Xenoblade X Eurogamer Preview: Maybe 2015's Most Impressive Open World

In the original Xenoblade how come some of these enemies power level goes over 9,000 once their health gets down to a sliver?


This game needs Skells.
 
The only reason I didn't assume it beforehand was because Takahashi said the studio wasn't helping out with Zelda U during an E3 interview. Some of the new hirings might be to help work on it, though.

Maybe he was referring to the Tokyo studio? After Skyward Sword, Monolith Soft split into two studios, one for their own games and one for helping out Nintendo games in Kyoto. The new helper studio worked on Link Between Worlds, Pikmin 3, and Splatoon. I could definitely see them helping out on Zelda U.
 
Maybe he was referring to the Tokyo studio? After Skyward Sword, Monolith Soft split into two studios, one for their own games and one for helping out Nintendo games in Kyoto. The new helper studio worked on Link Between Worlds, Pikmin 3, and Splatoon. I could definitely see them helping out on Zelda U.

The mass hiring notices were posted by both studios, though.
 
Apologies if this has been asked, but what is the consensus on loading times?

Right now I'm planning on downloading the data packs and using the disc version of the game, but lately I am into buying things digitally because I am a packrat and at least digital packrats don't fill up the house.

If I do the download version of the game, will it run noticeably slower off of an external HD versus the Wii U's internal flash? Compared to disc with data packs?
 
Apologies if this has been asked, but what is the consensus on loading times?

Right now I'm planning on downloading the data packs and using the disc version of the game, but lately I am into buying things digitally because I am a packrat and at least digital packrats don't fill up the house.

If I do the download version of the game, will it run noticeably slower off of an external HD versus the Wii U's internal flash? Compared to disc with data packs?

Loading is fast most of the time, except when you move from one region to another. Never takes more than 10-20 seconds though, and most of the time it's faster. I have all the data packs installed and I'm playing with the disc.
 
Ready to jump back in tonight. Once you arrive at New LA, man, the game is sooooooo slow. Just going from trigger point to trigger point listening to slow, poorly lip-sync'd dialogue. :(

Now that I'm back out in the world, it seems to be picking up.

The city is awesome, though. As with the previous game, I love that you can jump on pretty much anything. I leaped down into the main city and couldn't find a good way to get back up to the east gate - so I just hopped on a big pipe structure and kind of cheezed my way up. It felt like something you shouldn't be doing but that was awesome.
 
Apologies if this has been asked, but what is the consensus on loading times?

Right now I'm planning on downloading the data packs and using the disc version of the game, but lately I am into buying things digitally because I am a packrat and at least digital packrats don't fill up the house.

If I do the download version of the game, will it run noticeably slower off of an external HD versus the Wii U's internal flash? Compared to disc with data packs?

There hasn't been much comparison between digital vs. disc+data packs, but there also hasn't been any complaints. Most impressions that address loading say the data packs work very well.

If you were using the disc only, that'd be a different story. There are probably small differences between internal vs. external, data packs vs. digital, but these will be very small differences compared to using only the disc.
 
Off all the regions in the game, which one is considered the coolest looking?

The icy region.

GOY5MN6.gif
 
Someone said the Xenoblade disk cant include the data packs because its already full, but i checked and the overall size of the game is 21GB or close to 22, with all that supposedly included, arent Wii U disks like 25GB?
 
Someone said the Xenoblade disk cant include the data packs because its already full, but i checked and the overall size of the game is 21GB or close to 22, with all that supposedly included, arent Wii U disks like 25GB?
I'm pretty sure the issue is not disc space, rather, the lack of a system level installation feature. Downloading data packs is a work around since you cannot install data from a game disc on Wii U.
 
Are any gamestops doing a midnight release? My local one isn't, which I get, but they usually have big crowds for any new big Nintendo game.
 
I'm pretty sure the issue is not disc space, rather, the lack of a system level installation feature. Downloading data packs is a work around since you cannot install data from a game disc on Wii U.

Yeah. I assume this is the reason.

But that's why Watch Dogs Wii U's beginning install was interesting. When you start it up it requires a 250 mb install.
 
Are any gamestops doing a midnight release? My local one isn't, which I get, but they usually have big crowds for any new big Nintendo game.


I asked someone I know who works at Gamestop last night and he said that they're not doing a midnight launch but they might open an hour early on the fourth for it.
 
Someone said the Xenoblade disk cant include the data packs because its already full, but i checked and the overall size of the game is 21GB or close to 22, with all that supposedly included, arent Wii U disks like 25GB?

1024 vs 1000? Similar to when you install a new 1TB hard drive that has 930gb of free space.
 
I'm pretty sure the issue is not disc space, rather, the lack of a system level installation feature. Downloading data packs is a work around since you cannot install data from a game disc on Wii U.

thanks , knew it was bit of a silly question but someone mentioned disk space as a probable issue.
 
Wait, you can't turn the music volume down in the options? Is this 1982? The fuck?

I won't be able to handle 100 hours of J-Pop bullshit. Christ almighty.
 
Looks nice, but the player doesn't appear to be selecting arts? Can you queue up arts or something?

I know that you could do that in the original Xenoblade, so I would guess probably. Usually each art takes a certain amount of time to execute but you can click as many as you like and they're performed in order.
 
From the Gamespot article:

Zelda perhaps?

I'd say it's almost certain. Zelda Wii U is a huge game. If the team needed help from Monolith Soft on Skyward Sword, they'd need it for Zelda Wii U. I wouldn't be surprised if Monolith Soft shared some of their tech with the team and is helping to build the game.

The only thing that's odd is the fact that they were recruiting for both of their studios. Either Zelda Wii U is getting TONS of support and both studios are helping—I honestly wouldn't be surprised if pretty much anyone who's not working on an NX title is working on Zelda—or they're in the early concept stages of a new project and they're hiding that.
 
Gamespot's promised second article and another kotaku preview:

http://www.gamespot.com/articles/monolith-soft-and-making-rpgs-for-everyone/1100-6432551/

http://www.kotaku.co.uk/2015/11/25/dont-forget-xenoblade-chronicles-x

I gotta get off twitter man. Risk of spoilers is so high. Saw another gif.

But I want those journalist tweets too...
Ex Ellen excellent, read it all, interesting how he ponders how only a select few JRPGS make it ig despite the large amount of love the genre gets.
 
Someone said the Xenoblade disk cant include the data packs because its already full, but i checked and the overall size of the game is 21GB or close to 22, with all that supposedly included, arent Wii U disks like 25GB?
Remember that the localized dialogue and the free DLC being added onto the game helped filled up some more space
 
Hmm, why is the character level max only 60? Seems low when the monsters can go up to 99. I know you could fight lvl120 bosses in Xenoblade as lvl99 if gemmed/geared properly but still, lol.
 
Hmm, why is the character level max only 60? Seems low when the monsters can go up to 99. I know you could fight lvl120 bosses in Xenoblade as lvl99 if gemmed/geared properly but still, lol.

Because your Skells are going to be the main means of getting stronger past that point. Basically, you can't just level to beat the crazy high end enemies.
 
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