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You think Coded Arms will turn out to be good?

how do controls work? is it a lock on system? or is it using Dreamcast FPS style controls? (d-pad/analog to aim, face buttons to strafe/move forward/backward)
 
Wario64 said:
how do controls work? is it a lock on system? or is it using Dreamcast FPS style controls? (d-pad/analog to aim, face buttons to strafe/move forward/backward)

The default controls are like Goldeneye.
 
The most memorable thing that'll come out of Death Jr are the people that believed that the systems graphics wouldn't get any better than that.
 
SolidSnakex said:
The most memorable thing that'll come out of Death Jr are the people that believed that the systems graphics wouldn't get any better than that.

Haha, yeah I remember that. Funny thing is that as good as the graphics are now on the PSP, they're only going to get much better (as the cap gets lifted).
 
i'm dying for a FPS with wireless death match on the PSP

Code Arms was a bit sh1tty at TGS , but that was a long time ago, so hopefully everything is much better.

I have faith that it'll be good in the end.
 
You need nothing else than,

255672.jpg
:D
 
MassiveAttack said:
I guess you haven't had the chance to play it.

What's wrong with Death Jr.? The latest issue of Play was really raving about it; it was even their cover story.
 
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