Woo-Fu
Banned
So the DLC is probably maps, right? If so, disappointing, but easily ignorable.
Could be anything. It is safe to assume that there will be new maps. I don't think it is safe to assume that there will be nothing but new maps.
So the DLC is probably maps, right? If so, disappointing, but easily ignorable.
The game is not out yet and they allready know what there paid dlc is going to be.
Because when I pay €59.99 I expect to have the complete game, not a LEGO kit.
First $60 is worth less than it ever has been in gaming history
So the DLC is probably maps, right? If so, disappointing, but easily ignorable.
Because 10 years ago, Epic gave away what would now be DLC as free patches for Unreal Tournament 2004.I've never understood why people have a problem with premium post-launch DLC, especially map packs which keep the game fresh and adds variety. Surprise surprise, developing new content costs money and so of course it is going to come with a price tag.
If you're happy to pay your $60 and never have new content, then fine - you have that choice.
I hate this mentality that devs (publishers?) have. "Oh yeah we can't finish the game in time so we'll release a half baked game and add stuff later". Why don't you just release the game when it's finished instead?
As long as it's not a rushjob like BF4...
Season passes are fine, DLC is a given, if someone wants it enough they can get a better deal and EA gets your money early and guaranteed.
However it's more of a win for EA than it is for you saving a few bucks over a year of content.
As long as it's not a rushjob like BF4...
Maybe I am naive but do people really think developers finish a game and then say "let's take these bits out to sell later down the road."? With all we hear about how much effort they spend at the last minute to get games out the door it seems more likely that once the game goes gold they start working on fleshing out ideas they couldn't get in at the last minute.
I'm not sure I agree with this statement. Games that are online only do not allow people who don't have access to good internet to play the game at all whereas single player only does. Anyone who can play games has access to single player games whereas the opposite isn't true. It's not being a hypocrite, its matter of preference from a story vs multiplayer standpoint.
If the beta is anything to go buy, the servers are stable and the netcode is great, so ready way better than the current version of BF4.![]()
Maybe I am naive but do people really think developers finish a game and then say "let's take these bits out to sell later down the road."? With all we hear about how much effort they spend at the last minute to get games out the door it seems more likely that once the game goes gold they start working on fleshing out ideas they couldn't get in at the last minute.
Maybe I am naive but do people really think developers finish a game and then say "let's take these bits out to sell later down the road."? With all we hear about how much effort they spend at the last minute to get games out the door it seems more likely that once the game goes gold they start working on fleshing out ideas they couldn't get in at the last minute.
You can't play single player games without the correct hardware, that doesn't affect the value of the product. That's an entirely arbitrary distinction. The only real difference is servers, which wouldn't even be an issue if they let users host their own on pc.
What?
Apparently currency now derives it's value from the gaming industry. Okay, mate, stop pouring whiskey in your cup of tea.
Because 10 years ago, Epic gave away what would now be DLC as free patches for Unreal Tournament 2004.
But that was 10 years ago. The industry has changed. We have to deal with it.
It's because some of us played Quake 3, Unreal Tournament, and other shooters and never had to buy a game twice to get all the available content.I've never understood why people have a problem with premium post-launch DLC, especially map packs which keep the game fresh and adds variety. Surprise surprise, developing new content costs money and so of course it is going to come with a price tag.
If you're happy to pay your $60 and never have new content, then fine - you have that choice.
I hate it when developers actually plan things out.
It's because some of us played Quake 3, Unreal Tournament, and other shooters and never had to buy a game twice to get all the available content.
It's because some of us played Quake 3, Unreal Tournament, and other shooters and never had to buy a game twice to get all the available content.
Did you play Battlefield 2 and buy expansion packs? Or any other game that had them?
Seems like it's not a "I hate the season pass" thing going on here, it seems like it's "I hate all paid DLC." That's an entire other issue.
This is the way it HAS to be if they want to get out new content within any kind of reasonable timeframe. If they waited until the game was completed, it could take too long for the DLC to come out, in which case people would whine about the new content taking too long to be released.The game is not out yet and they allready know what there paid dlc is going to be.
Yes, and those substantial expansions cost a lot more. A lot of DLC prices are in the range of 5-15, which is a lot less than what expansions cost back in the day (I'd say it was more in the range of 25-35).Don't forget how substantial expansions actually were back in the day. BF2 had mod tools too. The games that keep on giving.
You cant any games without the correct hardware according to that logic, whats your point? All I'm saying is it isnt hypocritical to say I dont like games that are online only and I like games that are single player only.
I bought expansions, sure. But not every game had them and those games often had tremendous support from developers as well as mods. I buy some DLC, too. However, given that TF is MP only and is highly dependent on new maps to keep it fresh, it seems selling more at $60 and never discounting but giving free DLC would be a better model.Did you play Battlefield 2 and buy expansion packs? Or any other game that had them?
Seems like it's not a "I hate the season pass" thing going on here, it seems like it's "I hate all paid DLC." That's an entire other issue.
Lmao @ Collector's Edition buyers
$37 for the game has never felt more justified.
Seriously though, I mentioned in the CE reveal thread that $250 is outrageous unless it included the inevitable Season Pass. Sucks for them, unless they really, really like light up statues.
How are you not getting a complete game? Explain this please.
Would you rather they launch the game and then never come out with any new content for it ever? Wouldn't you want new maps to keep a MP-only game fresh 5 months from now? I guess by your post we should just axe the concept of DLC entirely. No more post-launch content for any game, ever.
edit: pointless rant over missconceptions lol.
That's fair enough it's when you start complaining about multiplayer only games existing and that they should be cheaper than single player only games just because that's where I call people hypocritical because some of the same people that complain when a company tacks on multiplayer do the expect the the exact same thing when they complain against the addition of a tacked on single player. I understand they don't like those games but you can't complain about tacking on something and then ask for those companies to tak something n and not be called a hypocrite.
Because 10 years ago, Epic gave away what would now be DLC as free patches for Unreal Tournament 2004.
But that was 10 years ago. The industry has changed. We have to deal with it.
The game is not out yet and they allready know what there paid dlc is going to be.
Regardless it is a fact 60 is worth less now than it ever has been and 60 is not too much to ask for a AAA experience.
UT3 got the black edition patch and that was 5 years ago.Because 10 years ago, Epic gave away what would now be DLC as free patches for Unreal Tournament 2004.
But that was 10 years ago. The industry has changed. We have to deal with it.
I must have missed the part where I said that they were. Can you point me to that part of my post?
I stated in my original post that Season Passes haven't been worth the money in my opinion. Therefore, offering an optional pass that isn't worth the money is a bad thing yeah. Do I know that Titanfall's pass will be a poor experience? No I don't. I just know that many many other ones have been and am saying, yeah it's a bad thing for customers to support something before they even know exactly what's included.
I think that was more because UT3 was kind of a failure. That seemed more like a desperation move, to me. If UT3 was as successful as Gears of War, they probably would have charged for it.UT3 got the black edition patch and that was 5 years ago.![]()