As i said, i just want this game to have big explorable areas, the setting is just too good to be wasted to a corridor shooter (coming from Ryse wich had some AMAZING areas where you couldn't practically do more then go forward or go back, so much shit wasted in that game it makes me mad)
Also,, i want those things to be really powerful and not just be strong only in numbers
Something perfect as the beginning would be, you get down into a small apparently tranquil local, you have the order to track down one of the best wich was seen killing people inside this place, you slowly move around examinating stuff and the corpse of the victims, you decide to go out and there's just silence, bit of a foggy night and you can hardly see around yoursel apart from some small lights at the side of the roads, then no scripted shit or anything, you have this area all for yourself that you can explore to track the monster down wich can easily one hit you if you're not carefull, it does not need to be a huge area just good design with lots of differents routes and shop/pub/hotel that you can enter
And don't have cutscenes every 2-3 minutes, just pls
I'm traveling a bit with my mind, but something along that would hype me to death