The Order 1886 Gameplay Footage

But, hopefully it's a lesson Ready at Dawn can learn for the future: it's perfectly fine to show how amazing your game looks, but it's necessary to tease how the gameplay will really be like as well.

Can't argue with this. I get way they were trying to do, but it definitely doesn't convey what they wanted from a gameplay perspective. Still think it is a win overall. They got people to discuss this game heavily in February with no notable event and garnered a lot of attention.
 
take any 15 secs in uncharted of drake shooting from cover and doing a melee move. suddenly uncharted is a qte fest, a boring tps, or whatever overblown opinion you'll see in this thread. yes the clip is underwhelming because it showed so little, doesn't mean the whole game can be quantified in that 15 secs of gameplay. it is fucking ridiculous. ryse and heavy rain? are you fucking kidding me?

I pretty much said extrapolating an opinion of that 15 seconds into an opinion of the full game, which is still largely an unknown, would be ridiculous. There's nothing wrong with people sharing the comments and concerns regarding the very little we've seen so far, though, because everyone should be aware we're discussing just that footage and not a final product that we're still 8 or however many months away from experiencing. What else should we discuss in a thread on the topic of this trailer?

And I'm not really interested in and haven't made any comparisons to other games.
 
? Is this necessary.

People should be allowed to express their lack of interest in a game without being pigeon holed into some fantasy war between video game consoles.



The game looks good visually, but gameplay wise it looks very 'safe', and I was hoping for more with the big next gen titles.
Expressing a lack of interest is different from completely writing a game off.
 
Outside of the graphics tech, this trailer did an absolutely poor job in differentiating itself from every other TPS from last gen. Woefully generic.
 
Visuals in this are amazing. "Best of all time" kind of amazing, honestly, now that I've seen high res screens from this footage. If they make sure the controls and shooting are great, they'll have a winner here. Surprised they didn't show any environmental destruction. Wished they showed the alleged CSI gameplay. Nice how they have partially interactive cutscenes.
 
I was blown away by the gameplay trailer (even tho not much was shown), then I was equally blown away by the reactions. I get that not every game is for everybody but i get that feeling that some (not all) people are just looking for something negative while completely ignoring things that look or sound good about this game just to discredit it for whatever reason. I know this happens with other games as well and I'm new here, I just find it hard to differentiate between constructive criticism/concern and just pure unadulterated hate for a game that we know next to nothing about.
 
I was blown away by the gameplay trailer (even tho not much was shown), then I was equally blown away by the reactions. I get that not every game is for everybody but i get that feeling that some (not all) people are just looking for something negative while completely ignoring things that look or sound good about this game just to discredit it for whatever reason. I know this happens with other games as well and I'm new here, I just find it hard to differentiate between constructive criticism/concern and just pure unadulterated hate for a game that we know next to nothing about.

the problem is people's expectations are fucking out of control
 
Visuals in this are amazing. "Best of all time" kind of amazing, honestly, now that I've seen high res screens from this footage. If they make sure the controls and shooting are great, they'll have a winner here. Surprised they didn't show any environmental destruction. Wished they showed the alleged CSI gameplay. Nice how they have partially interactive cutscenes.
Agreed,cant wait for E3 though.
 
but i get that feeling that some (not all) people are just looking for something negative while completely ignoring things that look or sound good about this game just to discredit it for whatever reason. I know this happens with other games as well and I'm new here, I just find it hard to differentiate between constructive criticism/concern and just pure unadulterated hate for a game that we know next to nothing about.

That's because you are just looking into people's comments with a suspicious eye instead of just addressing them at the surface level. I know you said not all, but this is my analysis of the problems with the footage. Plenty of others probably feel the same but didn't have time to write extensively detailed positions, and so like the people writing short "THIS IS AMAZING" posts, they chose to write "this looks kinda lame" instead.

I think if you are around here long enough and you know that certain posters have ulterior motives (SenjutsuSage, for example), then it's natural to view those posts with a skeptical eye. But as you said you're new here, it'd be best to not assume things about people's motives. Just consider the actual content of what people are saying.
 
Even if you don't offer as much as GTAV, the style of trailer can work for any game of any type anywhere.
EWWWWW, no. That kind of trailer would NOT work for The Order. They just need to show more of the game.

Besides, at that point, GTAV had been in development for, like, 5 years and they had shown almost nothing of the game prior to that, so they had a lot to show, and that kind of infomercial fits the stupid style the games have. Infomercials aren't good for games that try to take themselves seriously.

Really, going forward, they just need to show a lengthy gameplay demo of some fun "investigating a dark house in search of something" and a gunfight against werewolves in some cool setting and have trailer that shows plenty of gameplay from varying scenarios and throw in some dramatic story moments (without spoiling too much of the game) and that's pretty much it. And both of those are coming, but probably not until E3 because the game isn't going to be released in the next 3 months so they don't really need to show it extensively yet, especially knowing how stupid gamers would just judge it unfairly because they don't understand what WIP means.
 
Looks like we have a hot debate on our hands about why people criticize games! Basically, opinions about having opinions. We've gone meta, folks!
 
Another great one is the thread where ND talks about making a cinematic experience, and the preconceived notions people had for that statement.

I was probably in that thread complaining about that statement, because it has legitimate implications, just like I've complained about that verbiage in regards to this game.

I cruise through this thread and read post after post about how it's pathetic to come to a conclusion based on your personal experience and the evidence presented to you. I don't really understand what else someone is supposed to do.

For evidence that forming an opinion in stages based upon what's presented to you isn't an indication that you've turned your brain off, I'll just mention that I ended up giving TLoU a chance and was pleased enough with the final product to stick it in my top 10 last year.

I don't really think anyone posting concerns in here is actually confused enough to think they've already played this game.
 
? Is this necessary.

People should be allowed to express their lack of interest in a game without being pigeon holed into some fantasy war between video game consoles.


The game looks good visually, but gameplay wise it looks very 'safe', and I was hoping for more with the big next gen titles.

In my opinion, everybody is wrong. You should be able to express that you don't like a game, but on the other hand, you shouldn't judge a game by 30 seconds of gameplay footage.

Basically everything people say about TheOrder now could be said about TheLastOfUs, too and TLoU had extremely good gameplay.
 
From what I've seen this game has both the best visuals and most cohesive art direction in any game so far. The production values are on a completely different level from anything else.

I can't judge the game play from what I've seen, but RAD has done good work on the PSP taking worn series/genres and executing on them very well.

Side note: Whoever is handling the way info gets released for Sony's 1st party games needs to be shown the door. These events are like anti-hype. Showing the press awesome game play and then we only get to see them talk over crappy, short, context-less, poorly compressed b-roll? The trailers haven't been particularly good either. Even Nintendo Directs are better than this.
 
That's because you are just looking into people's comments with a suspicious eye instead of just addressing them at the surface level. I know you said not all, but this is my analysis of the problems with the footage. Plenty of others probably feel the same but didn't have time to write extensively detailed positions, and so like the people writing short "THIS IS AMAZING" posts, they chose to write "this looks kinda lame" instead.

I think if you are around here long enough and you know that certain posters have ulterior motives (SenjutsuSage, for example), then it's natural to view those posts with a skeptical eye. But as you said you're new here, it'd be best to not assume things about people's motives. Just consider the actual content of what people are saying.
I hear you.
 
That's because you are just looking into people's comments with a suspicious eye instead of just addressing them at the surface level. I know you said not all, but this is my analysis of the problems with the footage. Plenty of others probably feel the same but didn't have time to write extensively detailed positions, and so like the people writing short "THIS IS AMAZING" posts, they chose to write "this looks kinda lame" instead.

I think if you are around here long enough and you know that certain posters have ulterior motives (SenjutsuSage, for example), then it's natural to view those posts with a skeptical eye. But as you said you're new here, it'd be best to not assume things about people's motives. Just consider the actual content of what people are saying.

I agree with some of your points in said post (aiming looked like it was hard to do or something - like Uncharted 3 pre-patch, and the lack of showing its highly-touted destructibility or any other new mechanics), but I think one problem was that you were treating it as a "gameplay trailer" when it was really just random b-roll footage. It wasn't meant to be viewed as one video like that. So I believe the editing and randomness of it can be forgiven.
 
Same thing said about Uncharted 2, the Last of Us, and God of War 3. Just check out the old threads.
Thu,

the U2 reveal included:
-breathtaking visuals considering the platform
-an epic vista which was observed from a number of angles
-a high action sequence with various enemies (including a Hind-D helicopter)
-an a moment of "revolutionary" physics when the building started to crumble, and eventually collapsed.

This Order footage just didn't stack up to that IMO. It had:
-breathtaking visuals for any platform
-a quick glimpse at a vista
-seamless transition between cinematic and gameplay
-familiar 3rd person corridor shooting
-interesting QTE event

When you made the comparison last night, I believe many of us expected to see the softbody physics and destruction that been talked about. Which would be a generational leap over the physics we saw in the U2 reveal...

Amazing nonetheless... I mean, the graphics really are killer, but gawd if I didn't have my hopes up for some of that tasty soft body destruction.
 
Thu,

the U2 reveal included:
-breathtaking visuals considering the platform
-an epic vista which was observed from a number of angles
-a high action sequence with various enemies (including a Hind-D helicopter)
-an a moment of "revolutionary" physics when the building started to crumble, and eventually collapsed.

This Order footage just didn't stack up to that IMO. It had:
-breathtaking visuals for any platform
-seamless transition between cinematic and gameplay
-familiar 3rd person shooting
-interesting QTE event

When you made the comparison last night, I believe many of us expected to see the softbody physics and destruction that been talked about. Which would be a generational leap over the physics we saw in the U2 reveal...

Amazing nonetheless... I mean, the graphics really are killer, but gawd if I didn't have my hopes up for some of that tasty soft body destruction.
E3. And the Uncharted 2 reveal referred to the train sequence where Drake fell off.

Oh and the gameplay you are talking about once again shown off at E3. It wasn't the first reveal.
 
I can't say I was terribly impressed by what was shown today. The environment looked kinda bland and I was a little disappointed by the clothing clipping through the character. I know some of my disappointment is probably because of my expectations that, in hindsight, were a little unreasonable. That said, I'm still excited to see what kind of showing they'll have at E3. :)
 
I know far from everyone is saying this, but there are some posts in here claming that the graphics of The Order 1886 are beyond (even far beyond) any game on any platform previously.

The gloomy desaturated colors reminded me of a game I've been replaying recently (even though I'm not to fond of the game actually), so I just booted it up.

I'm talking about Metro: Last Light. I urge anyone that looks at the released footage of The ORder 1886 to fire up Metro Last Light in maximum quality 1080p on PC. The characters are not quite up there with The Order, but the environment, lighting and level of detail in textures and geometry are definitely above anything we have seen from The Order.

It's easy to forget how good some already released games look just because there is something new and shiny on display.
 
The hate on 20 seconds of quick gameplay is absolutely baffling. This looks incredible.

Reminded me of Uncharted in its presentation
 
I agree with some of your points in said post (aiming looked like it was hard to do or something - like Uncharted 3 pre-patch, and the lack of showing its highly-touted destructibility or any other new mechanics), but I think one problem was that you were treating it as a "gameplay trailer" when it was really just random b-roll footage. It wasn't meant to be viewed as one video like that. So I believe the editing and randomness of it can be forgiven.

Fair enough. I like people to critique my criticisms, that's what I find interesting. I think that's a valid point. But I think it's also fair to say whatever their intentions were, people are now viewing it in a certain light. Why even release footage this way then? I mean, what's the point of just releasing poorly cut b-roll footage with no context?

People understand it's an amazing looking game but for me that's a bad decision either way

Horp said:
I'm talking about Metro: Last Light. I urge anyone that looks at the released footage of The ORder 1886 to fire up Metro Last Light in maximum quality 1080p on PC. The characters are not quite up there with The Order, but the environment, lighting and level of detail in textures and geometry are definitely above anything we have seen from The Order.

It's easy to forget how good some already released games look just because there is something new and shiny on display.

I have Metro: Last Light and a PC capable of maxing it at an acceptable framerate, but it's silly to compare console titles to games with max settings on PC that came out within the last year. They're obviously going to be doing things with fidelity and effects that no console can do because you'd have to pay a helluva lot more for hardware like that in a box. THAT said, I'm not exactly sure I'd agree with the assessment about the environments. Especially considering the environments in The Order are supposed to be highly destructive. I think the environments look on par with what's in Metro (putting aside the same level of fidelity you get from maxing PC games or downsampling them or whatever), but when you add hefty destructibility to the mix, you get a more impressive impact imo.
 
I agree with some of your points in said post (aiming looked like it was hard to do or something - like Uncharted 3 pre-patch, and the lack of showing its highly-touted destructibility or any other new mechanics), but I think one problem was that you were treating it as a "gameplay trailer" when it was really just random b-roll footage. It wasn't meant to be viewed as one video like that. So I believe the editing and randomness of it can be forgiven.

I second this. I found the rest of Amir0x's criticism fair. That particular comment wasn't. It's the definition of b-roll.

Why even release footage this way then? I mean, what's the point of just releasing poorly cut b-roll footage with no context?

It's meant for the press to make screenshots and create their own tiny clips for previews. Not to be seen as-is.
 
I agree with some of your points in said post (aiming looked like it was hard to do or something - like Uncharted 3 pre-patch, and the lack of showing its highly-touted destructibility or any other new mechanics), but I think one problem was that you were treating it as a "gameplay trailer" when it was really just random b-roll footage. It wasn't meant to be viewed as one video like that. So I believe the editing and randomness of it can be forgiven.
Where did the idea that this was a gameplay trailer come from anyway? And not just a real-time graphics reveal?

Besides the thread title and name of the YouTube in the OP: "The Order 1886 - Pure PS4 Gameplay" that is.

I cruise through this thread and read post after post about how it's pathetic to come to a conclusion based on your personal experience and the evidence presented to you. I don't really understand what else someone is supposed to do.
Exactly.

When I read about a game's focus on cinematic qualities, its emphasis on filmic qualities, QTE details and a gameplay reveal that has only the barest minimum tiny slice of actual gameplay, its enough for me to come to some conclusions - at least based upon other game pre-releases and marketing focus and industry trends.

My gut could sure as hell be wrong, but my guts going to talk regardless, and set off my spidey-senses. That's just going to happen no matter what.

Good marketing is all about stoking the right responses from our guts and eyes and ewok-like "I like the shiny" glands. I honestly hope that whoever puts videos like this together can see some of the criticism here (and elsewhere) for what it is and not just set it aside as random hate.
 
E3. And the Uncharted 2 reveal referred to the train sequence where Drake fell off.

Oh and the gameplay you are talking about once again shown off at E3. It wasn't the first reveal.

ahhh, my mind immediately jumped to the 2009 E3 stage demo. Over hyping myself, as usual.
 
The hate on 20 seconds of quick gameplay is absolutely baffling. This looks incredible.

Reminded me of Uncharted in its presentation

It's also baffling that people proclaim the game to look fantastic, GOTY looking etc. after just 20 seconds of footage. It goes both ways.
 
It's meant for the press to make screenshots and create their own tiny clips for previews. Not to be seen as-is.

Right, but then all that's going to do is have the press release the same bits of gameplay we've seen, which as we've all now realized is not really knocking many people off their socks. I'm fine with conceding the editing point on these grounds, but it doesn't really change the other issues.
 
Holy cow at the graphics. This game looks stunning, I felt like watching a pre-rendered CGI movie. I wasn't too interested in this game because of the setting but this game has my attention now. I also don't understand why people whine about the gameplay so much, looks like typical third person shooter cover based gameplay with nice interactive QTE's.
 
wrong. i see visuals just as i do when it is in my living room. gameplay is entirely a hands on experience.

So because a game looks fantastic graphically you're in a perfect and justifiable position to call it a GOTY potential after 20 seconds of footage?

If 20 seconds is enough to see positives with a game then 20 seconds is enough to see negatives as well.

Holy cow at the graphics. This game looks stunning, I felt like watching a pre-rendered CGI movie. I wasn't too interested in this game because of the setting but this game has my attention now. I also don't understand why people whine about the gameplay so much, looks like typical third person shooter cover based gameplay with nice interactive QTE's.

I think that's the problem right there, people expected something different or something more than a cover shooter. Oh, and GAF hate QTEs.
 
So because a game looks fantastic graphically you're in a perfect and justifiable position to call it a GOTY potential after 20 seconds of footage?

If 20 seconds is enough to see positives with a game then 20 seconds is enough to see negatives as well.

did i call it goty?
 
I'm honestly not sure what to think. I think graphically, it's really nice. It looked/felt a bit like an 1800's Resident Evil 4 in terms of the movement transitions during that part where the characters were going for cover in the alleyway. That's just my opinion though.

The detail of the character faces and clothes were great IMO. For this video, the sets were a bit limited, so it would be hard for me to form much of an opinion on how it looks running more open scenes. Also, I really couldn't tell how much was pre-scripted event. Looked like just about everything where you didn't have a crosshair involved was pre-scripted in a Heavy Rain kind of way.

I think that a lot will depend on the level of story for this one, and the action seems like it may lack the appeal of say, an Uncharted game. I have hope for the game, and am interested in it, but need to know/see more before I would pull the trigger. I feel much that way for a game like this, or, let's say, Thief. I'm not super excited, but put off either. Also, it would be nice if the person playing the game for the feed would have proper gun skills if that is the issue with the "janky" gunplay.
 
Hey guys, first post so be gentle. Might be a little long

I have to say I look forward to a lot from this game. The half breeds, the humans, likely interaction of going against two factions at the same time during the game (something people I would imagine hope happens in TLoU 2). The music, voice acting, writing, setting and lore/story all seem very interesting as well. Graphics and animation so far though, that looks incredible.

While Sony has been hitting that sweet spot at pretty much everything, I do feel they've dropped the ball one aspect. They spent February announcing trailers/information for MLB, inFamous SS & The Order. While I am really happy for this, why not have an event similar to the PS4 reveal in February? They could have had their mini blowout before E3. You have this a few days before the PS4 is out in Japan, and have some new trailers for the new games in Japan to build more hype for all the releases, on top showing the new FFXIV trailer they showed on youtube, a new Deep Down trailer and two new unannounced Japanese games. On top of that, you show all the trailers of inFamous, MLB, a real trailer for Driveclub, and the actual gameplay trailer of the Order 1886. Build massive hype around the Order instead of showing at E3 when Sony unveils the bigger franchises/companies. Isn't MLB supposed to come out in 2 months and we have yet to see a trailer, what the fuck Sony? I'm not even interested in that franchise and that pisses me off due to the shitty marketing in display.

Just the possibilities of Uncharted, SSM's new IP, LittleBigPlanet 3 by Sumo, Media Molecule's new game, The Last Guardian, VR headset, and whatever else I've forgotten, does Sony think The Order is going to shine at E3? Busting your load on everything at once doesn't exactly scream of smart planning when you have so much to offer and some things will easily get lost.

I've also read here that releasing games too early has hurt Sony but is that even true? Wasn't GT5 announced too early and with Prologue it's the highest selling GT game of all time, best ever selling exclusive. GT6 was announced 6 months prior and sold considerably worse than any GT title. The main reason was that next-gen already started, but there's no indication that announcing it 6 months prior did it any advantage. Now let me just completely contradict myself in every way and say that Sony should in fact not release game announcements too, too early since there's so many teams they've built up.. however, they need to find a balance. GT6 looked a poor job from one side and The Last Guardian.. well it's because the creator is an incredibly lazy director. He and Togashi (HxH reference) would likely be best friends what with both being incredibly lazy and incredibly talented. And does anyone think that FFXV that was announced 8 years ago will sell poorly because of that reason? People have been clinging on to that game for so long, I have 0 doubts it will sell better than XIII.

The event besides making the Japanese launch even more hyped, it would hype up the games like inFamous that's coming out very soon as well which I don't see much advertising on (something Sony specializing in sucking at). I'm not just saying this because I'd like to see some games, but this planning just seems mediocre considering the wealth of talent they have as 1st and 2nd party. Utilize them all properly and give them all some proper love.

Now I will cling to my internet-pretend Advertising degree. I can't wait until E3 for the gameplay video, cheers.
 
I think the main problem with this is what they decided to show. The trailer was shitty teaser and the gameplay barely showed anything. They refuse to show us anything on the game other than small corridors and cut scenes.

Had they shown us some gameplay that looked like this..

The-Order-1886-p1.jpg


I think alot of us would be singing a different tune. As it is though, it's concerning that they havent shown anything like this concept art, and it makes me doubt they will achieve anything like it in the game. Because if they did, wouldnt they show it? Hopefully E3.
 
Does anyone have a link to the thread about that first UC2 gameplay leak? I remember it being the Nepal level, I've searched hard and found nothing.
 
It's important to keep in mind but for me personally it's not just about this video but also what the developers have talked about previously (that it's aimed to be cinematic, a red sign for me), what they are talking about in Eurogamer's preview (not anything about what I consider interesting gameplay but rather "branching melee," two signs) and what Eurogamer's representative himself saw fit as the main message from the showing (again not much about gameplay, three). Together with what is shown in this video the fact that they don't seem to be interested in talking about gameplay beyond dressed up QTE's and admittedly neat touches like looking around in a monocle and rotating weapons my flags are raised.

Maybe they have a ton of amazing underlying gameplay systems just not ready for show yet and if so I'll be willing to listen when they do. Until then I'll say that it doesn't seem to be what I'm looking for.
Meh, IIRC some of Uncharted 3's early previews focused quite a lot on the new melee combat system (how it worked and had been improved), yet apart from a few scenes, it's not like they made Uncharted 3 into a beat 'em up. They are probably just proud of how they've worked those QTEs into the middle of gameplay (and it is a slightly different take on QTEs than what we've seen before, not necessarily that it branches, but how it fundamentally works), yet that doesn't have to mean it's just a Ryse-like shallow QTE-fest (since all the screenshots of gameplay we've seen before this trailer have had no indication of QTEs).


I think alot of us would be singing a different tune. As it is though, it's concerning that they havent shown anything like this concept art, and it makes me doubt they will achieve anything like it in the game. Because if they did, wouldnt they show it? Hopefully E3.
Not if the framerate is still shit with that many people hanging around and doing stuff or if those scenes are still so incomplete in other ways. It would just cause a shitstorm among people who don't understand everything doesn't look & work like in the final game 6+ months before release.
 
Really hope this game shapes up to be great. Considering this is the single game right now I'm looking forward to on PS4. This footage worries me though. But it's a bit early to say that.
 
I'm very much looking forward to hearing more about this game. I haven't been following these threads though since I realize I'm much less critical or vested in the discussions. I enjoy "cinematic" games as long as I'm interested in the world and story they are trying to tell. We're a long ways off from knowing much about the final product and that video in the OP didn't really help any with how disjointed it was put together.
 
Well, it looked nice but the shooting looked odd, the cover seemed janky and the QTE was pretty egregious "press x for awesome."

It seemed like the presentation and story will be nice, but what I saw of the game itself isn't really doing anything for me.
 
I think alot of us would be singing a different tune. As it is though, it's concerning that they havent shown anything like this concept art, and it makes me doubt they will achieve anything like it in the game. Because if they did, wouldnt they show it? Hopefully E3.

They have stuff like that in the game. Don't worry. One thing I will say is that they have only begun to show the variety they have for this game, from what I'm being told it's got a considerable amount of environmental variety. Including environments that err on the fantastical side.

Byakuya769 said:
QTE was pretty egregious "press x for awesome."

Not actually egregious because during this QTE, you actually have to look around your environment and select your option for continuing the fight, and most of these encounters have a considerable array of options, some of which will lead to poor outcomes for you. So it's not just classical QTE all the time.
 
I think the main problem with this is what they decided to show. The trailer was shitty teaser and the gameplay barely showed anything. They refuse to show us anything on the game other than small corridors and cut scenes.

Had they shown us some gameplay that looked like this..

The-Order-1886-p1.jpg


I think alot of us would be singing a different tune. As it is though, it's concerning that they havent shown anything like this concept art, and it makes me doubt they will achieve anything like it in the game. Because if they did, wouldnt they show it? Hopefully E3.

If they do decide to show impressive footage it's gonna be at some major event... This was released just so people don't forget that the game still exists. There were a lot of rumor about the game being a joke or another Duke Nukem Forever or TLG, so as I see it this was just to make people talk about the game. And it's been a job well done so far.
 
Well, it looked nice but the shooting looked odd, the cover seemed janky and the QTE was pretty egregious "press x for awesome."
Uhh.. it wasn't like that at all. You had to actively control the viewpoint of the character to look for something to use against the enemy. Usually QTEs either only give you one option (press circle or fail) or they automatically show all of the 2-3 options (i.e. shoot, kick, run away). In this short gameplay vid, other than dodging, you had more control over yourself during the whole course of action than in most games with QTEs.
 
Top Bottom