nelsonroyale
Member
Hahahah. Okay, he is trying a bit too hard.
But, hopefully it's a lesson Ready at Dawn can learn for the future: it's perfectly fine to show how amazing your game looks, but it's necessary to tease how the gameplay will really be like as well.
take any 15 secs in uncharted of drake shooting from cover and doing a melee move. suddenly uncharted is a qte fest, a boring tps, or whatever overblown opinion you'll see in this thread. yes the clip is underwhelming because it showed so little, doesn't mean the whole game can be quantified in that 15 secs of gameplay. it is fucking ridiculous. ryse and heavy rain? are you fucking kidding me?
Expressing a lack of interest is different from completely writing a game off.? Is this necessary.
People should be allowed to express their lack of interest in a game without being pigeon holed into some fantasy war between video game consoles.
The game looks good visually, but gameplay wise it looks very 'safe', and I was hoping for more with the big next gen titles.
I was blown away by the gameplay trailer (even tho not much was shown), then I was equally blown away by the reactions. I get that not every game is for everybody but i get that feeling that some (not all) people are just looking for something negative while completely ignoring things that look or sound good about this game just to discredit it for whatever reason. I know this happens with other games as well and I'm new here, I just find it hard to differentiate between constructive criticism/concern and just pure unadulterated hate for a game that we know next to nothing about.
Agreed,cant wait for E3 though.Visuals in this are amazing. "Best of all time" kind of amazing, honestly, now that I've seen high res screens from this footage. If they make sure the controls and shooting are great, they'll have a winner here. Surprised they didn't show any environmental destruction. Wished they showed the alleged CSI gameplay. Nice how they have partially interactive cutscenes.
but i get that feeling that some (not all) people are just looking for something negative while completely ignoring things that look or sound good about this game just to discredit it for whatever reason. I know this happens with other games as well and I'm new here, I just find it hard to differentiate between constructive criticism/concern and just pure unadulterated hate for a game that we know next to nothing about.
EWWWWW, no. That kind of trailer would NOT work for The Order. They just need to show more of the game.Even if you don't offer as much as GTAV, the style of trailer can work for any game of any type anywhere.
Another great one is the thread where ND talks about making a cinematic experience, and the preconceived notions people had for that statement.
? Is this necessary.
People should be allowed to express their lack of interest in a game without being pigeon holed into some fantasy war between video game consoles.
The game looks good visually, but gameplay wise it looks very 'safe', and I was hoping for more with the big next gen titles.
Sony fans: looks amazing
Microsoft/nintendo/pc fans: looks boring
Multi-console owners: looks interesting, will keep an eye on it.
It's titanfall in reverse. Except that in both cases nintendo fans feel sad.
I hear you.That's because you are just looking into people's comments with a suspicious eye instead of just addressing them at the surface level. I know you said not all, but this is my analysis of the problems with the footage. Plenty of others probably feel the same but didn't have time to write extensively detailed positions, and so like the people writing short "THIS IS AMAZING" posts, they chose to write "this looks kinda lame" instead.
I think if you are around here long enough and you know that certain posters have ulterior motives (SenjutsuSage, for example), then it's natural to view those posts with a skeptical eye. But as you said you're new here, it'd be best to not assume things about people's motives. Just consider the actual content of what people are saying.
That's because you are just looking into people's comments with a suspicious eye instead of just addressing them at the surface level. I know you said not all, but this is my analysis of the problems with the footage. Plenty of others probably feel the same but didn't have time to write extensively detailed positions, and so like the people writing short "THIS IS AMAZING" posts, they chose to write "this looks kinda lame" instead.
I think if you are around here long enough and you know that certain posters have ulterior motives (SenjutsuSage, for example), then it's natural to view those posts with a skeptical eye. But as you said you're new here, it'd be best to not assume things about people's motives. Just consider the actual content of what people are saying.
Thu,Same thing said about Uncharted 2, the Last of Us, and God of War 3. Just check out the old threads.
E3. And the Uncharted 2 reveal referred to the train sequence where Drake fell off.Thu,
the U2 reveal included:
-breathtaking visuals considering the platform
-an epic vista which was observed from a number of angles
-a high action sequence with various enemies (including a Hind-D helicopter)
-an a moment of "revolutionary" physics when the building started to crumble, and eventually collapsed.
This Order footage just didn't stack up to that IMO. It had:
-breathtaking visuals for any platform
-seamless transition between cinematic and gameplay
-familiar 3rd person shooting
-interesting QTE event
When you made the comparison last night, I believe many of us expected to see the softbody physics and destruction that been talked about. Which would be a generational leap over the physics we saw in the U2 reveal...
Amazing nonetheless... I mean, the graphics really are killer, but gawd if I didn't have my hopes up for some of that tasty soft body destruction.
I agree with some of your points in said post (aiming looked like it was hard to do or something - like Uncharted 3 pre-patch, and the lack of showing its highly-touted destructibility or any other new mechanics), but I think one problem was that you were treating it as a "gameplay trailer" when it was really just random b-roll footage. It wasn't meant to be viewed as one video like that. So I believe the editing and randomness of it can be forgiven.
Horp said:I'm talking about Metro: Last Light. I urge anyone that looks at the released footage of The ORder 1886 to fire up Metro Last Light in maximum quality 1080p on PC. The characters are not quite up there with The Order, but the environment, lighting and level of detail in textures and geometry are definitely above anything we have seen from The Order.
It's easy to forget how good some already released games look just because there is something new and shiny on display.
I agree with some of your points in said post (aiming looked like it was hard to do or something - like Uncharted 3 pre-patch, and the lack of showing its highly-touted destructibility or any other new mechanics), but I think one problem was that you were treating it as a "gameplay trailer" when it was really just random b-roll footage. It wasn't meant to be viewed as one video like that. So I believe the editing and randomness of it can be forgiven.
Why even release footage this way then? I mean, what's the point of just releasing poorly cut b-roll footage with no context?
Where did the idea that this was a gameplay trailer come from anyway? And not just a real-time graphics reveal?I agree with some of your points in said post (aiming looked like it was hard to do or something - like Uncharted 3 pre-patch, and the lack of showing its highly-touted destructibility or any other new mechanics), but I think one problem was that you were treating it as a "gameplay trailer" when it was really just random b-roll footage. It wasn't meant to be viewed as one video like that. So I believe the editing and randomness of it can be forgiven.
Exactly.I cruise through this thread and read post after post about how it's pathetic to come to a conclusion based on your personal experience and the evidence presented to you. I don't really understand what else someone is supposed to do.
E3. And the Uncharted 2 reveal referred to the train sequence where Drake fell off.
Oh and the gameplay you are talking about once again shown off at E3. It wasn't the first reveal.
The hate on 20 seconds of quick gameplay is absolutely baffling. This looks incredible.
Reminded me of Uncharted in its presentation
It's also baffling that people proclaim the game to look fantastic, GOTY looking etc. after just 20 seconds of footage. It goes both ways.
It's meant for the press to make screenshots and create their own tiny clips for previews. Not to be seen as-is.
wrong. i see visuals just as i do when it is in my living room. gameplay is entirely a hands on experience.
Holy cow at the graphics. This game looks stunning, I felt like watching a pre-rendered CGI movie. I wasn't too interested in this game because of the setting but this game has my attention now. I also don't understand why people whine about the gameplay so much, looks like typical third person shooter cover based gameplay with nice interactive QTE's.
So because a game looks fantastic graphically you're in a perfect and justifiable position to call it a GOTY potential after 20 seconds of footage?
If 20 seconds is enough to see positives with a game then 20 seconds is enough to see negatives as well.
Meh, IIRC some of Uncharted 3's early previews focused quite a lot on the new melee combat system (how it worked and had been improved), yet apart from a few scenes, it's not like they made Uncharted 3 into a beat 'em up. They are probably just proud of how they've worked those QTEs into the middle of gameplay (and it is a slightly different take on QTEs than what we've seen before, not necessarily that it branches, but how it fundamentally works), yet that doesn't have to mean it's just a Ryse-like shallow QTE-fest (since all the screenshots of gameplay we've seen before this trailer have had no indication of QTEs).It's important to keep in mind but for me personally it's not just about this video but also what the developers have talked about previously (that it's aimed to be cinematic, a red sign for me), what they are talking about in Eurogamer's preview (not anything about what I consider interesting gameplay but rather "branching melee," two signs) and what Eurogamer's representative himself saw fit as the main message from the showing (again not much about gameplay, three). Together with what is shown in this video the fact that they don't seem to be interested in talking about gameplay beyond dressed up QTE's and admittedly neat touches like looking around in a monocle and rotating weapons my flags are raised.
Maybe they have a ton of amazing underlying gameplay systems just not ready for show yet and if so I'll be willing to listen when they do. Until then I'll say that it doesn't seem to be what I'm looking for.
Not if the framerate is still shit with that many people hanging around and doing stuff or if those scenes are still so incomplete in other ways. It would just cause a shitstorm among people who don't understand everything doesn't look & work like in the final game 6+ months before release.I think alot of us would be singing a different tune. As it is though, it's concerning that they havent shown anything like this concept art, and it makes me doubt they will achieve anything like it in the game. Because if they did, wouldnt they show it? Hopefully E3.
I think alot of us would be singing a different tune. As it is though, it's concerning that they havent shown anything like this concept art, and it makes me doubt they will achieve anything like it in the game. Because if they did, wouldnt they show it? Hopefully E3.
Byakuya769 said:QTE was pretty egregious "press x for awesome."
I think the main problem with this is what they decided to show. The trailer was shitty teaser and the gameplay barely showed anything. They refuse to show us anything on the game other than small corridors and cut scenes.
Had they shown us some gameplay that looked like this..
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I think alot of us would be singing a different tune. As it is though, it's concerning that they havent shown anything like this concept art, and it makes me doubt they will achieve anything like it in the game. Because if they did, wouldnt they show it? Hopefully E3.
Sony themselves said this year.has any sites indicated if the game will be released this year or next?
I like the look of it so far.
Uhh.. it wasn't like that at all. You had to actively control the viewpoint of the character to look for something to use against the enemy. Usually QTEs either only give you one option (press circle or fail) or they automatically show all of the 2-3 options (i.e. shoot, kick, run away). In this short gameplay vid, other than dodging, you had more control over yourself during the whole course of action than in most games with QTEs.Well, it looked nice but the shooting looked odd, the cover seemed janky and the QTE was pretty egregious "press x for awesome."