Shin-Ra
Junior Member
More texture/filtering differences, this time on the 3D models!
XBO looks ever so slightly crisper than Wii U (I don't think it's just the gamma giving that impression), but PS4's showing a more significant advantage with a very crisp stud in the foreground and crisp line between light and shadow in the back.
PS4
XBO
Wii U
You can't really tell XBO and Wii U apart here but again, PS4 shows more definition between the edge 'arm' and thin membrane of the dragon's wing.
PS4
XBO
Wii U
Now, in gameplay most of the 3D models keep moving so you won't notice much if any difference depending on speed, but it's interesting that adjustments were made at all.
XBO looks ever so slightly crisper than Wii U (I don't think it's just the gamma giving that impression), but PS4's showing a more significant advantage with a very crisp stud in the foreground and crisp line between light and shadow in the back.



You can't really tell XBO and Wii U apart here but again, PS4 shows more definition between the edge 'arm' and thin membrane of the dragon's wing.



Now, in gameplay most of the 3D models keep moving so you won't notice much if any difference depending on speed, but it's interesting that adjustments were made at all.