So, Canadians...is this available tomorrow then? I haven't received a call from EB...
Yeah, their site lists the release date as April 5th. Your EBgames will most definitely have it, but call ahead and make sure.
So, Canadians...is this available tomorrow then? I haven't received a call from EB...
So, Canadians...is this available tomorrow then? I haven't received a call from EB...
Anyone mind explaining the vision system to me?
I don't exactly know what to do when I see a vision, and even if I did, I still think it's dumb.
3DS port? I would pay lots of cash money to play this game in 3D. Fuck HD.
Ha I whupped the bosses ass no problem! It's groups that I have real trouble with. I think I need to start using the pull option more.
It's never strictly necessary, but for a few fights (and one in particular) it's incredibly useful.I remember early game initiating a battle but not running in, waiting for one of the AI controlled dudes to go get some enemies fighting and then hit R2 + Down on the D-Pad to call them back to me and get stuff over to where I wanted them to avoid pulling in lots of other stuff. Not a lot of people seem to know about, or talk about, this function and I think it is really useful.
Saves between regions are not in themselves compatible; the NTSC game won't recognize your PAL save, for example. But there were special converter programs that allowed users to transfer JPN -> PAL saves, so I'm assuming such a thing is possible. It may require a Wii with the Homebrew Channel and a specific program, though.Okay, sounds like some folks have it by now. Surely there must be an answer to continuing a save from the Euro version at this point? That should go in the OP when it's confirmed..
I feel you. Completely forgot to preorder. Hope I can snag a copy tomorrow or Friday.Is it too late to pre-order this game? Fuck.
Does anyone recommend the Classic Controller Pro or just the regular Wiimote/Nunchuck combo?
Does anyone recommend the Classic Controller Pro or just the regular Wiimote/Nunchuck combo?
It's a question that's brought up a lot, and it's answered in brief in the OP:
But I suppose I'll make a more detailed explanation (with pictures!) in hopes that this post can be linked to rather than typing out variations on the same answer every time.
The Wii Remote/Nunchuk:
With the Wii Remote and Nunchuk, the camera is centered behind your party leader by tapping the c button, and manually controlled by holding down the c button and manipulating the camera with the d-pad. The game has an auto camera, but like nearly all 3D games there are major issues and manual camera control is a much better way to traverse the landscape. Obviously, this setup is functional but less than ideal.
The other major difference between the schemes is the ease of Art usage during battles. Arts are skills that are unique to every character and form the backbone of the battle system, so they are used very frequently. During battle, your Arts palette is displayed at the bottom of the screen (this image is taken from very early on in the game, so no Arts spoilers):
With the Wii Remote, you move the Arts cursor with the d-pad and select an Art with the A button. This works well, because it's simple to move your thumb between the d-pad and the A button. Your other hand is on the Nunchuk, so there's no control conflict between moving your character around during battle and moving the Arts cursor. Several playable characters have Arts that are location-based, so moving around easily during battle can be important depending on the situation.
The CC/CCPro:
With the CC/CCPro, the camera is mapped to the right stick, like a traditional dual-stick setup, and centered by tapping the ZL button. The benefits to this setup are obvious, especially to people who are extremely finicky and love to have easy control over the camera at all times (like me).
Art usage is a bit more complicated, however. Because the d-pad and left stick are on the same side of the controller, selecting Arts while moving your character around is more clumsy and less natural than the Wii Remote/Nunchuk combo. You have a few options:
- You can do things one at a time, moving your character into position and then selecting the Art (or the other way around). It can get a bit frantic during fast-paced battles, but it works.
- Or, you can do what I did and emulate the "claw" position made most famous on Monster Hunter games for the PSP. This involves keeping your thumb on the left stick and using your left index finger to select Arts:
Essentially, the CC/CCPro has much nicer camera control at the expense of easy Art control during battles, and the Wii Remote/Nunchuk combo has easier Art control at the expense of simple camera controls. Both control schemes work fine, and neither of them break the game or make it unplayable. It's simply a matter of preference.
Does anyone recommend the Classic Controller Pro or just the regular Wiimote/Nunchuck combo?
Is Gamestop doing a midnight release for this?
Is Gamestop doing a midnight release for this?
Lol, doesnt Gamestop do midnight releases only for huge games like Call of Duty or Halo?
Are we at the point in the thread where we mindlessly regurgitate quotes from the main characters yet? Because that's my favourite part.
Lol, doesnt Gamestop do midnight releases only for huge games like Call of Duty or Halo?
Are we at the point in the thread where we mindlessly regurgitate quotes from the main characters yet? Because that's my favourite part.
Yes. And Skill Points.Do inactive party members still gain experience in this?
Yesh.Do inactive party members still gain experience in this?
Yes. And Skill Points.
Yesh.
And the user interface often feels like it's there more to hinder than help. One example: A marker saying "Story Memo" will hover at the top of your screen whenever you're not in the area the main storyline wants you to be in. Since there are many, many sidequests to plow through and locations to explore, you'll see this marker quite a bit. And it never goes away. No matter how many buttons you mash or controllers you break.
Oh. It's one of those reviews.This is a game that should be rendered in high-definition.
http://kotaku.com/5898947/xenoblade-chronicles-the-kotaku-review
This is an odd review of the game. Part of it seems to be rebelling against the hype the game got while some of it.. has some.. odd.. criticisms.
Urrrgh just finished thearea. Fucking hated everything about it, including the music.swamp
Does anyone feel the camera is just a bit too high? I would prefer the character to be further down the screen and have no spring back to centre.
Does anyone feel the camera is just a bit too high? I would prefer the character to be further down the screen and have no spring back to centre.
kotaku joke review?
Urrrgh just finished thearea. Fucking hated everything about it, including the music.swamp
Watched some videos of it. Looks good. But the voice acting. I have nothing against English VA but
"Man what a bunch of jokers"
http://kotaku.com/5898947/xenoblade-chronicles-the-kotaku-review
This is an odd review of the game. Part of it seems to be rebelling against the hype the game got while some of it.. has some.. odd.. criticisms.