microsoft, EA, Activision and Ubisoft needs to hear this. If I'm buying a physical retail game, I OWN it. I want to be able to play it whenever, wherever I want. I don't want a server telling me what I can and cannot do with a product I bought because 1) I wasn't connected to the internet, or 2) my buddy is playing the game. They are stripping ownership from the consumer. Now I can't even sell my copy of the game in a peer-to-peer transaction because Gamestop, Microsoft and the publisher wants a cut of the action, leaving the consumer out in the cold. This is bs. Nothing here benefits the consumer. It is a scheme to keep the cash flows coming into these big companies. And the problem is, NO ONE, not a single company or publisher is saying this is wrong. Listen, I'm all for digital distribution, but even there, draconian hand holding DRM is unacceptable and inherently anti-consumer.
http://www.nowgamer.com/news/1818557/ps4_wont_need_an_internet_connection_to_work.html
PS4 Won't Need An Internet Connection To Work
I said this earlier, but I'm guessing they'll make us have a store account and then separate gamertag accounts that are linked to that store account.
That way if someone is violating the live terms of service, they can just ban that gamertag and the person loses that username, achievement history etc., but can make a new tag and access the games on the linked store account.
Just total speculation on my part, but I can't see them block accounts from accessing their games. I know that's how it works now, but that would be a shit storm and surely they've though of a way around that. Be it my speculation or something else.
Right... just like they may have access to any game disc off your shelf.
I think I'm misreading something here. The point says how many people can play the game same time as me? Currently isn't the same? Unless you have multiple copies of the game.
Microsoft frowns at your hard questionsHow does selling the actual xboxone work? Can you at least sell the actual console if need be?
There's also the Dark Souls $10 deal....
MS seems to be changing their pricing as of late. Only question is if they take it with them to the Xbox one
You have no idea. Give it 4 days.
http://www.smh.com.au/digital-life/...-davidson-talks-xbox-live-20130529-2na3g.html
How does selling the actual xboxone work? Can you at least sell the actual console if need be?
A year old version of Steam! :lol
But seriously, there's no formal activation period, it's just that Steam's Offline Mode is flaky and has been known to break on occasion, although it's been far better than it was even a year ago.
Can I just say that after all this PRISM NSA stuff, I wouldn't let a Microsoft-created, always-connected, internet and skype pushing, video and audio receiving device into my house?
Ever?
Your shelf gets smaller as more people take discs.
Which was stuck behind a $50 XBL Gold paywall.