This game almost instantly took me back to buying and playing Banjo-Kazooie first thing on release date. A beautiful nostalgia trip if you were an N64 Rare fan.
Is anyone playing this game on a 750ti? If so, how well does it run? My other specs more than good enough (i7-4790, 16 GB of RAM), but I'm not sure if my gpu will cut it.
Question, I backed this on PC, but didn't bought the PS4 version, but I have a ps4 controller, but not an XBOX 360 controller, can I play Y-L with my ps4 controller ?
Well I've put a decent amount of time into the first world, the game seems okay, like I'm not amazed nor am I feeling like it's particularly bad but it's still early days.
Rampo though, that bit was a mess, the idea was sound but the camera angle, strange obstacle setup towards the end and an inability to jump if you mess up and end up sliding back down causing you to crash into previous hazards, geez, it was like a stream of clumsy design cobbled together.
I have to agree with the camera complaints; it's super janky.
You can play any game with a PS4 controller using DS4Windows.
I've read steam has native DS4 support but I don't know much about that and what that affects exactly.
A lot of stuff in the game feels like this. It's like the early 3D Sonic games, where the games were perfectly playable and fun but you couldn't help but scratch your head at some of the decisions the designers made. Like, none of it ruins the game, but it'd be a much stronger game if the developers thought some things through.
I think it's not even remotely as bad as people say. It's much more responsive than...say...the Last Guardian. That one's still one of my favourite games ever, haha.
A lot of stuff in the game feels like this. It's like the early 3D Sonic games, where the games were perfectly playable and fun but you couldn't help but scratch your head at some of the decisions the designers made. Like, none of it ruins the game, but it'd be a much stronger game if the developers thought some things through.
I disagree. I had a lot of trouble while fighting this boss.Took me 15-20 tries. But it was my fault. I didn't understand the roll mechanic. It's super easy if you just move slowly and jump.
I think it's not even remotely as bad as people say. It's much more responsive than...say...the Last Guardian. That one's still one of my favourite games ever, haha.
But is that really your fault? Shouldn't the game have done a better job teaching you the roll maneuver?
It's oldschool. Modern games teach you everything nowadays. N64 games didn't
And I like that.
It's oldschool. Modern games teach you everything nowadays. N64 games didn't
And I like that.
It's oldschool. Modern games teach you everything nowadays. N64 games didn't
And I like that.
Speaking of manuals, do the physical copies in stores come with an instruction manual/art book?
There we go!!!
BTW Capital B in World 4 lmao, I laughed.
I think it's amazing. If the characters would talk like humans it would be....terrible. It's part of the humour.
I'm stuck on Tubbz in the second world, he says he is having problems with the gas but I have no idea what to do, anyone know?
You can make your own "special" bubbles if you have the right move.
I don't have an issue with characters speaking gibberish (it's done perfectly in Tearaway, for example), but the way it's done in Yooka-Laylee definitely grates. They could do with lowering the volume on voices and limiting it to what you typically hear when speeding up the text. It's especially annoying with unskippable text.
I don't have an issue with characters speaking gibberish (it's done perfectly in Tearaway, for example), but the way it's done in Yooka-Laylee definitely grates. They could do with lowering the volume on voices and limiting it to what you typically hear when speeding up the text. It's especially annoying with unskippable text.
What do you mean unskippable? I can press the X button while a character is talking and the full text will appear rather than appearing word by word.
I need this Red Gem forin the first world, but I can't seem to reach it. All there is up there is a chill plant. What do I need to do?cameo Shovel Knight
Also, the controls for the shooting ability sucks. So imprecise where your shot goes.
Shoot the gem.
Finally figured out the big ramp, now still have to figure out Tubbz and whereto get the gas move from
And I backed the game, but am still waiting for my physical copy to arrive.Bought my PS4 copy today and am really pleased with how it turned out!
Feels like I'm back in time, but in a good way.
Not having too much problem with camera, but I understand others feel differently.
Love the subtle old school references (the mr. pants book at the start got me lol).
I think they delivered what the kickstarter set out to do. Now it's back to playing!
These files are the voices. Maaaaybe I removed something extra but I don't know yet.
Nope. Playing on a pro here with boost mode and its fine. However, I can occasionally get interference from my router as its close to the PS4 which can affect it occasionally. A reset of router normally sorts it. Try wired controller see if it goes away.
People really had difficulty with the first boss? What the hell? Have they never played a game with a jump button before?
Yeah, it's a godsend.
I'm so happy this game exists.
Allowing yooka to jump while sliding downhill would curb a lot of my frustration with the first boss.
No freaking kidding. This is miraculous.
I hope to god nobody that loved Rare games back in the day didn;t buy this due to reviews. This is soooo good so far.
That cloud tho. Got eem on the third try.