Lightning Returns Review Thread

Eh, I doubt it. These feuds greatly predate FFXIII. It's just that because we've *only* gotten FFXIII games between 2007 and 2014 (outside of FFXIV and FFXI expansions, which are MMOs),

That's really bloody depressing right there. In previous generations we'd have had 4 mainline FF games in that same period of time. Everyone of them good.
 
Shacknews - 8

http://www.shacknews.com/article/83046/lightning-returns-final-fantasy-xiii-review-striking-distance

I was unable to finish the game on my first playthrough, thanks to being stymied by various bosses. The days ran out and the world ended--I'm an awful Savior. Square seems to have accounted for this eventuality by providing a New Game Plus option, which can be used even after abject failure. That let me retain my existing stat upgrades for a second run, which proved much easier with the leg up.

It's a smart workaround, but it also means Square must have known that finishing on the first try is difficult. I'm sure it's possible, but would probably require some level of foreknowledge about what to do and when. That means players might, like myself, find themselves failing the first playthrough to bring their stats into a second, and repeating some of the quests as a result. I found myself annoyed at that particular design decision, even if the feeling quickly faded as I sped through the missions I had already completed and felt much more empowered for the ones that had tripped me up.

I was kind of worried about the time thing, but it might prove beneficial to fail on the first go.
 
Hrm. So, fantastic combat, absolutely atrocious everything else?

Considering I played FFX-2 about 6 times (fuckin fuck you Mascot dress-sphere, these Iron Dukes will help me breeze through you) I shouldn't have too much difficulty enjoying this.

Good combat usually lets me completely ignore even the worst infractions...or non-existent design otherwise.
Case and Point: I thought Grandia Xtreme was freaking awesome.
 
Lé Blade Runner;100395995 said:
How so? I think that it looks pretty amazing, albeit they haven't shown much outside of gorgeous visuals.

Combination of people that are attached to it, statements that were made and the abysmal character design.
 
But yeah, XIV is good for people who like MMOs and fucking great for people who like MMOs and Final Fantasy, but if you like Final Fantasy and not MMOs you're probably gonna have a bad time. It is at the very least proof that Squeenix is still capable of making good games with the name Final Fantasy on them, though.
.

I dunno man. Im not an MMO guy, playing FF14:ARR and really liked it as I felt it was the most "Final Fantasy" game I have played since 12.

I quit playing after my free month on the Ps3 so I could upgrade to the ps4 and continue on my path to lvl 50.

I play solo.
 
After hearing how Square USA treats reviewers who give their games less than positive reviews, I'm not surprised by the amount of 7/10 ratings this game has.
 
I think people need to accept that FF needs to innovate sometimes and LR is a noble attempt. Listening to fan feedback though....very dicey to say the least.

Toth, almost every review has praised the gameplay and how the LR team tried to do an open world. The problem is that it was rather sloppy in execution (side quests are mind numbing, textures wildly vary, it isn't the most technically sound in terms of framerate/pop in, etc) and not many people are a fan of the story. Kudos to them for trying something different, but that doesn't give them a free pass on how sloppy so much of the game comes across as.
 
Wait, you can actually fail and have to restart the entire game?

Even if you fail, you basically get pushed into New Game Plus and get to start over again with a much, much more powerful Lightning (assuming you didn't just start up the game and then let it sit there at the beginning of the opening mission until the timer ran out).
 
Eh, I doubt it. These feuds greatly predate FFXIII. It's just that because we've *only* gotten FFXIII games between 2007 and 2014 (outside of FFXIV and FFXI expansions, which are MMOs), the argument's been the same for a looooong time. There have been vocal advocates and critics of every FF game ever as long as there's been a lot of Internet access.

Yeah, pretty much. The hate for the older games has only faded because those people have moved on to hating the newer games. In a series defined by changing everything up every game, you're inevitably going to get arguments over which ones were the best and which ones were shit.
 
Even if you fail, you basically get pushed into New Game Plus and get to start over again with a much, much more powerful Lightning (assuming you didn't just start up the game and then let it sit there at the beginning of the opening mission until the timer ran out).

Does the clock run even in the menu or in the Ark?
 
Finished Lightning Returns. Battle system was fun. Did 42 subquests and a few of these board quests for leveling up including every main quest and
the bonus dungeon on day 14
and finished in 26 hours without any guides. Played on easy.

Story is cheese and sucks. Graphics are everywhere, sometimes good enough but never the quality of FFXIII... it's FFXIII on the Vita. Soundtrack is the worst because of recycling old songs and the new songs aren't really epic or good.

It is not a bad game per se, but you don't really need to play it. I only played it because I wanted to finish the FFXIII Saga (and I really liked FFXIII-2!) and because the gameplay is very fun.

For 30$ 30€ it is a good buy though. :-)
 

That's good. It's been idling at the ark for a little bit while I got lunch :p

Yes, if you run out of time. But is supposed to be pretty easy to keep extending it. And on the bright side, you do get to keep all of your upgrades if it happens.

But isn't this like 30 hours long? I don't want to restart just because the damn timer ran out. Hopefully you're right about it being easy to extending it. Maybe Square will add Time Extension DLC.

...yeah I'm kidding.
 
Yeah, pretty much. The hate for the older games has only faded because those people have moved on to hating the newer games. In a series defined by changing everything up every game, you're inevitably going to get arguments over which ones were the best and which ones were shit.

I'd argue that a lot of the hate for FFXIII is actually rooted in the fact that prior to it (and FFXII which most ignored/didn't play) the series was incredibly conservative. The window dressing was replaced every time, but the actual gameplay didn't changed very much.

FFXIII changed the combat system in a very visible way which turned a lot of people off. It wasn't the first to be linear or the first with a poorly done story.

What was the most hated game prior to 13? FFVIII and it was the most different from the classic formula.
 
That's common opinion as far as I know.



I'm just realizing the series has been killed - if has been killed for real - by its fanbase and not by bad games. I guess I gotta deal with it, a series can't live for 50 yrs, people just get tired of it in the long run. A good game will not change anything. Well... I hope a new franchise will rise someday, somewhere, able to replace this one. Sad day.

It's not killed, just seriously wounded, and in large part to the Lightning "Saga."

As for you you saying those of us who have been enjoying the series since the NES days should let it go, that's a perfect example of why XIII fans catch so much grief.
 
If she'd have totally different personalities and character designs and voice actors for each game and only the name was held in common, then sure, whatever.

She's basically that now minus the voice actor thing, haha.
 
I'm just realizing the series has been killed - if has been killed for real - by its fanbase and not by bad games. I guess I gotta deal with it, a series can't live for 50 yrs, people just get tired of it in the long run. A good game will not change anything. Well... I hope a new franchise will rise someday, somewhere, able to replace this one. Sad day.

Wha I'm seeing?! Perfo is breaking down?! He has a meltdown?! Holy shit.

You know this is not true when you read thinhgs like "bravely default a better final fantasy than final fantasy". A game with mechanics 2 decades old that doesn't do anything new or better than the predecessors. There's only one thing old fans want: that is nostalgy.

Vince-McMahon-distraught.gif
 
I'd argue that a lot of the hate for FFXIII is actually rooted in the fact that prior to it (and FFXII which most ignored/didn't play) the series was incredibly conservative. The window dressing was replaced every time, but the actual gameplay didn't changed very much.

FFXIII changed the combat system in a very visible way which turned a lot of people off. It wasn't the first to be linear or the first with a poorly done story.

What was the most hated game prior to 13? FFVIII and it was the most different from the classic formula.

12 is far more experimental than both 13 or 8 in my opinion.
 
FFXIII changed the combat system in a very visible way which turned a lot of people off. It wasn't the first to be linear or the first with a poorly done story.

What was the most hated game prior to 13? FFVIII and it was the most different from the classic formula.

I disagree. The combat system is rather good - not quite good enough, but it wasn't a problem at all in the game. I have more issues with the Crystarium (poor, poor leveling system with no complexity whatsoever, especially compared to FFX), the linearity (which is far worse than any other FF title), and the story (some FF stories aren't so great when you think about them, but most of them are enjoyable, something which is not the case with FFXIII, since its story is grating and FFXIII's ending was full of Deus Ex Machina, leaving the player very unsatisfied). Oh, and the catastrophic framerate of the Xbox 360 version in some places.
 
I'm honestly curious about this.
Please speak more.

I believe I was told in good faith that I wouldn't share the info around since the reviewer was able to rectify the relationship with Square. It was an eye opener, and honestly; I wouldn't be surprised if other major publishers do the same thing.

It just sucks that honest reviewers get penalized for doing their job.
 
Eurogamer always has to stand out.

"You like it? I HATE IT. 5.9/10."
"You hate it? I thought the game wasn't bad at all. 8/10"
 
But isn't this like 30 hours long? I don't want to restart just because the damn timer ran out. Hopefully you're right about it being easy to extending it. Maybe Square will add Time Extension DLC.

...yeah I'm kidding.

It's the one thing that has put me off a bit as well. Huge game, nice open world to enjoy... but you are pressed for time and can't stop to enjoy it at your leisure. Yet on the other side of the token, coming back with all of my upgrades would add a nice element of growth (and revenge). It actually sounds like it is designed to have a lot of replayability in that way.
 
I'd argue that a lot of the hate for FFXIII is actually rooted in the fact that prior to it (and FFXII which most ignored/didn't play) the series was incredibly conservative. The window dressing was replaced every time, but the actual gameplay didn't changed very much.

FFXIII changed the combat system in a very visible way which turned a lot of people off. It wasn't the first to be linear or the first with a poorly done story.

What was the most hated game prior to 13? FFVIII and it was the most different from the classic formula.

FFXIII's gameplay is also quite conservative when you consider all of the ways in which it backtracked from the far more radical FFXII.

But also, the gameplay isn't what people were generally complaining about with regard to FFXIII (outside of the weaksauce summons, I suppose, and the way that using auto-battle is extremely effective). The complaints I heard were mostly about the strict linearity (far worse than in any other previous FF game), lack of towns/NPCs/backtracking, the barebones equipment/leveling system, and the bad story/writing. FFXIII's gameplay is really just fine, IMO, and I don't think many people were complaining about it. This idea that FFXIII just innovated too darn much for those stick-in-the-mud fans is fiction.
 
It's the one thing that has put me off a bit as well. Huge game, nice open world to enjoy... but you are pressed for time and can't stop to enjoy it at your leisure. Yet on the other side of the token, coming back with all of my upgrades would add a nice element of growth (and revenge). It actually sounds like it is designed to have a lot of replayability in that way.

Maybe, we'll see. What you just said is exactly why I didn't like Majora's Mask. Having a time limit for games like this just make no fucking sense to me.
 
Maybe, we'll see. What you just said is exactly why I didn't like Majora's Mask. Having a time limit for games like this just make no fucking sense to me.

In the end I still loved Majora's Mask, but usually hate time constraints. It really depends on the game and how everything is wrapped around such a mechanic. But yeah, we shall see. I am going to dip on in here in a few hours.
 
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