The Order 1886 Gameplay Footage

Linear corridors, QTEs,"cinematic" gameplay, cover shooter. Pretty much covers everything I dislike about gaming today. All we need is a tacked-on multiplayer mode and an overabundance of DLC/microtransactions and we'd have the full package.

The setting is very interesting to me and I'd love to see a great game built around it. But if this is what the title is going to be like, I'm going to be sorely disappointed.
 
Sony fans: looks amazing

Microsoft/nintendo/pc fans: looks boring

Multi-console owners: looks interesting, will keep an eye on it.


It's titanfall in reverse. Except that in both cases nintendo fans feel sad.

I bleed PlayStation blue, but even I thought what they chose to show was lackluster. I have a feeling the game will end up being great, but one has to wonder what the marketing department was thinking with this one...

We've got a long time until launch. In the meantime, I'll be looking forward to E3.
 
I don't get the hate of the QTE, can someone please explain me why?

I don't mind them myself, actually I quite like them. But there are lots of gamer who HATE when the game play is stopped or interrupted because they missed hitting triangle instead of circle. Also, they feel it's a cheap way to keep them IN the game during a cinematic. And that is understandable.
 
Reminds me of Ghost Recon: Future Soldier.

Gameplay transitions, gunplay, the way it moves. Not necessarily a bad thing, just really looks similar.
 
"Hey guys, lets judge a game that's still in development over a 2 minute video!"

That being said, I'm still excited for this, just hope that there's more open space to fight in.
 
Mediocre at best. Stunning visuals and fluid animations but the gameplay feels incredibly dated for a next gen game. Based on this footage alone I do not see a Day 1 purchase.
 
As i said, i just want this game to have big explorable areas, the setting is just too good to be wasted to a corridor shooter (coming from Ryse wich had some AMAZING areas where you couldn't practically do more then go forward or go back, so much shit wasted in that game it makes me mad)

Also,, i want those things to be really powerful and not just be strong only in numbers

Something perfect as the beginning would be, you get down into a small apparently tranquil local, you have the order to track down one of the best wich was seen killing people inside this place, you slowly move around examinating stuff and the corpse of the victims, you decide to go out and there's just silence, bit of a foggy night and you can hardly see around yoursel apart from some small lights at the side of the roads, then no scripted shit or anything, you have this area all for yourself that you can explore to track the monster down wich can easily one hit you if you're not carefull, it does not need to be a huge area just good design with lots of differents routes and shop/pub/hotel that you can enter

And don't have cutscenes every 2-3 minutes, just pls


I'm traveling a bit with my mind, but something along that would hype me to death
 
While I agree the trailer wasn't amazing from a reveal stand point I think it is our own fault and media's fault for hyping it so much. Once you start to think about the timing of this trailer and the fact GDC, E3, Gamescom, TGS, PAX, Comic Con are all between now and release it makes sense why so little was shown. There are plenty of opportunities to show much much more. Blowing their load in February doesn't make sense in hindsight.

What it does do brilliantly is keeping the game fresh in our thoughts and creating discussion.

Then don't show a bad trailer.

Press triangle to win?

:lol, how's Ryse?
 
Why every company isn't copying Rockstar's style of trailers is beyond me. They are pretty, informative, shows off the game (and gameplay) and creates massive hype. Blows my mind why this isn't the to method for showing off your games.

This. DO THIS. http://youtu.be/N-xHcvug3WI It freakin' sells itself!

Sony's marketing is pathetic.
 
Very little gameplay shown, and what was shown was mixed.

My initial impressions were AMAZING graphics both design and technical. Truly love 'em. Although I saw some glitches on the wall (which scares me to think this game is truly far off).

My second reaction was: retarded AI. That guy was shooting an enemy from behind and the other enemy just stood there and didn't turn around despite his friend just being mauled to death by an automatic rifle right next to him.

Like I said, it looks great. But I have serious doubts about this being 2014. Also, I got strong Gears of War vibes. Like that forced brick wall for cover was a tad laughable.
 
"Hey guys, lets judge a game that's still in development over a 2 minute video!"

That being said, I'm still excited for this, just hope that there's more open space to fight in.

I honestly don't get why people keep saying this when that two minute video is what the developer/publisher specifically chose to put out there for people to judge.
 
Mediocre at best. Stunning visuals and fluid animations but the gameplay feels incredibly dated for a next gen game. Based on this footage alone I do not see a Day 1 purchase.

Understand the sentiment about nothing standing out in the gameplay segments but am curious what games have been released or shown that people consider to have "next-gen gameplay"
 
Why every company isn't copying Rockstar's style of trailers is beyond me. They are pretty, informative, shows off the game (and gameplay) and creates massive hype. Blows my mind why this isn't the to method for showing off your games.

This. DO THIS. http://youtu.be/N-xHcvug3WI It freakin' sells itself!

Sony's marketing is pathetic.

Well, most companies don't have games that look that good with that much variety or gameplay to show off. Not too mention, calling Sony's marketing pathetic is a bit harsh since most gamer's want to see nothing but gameplay, and that's what they showed us for this game.
 
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Yeah, from the video I'm not sure what to think, it wasn't a very good idea to put it out if you ask me. I'd love to see more open areas, monsters and crazier weapons the next time they show the game.

The setting deserves an RPG as well, I can dream haha.
 
I don't get the hate of the QTE, can someone please explain me why?

Probably because it limits the interaction to pressing a single button, most likely triangle, to win.

No skill, no interaction, no immersion....like watching a movie and being asked to press a button here and there.
 
Gameplay itself looks somewhat boring.

Looks scripted and constricted as hell. Ugh.

Why are there such large disparencies in the graphics between cutscenes and gameplay?

gameplay itself looks terrible, third person covershootbang #4546545343


If only they were as ambitious on the gameplay side as they are trying to make it look like a movie

PS4 owner here. That was very underwhelming. This game just nosedived off of my most anticipated games list. Hopefully the final product surprises me.

It's made me go from pretty damn interested in this game to not caring at all :/. Gameplay looked boring and generic. I'll still give it a chance for when more gameplay and info comes out but I'm pretty disappointed.

Press triangle to win?

that looks incredibly boring.

Oh wellz.

Well, I repeat my initial impressions. I don't get the hype for this game in terms of what they are showing (graphics/gameplay). I honestly think Beyond Two Souls looks better apart from things like tessellation and texture resolution.

It does look like Gears of War as mentioned but somehow not as interesting (gameplay), seems a waste of the environment. Although wouldn't be hard to have the better story, characters and such.

Doesn't matter if I don't think its the greatest looking or the best gameplay, if it has an interesting story and well developed characters then it could be something special as the setting is very cool.

Sylistically it looks interesting. Visuals aside it looks completely interchangable with every other FPS that channels the player down a linear and scripted experience.

Linear corridors, QTEs,"cinematic" gameplay, cover shooter. Pretty much covers everything I dislike about gaming today. All we need is a tacked-on multiplayer mode and an overabundance of DLC/microtransactions and we'd have the full package.

The setting is very interesting to me and I'd love to see a great game built around it. But if this is what the title is going to be like, I'm going to be sorely disappointed.

And that is all just from this page based on 15 seconds of gameplay. I am willing to admit that perhaps it was a poor choice of trailer for a gameplay reveal, but come on. View it this way, the stuff we saw today was more to prove the graphics at E3 were not CG. Nothing more nothing less. You know nothing more about the game then that today. You don't know that it is boring, a QTE fest, shoot bang, corridor shooter yet. It is impossible to draw those conclusions at this point.
 
Yeah i don't like the many cutscenes. They are unimmersive imo. I don't mind good QTE and i certainly don't mind good cover based TP shooters.
In fact, i prefer third person cover based shooters over FPS.

So now i hope there is less cutscene and a whole lot of surprisingly good gameplay.

We wait.

The game is built on a foundation of being a series of cinematics, interrupted by quick time events and sections of cover based shooting, this is a trailer they are using to make the game look as good as they possibly can, it isn't going to get any better.
 
So much negativity. I hope RAD pulls through, and it turns how to be a great cinematic/cover/qte/story focused game. Hopefully it turns out good and is a success, because the industry needs more universes, characters, mythology, stories....

I want emotion, can't be bothered with vapid and empty bs that only exists to support gameplay gimmicks.
 
You guys keep comparing it to Gears of War or Uncharted, as if those were not some of the most highly rated and respected game series of the last gen. Ho hum indeed.

I find it pretty silly, like saying "oh another hiphop song" or "oh another action film". That's fine, but I happen to like these kinds of games, and I really doubt I'm alone on that. The Order will sell lots of copies.

That's taste though. people who think it isn't a step up visually, that is baffling. There's all kinds of postprocessing and physics and other shit going on in these few minutes that I've never seen in a realtime game, anywhere.
 
Looks like a generic 8-hour shooter for me. The setting is interesting but is not enough, I mean, a shooter with QTE? GTFO.

This describes:

RE4-6
TLoU
Uncharted 1-3
Bioshock Infinite
Condemned
Dead Space 1-3
Gears of War 1-3
Breakdown
Battlefield
Call of Duty
Vanquish
MGS4, MGS5
probably a hundred others, etc...

Weak ass criticism.

Btw... what exactly were you expecting?
 
Looks like a generic 8-hour shooter for me. The setting is interesting but is not enough, I mean, a shooter with QTE? GTFO.
Not quite sure how you figured out the games length through a short reel of gameplay.

And there are a shit-ton of shooters with quick time events.
 
Ahh quote spam
the cutscenes looked really good and the covershootbang bits had ugly wall textures and stuff looked more like a regular game and less like cgi
I never said the cutscenes are cgi, I said they look way better than the gameplay bit that was shown, you'd think for a 15second bit in a hype trailer they'd polish the gameplay part a little bit more , no?

But hey jump on me for harshing your hype buzz, carry on

and for the 'don't judge it from 15seconds'
Why the heck not? this is the promotional material for people to judge the game by, it's only cool to judge if it it looks exciting or next level?
When there's more gameplay we can judge it some more.

and mortimer, thanks for dismissing people's opinion as platform bias, how the hell is that not banneable idk
 
The reveal sadly did not stir much excitement; however, its technical prowess is commendable.

Nonetheless, I will patiently wait for E3 before passing final judgement as currently, the gameplay footage leaves much to be desired.

Looking forward for more info.
 
Sony fans: looks amazing

Microsoft/nintendo/pc fans: looks boring

Multi-console owners: looks interesting, will keep an eye on it.



It's titanfall in reverse. Except that in both cases nintendo fans feel sad.

Eh I judge games entirely by their gameplay it's what I enjoy. Trying to paint peoples opinions on something as just console war bullshit is just plain rude.

I understand you think some may think like that and some likely do but to try to paint all is just an all round terrible argument.
 
You guys keep comparing it to Gears of War or Uncharted, as if those were not some of the most highly rated and respected game series of the last gen. Ho hum indeed.

I find it pretty silly, like saying "oh another hiphop song" or "oh another action film". That's fine, but I happen to like these kinds of games, and I really doubt I'm alone on that. The Order will sell lots of copies.

That's taste though. people who think it isn't a step up visually, that is baffling. There's all kinds of postprocessing and physics and other shit going on in these few minutes that I've never seen in a realtime game, anywhere.

The seemingly sudden desire for something innovative and genre changing is startling.
 

Choice quote from him: "I've got to say, I don't know if I'm excited or not." Well... then I'd say that trailer basically failed, which is what a good chunk of people here have been saying.

And people can bring up TLOU's reveal all they want, but the overwhelming majority of people were instantly pumped for that game. I don't care what a dozen or two people on GAF said, I distinctly remember the general excitement for it.
 
Watching it again with the in-game audio, I feel like RAD is trolling us.

"Hey, isn't our time better spent fighting half-breeds?"
"Patience broseph."
 
seemed like their purpose might have been to show that the there was little to no drop in graphical quality between cutscene and gameplay transitions?

backfired a little with the gameplay purists :\
 
You go to a forum where people post their opinions of video game content, and are then surprised to find opinions of video game content?

No, I'm surprised that people can be outright pessimistic about a full game from a 2 minute video. I'll be honest, the gameplay from the video did in-fact look a little bit on the clunky side, but I'm not going to take a side until the game is out. If the gameplay does in-fact end up being clunky in the final release, fine. Until then, people shouldn't(IMO) shoot a game down that clearly isn't ready to release.
 
"Man! Only 3 minutes of footage!? We need more gameplay!"


"Uhg the gameplay looks boring, I can't believe it's nothing but QTEs with third person!!"



Yeah, okay.
 
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