Eddie-Griffin
Banned
--> https://www.neogaf.com/threads/kaz-...-gran-turismo-7-in-development.1648451/page-2
https://www.tweaktown.com/news/8990...lopment-polyphony-digital-confirms/index.html
GT7 is too important for PlayStation imo, to release on PC, at least not until they keep building on the infrastructure there and on mobile. We still haven't seen Sony do anything with the mobile studio they brought yet, and the PC division they made was working on original titles and we haven't heard of that either.
Most likely when PS5 sells more, Sony may be more flexible in porting it. Not to mention it's a service game so Polyphony has to plan ahead for a port as well.
https://www.tweaktown.com/news/8990...lopment-polyphony-digital-confirms/index.html
Now Yamauchi clarifies these reports by saying Polyphony is not actively working on a PC version of Gran Turismo 7 or any other Gran Turismo game.
Here's what Yamauchi said in a recent interview with Japanese gaming website Game Watch, as translated by GT Planet user flimmelblitz:
Q: "Some media outlets are reporting that you're researching and even developing a PC version of GT7. Is that true?"
A: "That is not correct. I said that 'we stay open to all possible options.' So the probability for a PC version may not actually be zero, but if you want to know what we're actually doing, the answer is nothing. There's nothing to talk about."
Releasing the best-selling PlayStation franchise on PC could be a big move for Sony. We've seen multiple high-profile PlayStation 4 and PlayStation 5 games cross over to PC over the years starting with Horizon Zero Dawn and more recently Spider-Man Miles Morales, and Sony expects PC to be a significant contributor to its fiscal year earnings with a projected $300 million to be earned during the year.
Read more: https://www.tweaktown.com/news/8990...lopment-polyphony-digital-confirms/index.html
GT7 is too important for PlayStation imo, to release on PC, at least not until they keep building on the infrastructure there and on mobile. We still haven't seen Sony do anything with the mobile studio they brought yet, and the PC division they made was working on original titles and we haven't heard of that either.
Most likely when PS5 sells more, Sony may be more flexible in porting it. Not to mention it's a service game so Polyphony has to plan ahead for a port as well.
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