Battle Circuit is live
http://www.twitch.tv/teamsp00ky
This girl with Spooky right now man...![]()
I don't know why I never put any time into TGM2 Master when I'm at home, because gate orientation isn't an issue lol.In TGM2, the best I've ever finished at is S7... and that was all of once, heh. I haven't played much in a while so I would probably be omega ass until I started remembering stuff again.
TGM3 was a light-up the few times I've played it, the best I've done there was S2 or something. -_- I am REGRET.
So last night I decided to start playing Marvel again after close to a year of not playing.
It wasn't pretty. All execution is gone, and I was basically just flailing around like one of those inflatable tube guys you see outside auto places.
Chris G is at my school :O
This girl is blowing Sp00ky up so bad, now she just said streaming is no work.
The best streamer in the business just got told that, damn - hahahaha!
isn't online gambling illegal in the u.s? how are they gonna get around this?
I don't play the game anymore actually, it has gotten way beyond my execution threshold. I can't plink dash on a controller and all my characters demand it (except IM who has his own execution stuff). I can't do TAC infinites either (maybe a couple of reps but not for long durations as required) and in all honestly I hate doing them as much as I hate watching them. I still very much like the game though.
Spooky: "Oh your gonna be hype, Justin Wong is gonna beat HappyMedicine so you can leave early today!"
BadNewsMiku: "Get beat by a fat asian guy?"
I died on the inside.
The best way to do Plink dash is with a macro (L+M+H) IMO and you have to like plink H into the macro so you also get the throw OS. That means that I have to plink between a shoulder button and a face buttons, not easy to do. Unless I set a macro to one of the face button which is just even more cumbersome and then I have to re-learn the controls again. It's not a problem with the character.i'm guessin' by your avatar that you play vergil- is the mashable 'plink dash for him not possible/ as simple on a controller?
That's how I played after two years of trying to play Marvel. My attempt at learning that game was easily some of my most shameful displays of gaming and it wrecked my hands.
What's the question?
It's a general wave dashing thing. I've been getting better at using them, but I notice that I gain a fuck load more momentum out of one if I dash while getting closer to left or right than I do simply holding down forward. Any tips (besides doing more of it) on getting better at this method or is the down forward method "good enough"?
BTW, Project M Pit is seriously my favorite thing out of all of Project M. Full screen gimping a recovering Falco is just too much. :lol
Both FChamp and Nemo use it. FChamp just recently "discovered" it and has incorporated it into his game play to combat Wolverine players mostly.it's something folks don't abuse yet, especially wave plinkdash throw OSing, which is a character-offense changing thing that i don't see people abuse as much as they should
Happy Medicine's girlfriend is exactly how you would imagine someone who would willingly date Happy Medicine.
Justin Wong plays and wins with a mid tier-ish team. Flocker doesn't use Doom and he won EVO (most Zero players in fact don't use Doom). Nemo doesn't use Doom (actually destroys Doom). Doom is not a requirement to play and win in the game.
I feel that there need to be more Nemo type teams in America to make the Doom teams sweat. If there were more team Nemos then you would see more variety in team selection because a lot of rushdown teams can beat team Nemo (like a Wolverine team or even a Wesker team).
I think any team that focuses on just rushdown can be beaten fairly convincingly by a wide variety of teams... it's the really top tier zoning teams that really separate the weak teams from the strong teams.
Also I don't think Missiles should've never been in the game. They add in interesting dynamic to the game and they allow zoning teams to be strong against rushdown. I do think the assist is bull shit in its current state but I also think Jam Session and Plasma Beam are over powered as well.
lolHappy Medicine's girlfriend is exactly how you would imagine someone who would willingly date Happy Medicine.
spooky getting bodied on stream
Team Sp00ky: Killing e-sports since 2006!does anyone else feel awkward at the moment?
I like Justin to win NLBC today.
I'm guessing the down forward is a corner of the GC analog? It's not good enough if that's what most of your WD end up being. You're right that you want to get it as close as possible to left or right. There's no real trick or tip to getting used to it. You just have to be more conscious of it and try your best to not relapse into hitting a corner.
For characters like Fox and Falco, it's really useful since it helps you continue pressure or combos better. For characters with weaker WDs like Falcon, doing Down Forward won't give you much of a distance to make it really matter. Some characters like Marth allow you to get away with sloppy WDs here and there since their distance is good, imo.
Also if you haven't already, learn to make efficient use of Dash Dance. A lot of people overlook on how to use it properly.
Edit: Same goes for crouch canceling
Yeah, downforward/downback (or 3 and 1 if you prefer number pad notation) are where I aimed for before the discovery of getting closer to left and right (4 and 6). Currently, I can do "nearer to left" nine out of ten times, but going to the right and it somehow becomes the hardest thing ever, so much so I was lapsing into 3 and 1 just to stay uniform between the two.
I feel pretty good about my dash dancing and crouch cancels otherwise. If anything, maining Marth helped with getting used to those aspects years beforehand. I'm currently working on using more out of shield options in a match beyond grabs and up B.
When was the last time wolverine took first place at something?
When was the last time wolverine took first place at something?
Wolverine took first place at EVO 2013 in the fair characters bracket.
Obviously I'm kidding.
Wolverine isn't a fair character.
MB and UNIB are very different games. MB is heavily focused on air-to-air neutral, where most movement doesn't require much of a commitment and the risk for attacking is relatively high, but the reward for an air-to-air counter is also really high. UNIB is a much more horizontal game, and air movement is much more restricted (no air backdash, and you can't do anything but attack after an air dash). The neutral is more "old-school", in a way (although you can chain into combos, even at range). Pressure is different too, with the unique nature of MB's reverse beat chaining and UNIB's interplay with shielding, GRD and chain shift.
I can't unsee the 4:3 vs 16:9 thing now. Cannot wait for 4:3 to die off.
Hawkeye loses to Morrigan IMO especially when Morrigan is assisted and has AV turned on. Hawkeye has no good air options to avoid AV chip and Missiles lock down meaning he gets locked down for free and gets rushed down by Morrigan. If it was solo Morrigan no meter then yea it's a good match up but that's a rare situation and if that was the case a lot of characters would be able to beat Morrigan convincingly.
He just won Apex (and by he I mean both Wolverine and Justin).When was the last time wolverine took first place at something?
I think you are assuming that Morrigan is going to sit at full screen, turn on AV and start her bullet hell. She is supposed to start at mid range, pelt you with fireball from the down/forward angle and work her way in. Then when she has you blocking that's when she would call her assist and lock you down.the big thing when they're both on point is that morrigan can't really get AV off that well-
hawkeye's scatter shot, piercing bolts and speed shots are surprisingly great at stopping her assist calls and lockdown game from mid/fullscreen. she can rush down and cause a lot of trouble for him, but assist can definitely alleviate that alot.
This has been known for quite some time. The top 5 in this character can both rushdown and zone/control the game. There is no hard rushdown character in the game who is top 5 although Wolverine and Spencer are in the top 10 category (ie. next ground of characters). Likewise, there is no character in the top 5 who is a pure zoner like say Arthur.looking at more recent posts i'm quickly adding this to the end, but the current 'best' characters of the game aren't actually strictly rushdown characters if you pay attention- they're zoning characters who take little risk when performing their screen-controlling options and can convert that risk when it pays off into nigh-unwinnable situations (morrigan getting advantage on meter+life and incoming, zero being zero)
I think you are assuming that Morrigan is going to sit at full screen, turn on AV and start her bullet hell. She is supposed to start at mid range, pelt you with fireball from the down/forward angle and work her way in. Then when she has you blocking that's when she would call her assist and lock you down.
You should how ChrisG handles the Hawkeye match up.