NO I don't wanna hear it
If you like how smooth this gif looks (once it's all loaded up)
Then you have nothing to worry about.
NO I don't wanna hear it
Who wants to tell him the bad news?
NO I don't wanna hear it
Yeah, Jett went a bit FUD with the OP (makes sense with his old "Mr Negativity" tag) instead of just posting the video where the GIF was from. Remember that most of the game's footage has been shown at night time. Technically, the downgrade is there, but not in terms of the game systems or interactions like there has been for other E3 vertical slice->game releases. I'll always be excited about mantling over cars![]()
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I'm comparing initial 2013 footage here: http://www.youtube.com/watch?annota...&feature=iv&src_vid=1DgFrYU1xNA&v=htJyuVRa0-cWhat specific "atmospheric effects" are gone? Using a broad term like that is the easy way out. Please be more specific.
"Environments look poor"... a similar statement. How do they look poor in comparison to the 2013 footage? Can you be more specific?
Did a bullet ricochet off his jacket?
I'm going to paraphrase a previous post of mine...
This morning, I arrived at work, I opened a browser and started the day. One of the first things I saw was that there was a new Watch Dogs video. So I went and watched it. Almost immediately I thought "OK, so this is obviously the PS3/360 version. Odd that they'd use that for marketing, but whatever. I'm getting the PS4 version so no worries." Then I came here and went into the original thread about the "leaked trailer" and read post after post that, supposedly, it had been officially confirmed that it was actually the PS4 version. And yeah, I admit it. That's when I scream "BULL... FUCKING... SHIIIIIIIIIIIIT!!!!", turned into the Hulk, and put my fist through my monitor.
From the (shitty quality) video:
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Seriously getting an N64 game vibe.
1. Apparently it's from PS4.
2. PS4 spec wasn't even definitive at this time, it was on a ultra-high PC.
I'm comparing initial 2013 footage here: http://www.youtube.com/watch?annota...&feature=iv&src_vid=1DgFrYU1xNA&v=htJyuVRa0-c
To this latest footage here: http://www.everyeye.it/video/ps4/watch-dogs_videoanteprima_13243
Well, from the initial reveal footage, there is an amazing wind effect that interacts with the environment that appears to missing in all the footage from that Italian site's video. The depth of field effects in addition to the general blur effects are noticeably worse as well.
The shine/reflections and other details on the sidewalk and streets appear to be gone. The density of floating particles seems to be diminished if not removed entirely (i think i did see a can and a leaf blow at one point, but much less than from the 2013 footage).
The daytime lighting is a huge downgrade. The new footage looks flat and overly bright, whereas the initial footage went for a realistic environmental lighting that looked amazing. There are still some gas effects coming from the sewers, but most of the other wind effects seem to be gone.
The streets appear to be much less densely detailed as well with less debris and general objects in the environment.
Still looks like a PS3/360 game. Not impressive for next-gen
Listen ubisoft, you're game is a joke. It's like a 360 game. San andreas has a better city. You need to learn how to make good graphixx
/s
Screenshots from the trailer
In all seriousness, I noticed the graphical downgrade in this latest trailer immediately, and am hoping the PC version is still as good looking as that original E3 gameplay.
Here´s a tweet from Playstation Denmark confirming that it is the PS4 version.
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OK, so... am I supposed to be impressed by that? By the technical prowess in displaying that many blades of grass, maybe? It doesn't look bad, obviously, but there's just nothing about it that wows me. Not my taste in eye candy I guess. Whereas 2012 and 2013 W_D footage got my motor running.
Okay, I'll be fair to the game. I feel kinda responsible for starting this as I was the first to post a screenshot of the car. This is how the footage looks a few seconds earlier.
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This section is pretty much on par with what they showed off last year (the car section). Just when they reach that bridge section and the spotlight where things take a turn for the worst.
Note: btw, this doesn't mean that I'm saying the game looks on par with the reveal.
A small gif always looks better..I was going to join the hate parade based on the OP, but this looks pretty damn good.
I don't believe it. I can easily imagine PS Denmark not knowing what it was from. I'll wait for the devs themselves to confirm or deny
Great post, I just watched both of them basically side-to-side and have come to similar conclusions.I'm comparing initial 2013 footage here: http://www.youtube.com/watch?annota...&feature=iv&src_vid=1DgFrYU1xNA&v=htJyuVRa0-c
To this latest footage here: http://www.everyeye.it/video/ps4/watch-dogs_videoanteprima_13243
Well, from the initial reveal footage, there is an amazing wind effect that interacts with the environment that appears to missing in all the footage from that Italian site's video. The depth of field effects in addition to the general blur effects are noticeably worse as well.
The shine/reflections and other details on the sidewalk and streets appear to be gone. Bricked areas used to look like actual bricks, but now they look like flat textures (either from the lighting changes or the lowered detail). The density of floating particles seems to be diminished if not removed entirely (i think i did see a can and a leaf blow at one point, but much less than from the 2013 footage).
The daytime lighting is a huge downgrade. The new footage looks flat and overly bright, whereas the initial footage went for a realistic environmental lighting that looked amazing. There are still some gas effects coming from the sewers, but most of the other wind effects seem to be gone.
The streets appear to be much less densely detailed as well with less debris and general objects in the environment.
Yeah, what are they doing?The lighting is the most crushing downgrade out of everything. Good lighting can make up for so much. The game just looks borderline cartoonish now.
Wot m8A small gif always looks better..
How about this?
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Ok enough is enough. The game was downgraded, but compressed JPEG screenshots taken form compressed flash videos wont help the discussion. This is really a laughable behavior. If you really want to judge graphical quality, plz download the current videos.
http://www.everyeye.it/engine2008/redirects/download_video.asp?id_video=13243&url_video=http://media.everyeye.it/videorecensioni/2014/watch-dogs-hd.mp4
http://www.gamersyde.com/download_watch_dogs_story_trailer-31653_en.html
http://www.everyeye.it/ps4/articoli/watch-dogs_hands-on_21862
Watch in HD.
Not sure why th Op didn't post the link, but i guess he has reasons.
is that open-world? I'll buy a ticket for the hypetrain if it isI hope arkham knight paves the way for less cross gen games. This is ridonkulus.
Can't say I trust anyone at Ubisoft doing the driving any justice. It just does not look good at all.
I mean I know they got Driver people working on it I think? But that game was cool because of the story the gameplay was pretty meh.
is that open-world? I'll buy a ticket for the hypetrain if it is
Taken from the Gamersyde video:
Format : AVC
Format/Info : Advanced Video Codec
Format profile : Baseline@L4.0
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Bit rate : 14.9 Mbps
Maximum bit rate : 40.3 Mbps
Doesn't even look 1080P....
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Listen ubisoft, you're game is a joke. It's like a 360 game. San andreas has a better city. You need to learn how to make good graphixx
/s
Screenshots from the trailer
is that open-world? I'll buy a ticket for the hypetrain if it is
Nah man, Driver was awesome in multiplayer as well. I'd completely forgotten about that, but if that team is on this it actually gives me more confidence in the finished product.
Looks like a current gen up-port.
Watch_Dogs reveal looked like a trully next gen game.
Your JPEG screenshots are 1680x1050, so I imagine it wouldn't look 1080p.
I'm assuming it is, five times larger than AC and driveable bat mobile. To be fair, watch dog has civilians walking around and AK probably only has enemies on screen.
5 times the size of Arkham City, where were you?
I'm assuming it is, five times larger than AC and driveable bat mobile. To be fair, watch dog has civilians walking around and AK probably only has enemies on screen.