My (modded) Wii died, and so with it died my European Xenoblade. So, I guess I'm picking this up?
If you have a Wii U, Wii mode can still be modded using the same method (the Smash Stack one works at least).
You should still pick this up though.
My (modded) Wii died, and so with it died my European Xenoblade. So, I guess I'm picking this up?
I'm torn between buying this on the eshop or going physical
Physical man. Always go physical.
Is this the same theme you get for buying the eshop version or is that a different theme?The Mechonis theme is live on the eShop for Europe.
This one:
https://www.youtube.com/watch?v=6g5-Vn3dxLM
Is this the same theme you get for buying the eshop version or is that a different theme?
This may sound like a weird question, but is it actually possible to exit back to the title screen? (Other than pressing the Home button, closing the game and restarting it)
Just checked it on my JP copy, but nope. Japanese only.I know that somebody already asked but as far as I know he didn't got an answer, the Japanese version comes with English text?
Just checked it on my JP copy, but nope. Japanese only.
Is there a demo I can download ?
Oh shit i totally spoilered myself!
I wanted to know whovoice actor is, checked a wiki and sawFiorasa picture of her as a mechon
Sorry if this has been asked before. How do I know which items to sell? I equip everything better than what I have on and sell the rest. But how about materials, is it just vendor junk? I know to add some to the collections screen but is it safe to sell the rest?
Great! Thank you!Sell materials that you won't need for quests. Quest items will be marked by a "!" Icon so you avoid selling them.
Advice:
Accept every sidequest you come across. Don't go out of your way to complete any of them. Just complete whatever comes naturally through exploration and the main story. That's enough EXP and rewards to keep you ahead of the curve.
I just wanna say, this thread title is amazing. Well done
It's just so well done.
This may sound like a weird question, but is it actually possible to exit back to the title screen? (Other than pressing the Home button, closing the game and restarting it)
Sorry if this has been asked before. How do I know which items to sell? I equip everything better than what I have on and sell the rest. But how about materials, is it just vendor junk? I know to add some to the collections screen but is it safe to sell the rest?
Wow. First time at Gaur Plains is really amazing. Even on the small N3DS XL screen.
Wow. First time at Gaur Plains is really amazing. Even on the small N3DS XL screen.
Yep! I just got there too. Love the music and the starry sky at night time.
Note that special materials are marked with a little starburst/sparkle. I'd keep those. This is mentioned in one of the tutorial screens.Sorry if this has been asked before. How do I know which items to sell? I equip everything better than what I have on and sell the rest. But how about materials, is it just vendor junk? I know to add some to the collections screen but is it safe to sell the rest?
Ok 12 hours in and I think I'm getting it now, last 3 hours of exploring the swamp area have been a blast! Also combat is getting a lot more exciting and challenging. Game redeemed.
Also, the thread title is amazing, I chuckle everytime the line comes up in combat.
To be honest I wasn't expecting you to like it, usually if people dislike the game by Gaurr Plain they rarely change their opinion about it, glad to see you are enjoying it though.
Combat opens up a lot more as you get more party members and you start crafting the gems, I recommend switching leads often to see which character you like and what combinations you like.Plus each character party combination has a unique conversation that may be randomly triggered at the end of a fight, they are usually very funny)
Yeah, enjoying it. Going to try two pay attention to sidequests. Ignored them and the Bionis kicked my butt.I noticed that all the xenoblade themes weren't on the theme store either... Though I think the meconis theme available is perhaps the best for me, but would have liked the others too, sucks they're making the theme bonuses digital only or only at game, both things I'm not doing.
From what I played of the game so far though, it's great, at least graphically. Seems pretty on par with the Wii version really. I think only the hair on shulk for example you can tell it's just hair texture with alpha for some rectangles, but the alpha doesn't work fully on the outline it seems. I can't remember seeing that on wii version. That other than some lower res textures and the grass being 2D (not sure if this was in the Wii version either) looks great. Was worried about it graphics wise but it seems perfectly fine so far
I think my main problem was that I approached the game in the wrong way. Chasing around for an hour looking for some subquest monster which in the end only gives you some money as a reward is no fun at all.
Now I'm just accepting every quest and then explore the whole map. If I happen to have some quests open after that I just don't bother and move on with the story. Trying to be completionist with this game can take a lot of fun out of it.
I've read that some players are having issues with the text, claiming that it's blurry at times. Is anyone here having this problem?
I still can't wrap my head around how fighting works in this game, will I select a skill then wait for it to start and position myself while it does? Then wait for a time period until I can again? I am guessing stringing types of skills together will generate different effects, is it all physical or is there a magical element anywhere?
I still can't wrap my head around how fighting works in this game, will I select a skill then wait for it to start and position myself while it does? Then wait for a time period until I can again? I am guessing stringing types of skills together will generate different effects, is it all physical or is there a magical element anywhere?
I still can't wrap my head around how fighting works in this game, will I select a skill then wait for it to start and position myself while it does? Then wait for a time period until I can again? I am guessing stringing types of skills together will generate different effects, is it all physical or is there a magical element anywhere?
The colors indicate what type it is.
Red is physical
Blue is ether/magic (support)
Purple is ether/magic (offense/debuff)
Orange is an aura
Pink is a break art
Green is a topple art
Yellow is a daze art
Don't be afraid to use characters other than Shulk, people. One of the best things about this game is tinkering with all the different playstyles among yor party.
And you can stack effects. Like, if one of your party members executes a BREAK art, your other party members (or you) executes a TOPPLE art after that, the enemy falls over and is stunned. I don't remember right now but I think you can follow that up with DAZE, too.