Some CG artist at Free Radical probably worked hard on Haze too but it doesn't mean that people have to automatically enjoy it. Any form of media can and will be judged by the consumer as to whether it meets their standard of a good value.
As usual, the whole derivative-ass entitlement spiel holds absolutely no water at all.
Nobody is forcing anybody to enjoy Watch Dogs. What the people who have worked on this game deserve at the very least is the benefit of the doubt until the final product is released. I get it that people are upset if the game doesn't look as good in the current trailers as when it was initially revealed, however we have no idea of the context of the footage we are seeing at the moment. The tone of the discussion is also one akin to that of a witch-hunt instead of a more positive discussion where people may be optimistic in what they may be able to improve/optimize between now and launch.
They delayed the game because they thought it wasn't ready - people get upset.
They don't state what the new release date is for a while - people get upset.
They re-reveal the game with a new trailer & new footage & state a new release date - people get upset
They can't win. Damned if they do, damned if they don't. Especially not when the community is harping on about "Ubi this, Ubi that". They aren't forcing you to follow their games in development. They aren't forcing you to watch their trailers. They aren't forcing you to buy their games. Hell, they aren't forcing you to even play their games. People act like they are deserving of certain things (i.e. a game that looks like the initial reveal) but the fact is, nobody is.
They didn't promise anyone anything, they just showed their vision. Yes it will be a shame if the final product doesn't visually match up to the initial trailer, but even if it doesn't we may well end up with what is a very good
game.
At the end of the day, if people don't like what they see they simply shouldn't buy the game. There is nothing to be gained from the behaviors displayed in this thread.
It's a bit sad when official PR spokespersons don't know the difference between
then and
than.
You know... maybe English isn't her 1st language. Cut the poor girl some slack. She's just trying to do her job.
I've never been into Watch Dogs, but it's certainly tougher selling games these days compared to the past. One small slip up on the internet will spread like wildfire, and can cost you mind share bigtime.
Yep. It's called mob mentality. Communities side with certain things/trends. Unfortunately for Ubisoft at the moment they are in the bad books along with EA as a publisher. So no matter what they do people will hate on it.