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In a recent conversation with Ken Berry, President, CEO, and CFO of Marvelous USA and XSEED Games, we speak about the future of XSEED Games as they shift their focus toward third-party publishing. With a rich history of bringing beloved Japanese RPGs to the West, XSEED is now expanding its horizons to include a broader range of indie titles from around the world. Berry shared insights on the types of games they’re excited to publish, the challenges they anticipate with the company’s new structure, and their commitment to maintaining XSEED’s identity among its loyal fanbase.
Azario Lopez: With XSEED’s new focus on third-party publishing, what types of games or genres are you most excited to bring to the Western audience?
Ken Berry: Our history is deeply rooted in Japanese RPGs, so those will always hold a special place in our hearts. However, it’s hard not to get excited about all the innovation we see from indie teams all over the world, not just Japan. We don’t try to limit ourselves to a certain genre, but story-based games tend to fit best within our lineup, as opposed to something like an FPS, sports, or live service game.
Azario Lopez: How will the changes in the company’s structure affect your approach to localizing games for Western audiences?
Ken Berry: Nothing changes when licensing third-party titles from Japan where we also handle the English localization unless it is a distribution-only deal, but with indie titles, we usually have to work the opposite way in that the original text is in English and we have to localize it into Japanese and other languages.
Azario Lopez: Depending on which gaming circles you enter, XSEED is either known as the publisher of some of the most beloved JRPGs of our time or the company behind Senran Kagura. Looking forward, how would you like XSEED to be defined?
Ken Berry: The climate now is definitely very different from the heyday of the Senran Kagura series, and it’s hard to see how that series could prosper in the West in this day and age. I’m most proud of the titles that wouldn’t have made it to the US at all had we not been the publisher because, for whatever reason, we were the only ones capable of doing so. These include games licensed from Namco Bandai like Fragile Dreams, The Sky Crawlers, Retro Game Challenge, and Fishing Resort, The Last Story and Pandora’s Tower from Nintendo, and Brave Story from Sony.
Times are different now with fan translators and digital distribution lowering the investment needed to localize and bring a title to US players. However, it’s still rewarding knowing you’re directly responsible for bringing games to players that they otherwise wouldn’t have had a chance to experience. I’d like to continue that tradition by funding and helping talented indie teams develop and bring their titles to market.
Full interview at the link below:
XSEED Games’ Ken Berry Discusses Future Plans, Indie Publishing, And PC Gaming
In an exclusive interview, XSEED Games’ Ken Berry shares insights on the company’s shift towards third-party publishing, upcoming indie titles, and the challenges of maintaining XSEED's identity in a changing industry.
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