Arjen
Member
What do you guys think about pumping Vitality? I've been bringing that bad up for a while. I'm at 80. Any recommended stopping points?
80? I finished the game at twenty. But I play to not get hit.
What do you guys think about pumping Vitality? I've been bringing that bad up for a while. I'm at 80. Any recommended stopping points?
It's not a lot if you're bad at this game. Goes by quick.
Knowing the despawn will kick in also makes me want to just go ahead and farm the enemies since if I don't make it back to the boss, souls will be gone forever. It doesn't matter in practicality because souls are everywhere, but it definitely encourages farming for me.
Edit: I don't want to escalate this into something bigger than it is though. I do concede that it isn't that dramatic of a difference, and that 15 tries should be plenty to avoid it.
I've been rocking this too on an alt character, and my only quibble about the build is the lack of range... even when I'm close to the enemy punches will sometimes whiff.hey guys
power stance dual caestus build > all
It ruins nothing. Like I said, it's fun to play coop with people. The game allows you to summon 2 guys so people can enjoy it that way if they want. If people want a challenge, they can stick with playing solo or use the Bonfire Ascetic. If people want to enjoy the battles with others, that's a choice they can make. Enjoyment can be had by both sides.
Definitely out of Human Effigies now but finally beat the Iron Keep boss while keeping the NPC alive. I've had a pretty good rate of becoming human again after being summoned so the Effigies aren't a huge deal anymore.
I don't think it's the speed of drinking that improves, but how quick you can do an action afterwards.
I don't understand how people have any difficulty with the royal rat vanguard. It's just a bunch of rats and a slightly stronger rat after a minute.
I don't understand how people have any difficulty with the royal rat vanguard. It's just a bunch of rats and a slightly stronger rat after a minute.
Fuck these two last optional bosses. Won't go into NG+ before beating them though, but it kind of feels like hitting my head against a wall.
As my first character was STR as fuck I think I'm gonna make a new character to 'relax' and spend more time with this amazing game without getting mad over video games. Gonna go with DEX, maybe some dual wielding stuff and perhaps throw some intelligence or faith in there as well.
Can anyone recommend a great dex weapon that's available from quite early on and has decent durability? I was thinking of going with Ricard's Rapier but the durability on that is all kinds of garbage.
http://www.reddit.com/r/DarkSouls2/comments/217tz6/spoilers_blue_flames_on_mansion_map/
oh boy. a way to a secret ending after all?
The problem is killing the little rats quickly. If you are relying on a smaller weapon that doesn't have any type of sweeping attack you are basically screwed. You don't have time to kill them all before the big one arrives and you'll probably be toxic by then anyway.Just as easy as Sif after you lay waste to the little toxic bastards. No lock-on and just stay underneath him.
80? I finished the game at twenty. But I play to not get hit.
I feel like I could tell a difference in that too. Not a lot, but a difference. 0.5 seconds is pretty huge, though I doubt either of us had close to max agility. The other part you mentioned, about crisper movement in general, is what I didn't see. I expected to have a much easier time dodge rolling, but I'm not even sure if it helped.
Hugely depends. You could be close to 35%, or as high up as around 75%. This game isn't too linear.
I meant 80 weight. And I also play to not get hit (in fact many bosses I don't), but do like experimenting with various armor. It's also one of the reasons I barely raised Vigor. That's why I asked what's a good stopping point for the vitality stat.
http://www.reddit.com/r/DarkSouls2/comments/217tz6/spoilers_blue_flames_on_mansion_map/
oh boy. a way to a secret ending after all?
Alright. About half way sounds pretty right.Well, I didn't go down the hole yet, and I didn't remedy the statue blocking the switch near the NPC with the moonlight greatsword.
I missed that completely the first time too.I guess I somehow bypassed the Chariot
Boss. Was reading up on where he was.
I guess I somehow bypassed the Chariot
Boss. Was reading up on where he was.
They must of used a bonfire acetic.That's awesome! I have to say that I really enjoy how this game handles the NG+ differently than before. I finally beat it last night, and started Journey 2, and was surprised thatin the new Journey, there are new enemies, and many black phantom enemies in new locations. It's very similar to how the black tendency of worlds worked in Demon's Souls. I had actually laid down a summon sign before the Last Sinner and got summoned into someone's game that must have been on this second journey, as everything was much tougher, and there were new BP enemies scattered around. But I hadn't yet beat the game, and when I chose to start journey 2, it said that online was restricted to others that are in Journey 2. So, I am not sure how the system works, because I got summoned into another players just fine while I was still in Journey 1.
I guess I somehow bypassed the Chariot
Boss. Was reading up on where he was.
That's awesome! I have to say that I really enjoy how this game handles the NG+ differently than before. I finally beat it last night, and started Journey 2, and was surprised thatin the new Journey, there are new enemies, and many black phantom enemies in new locations. It's very similar to how the black tendency of worlds worked in Demon's Souls. I had actually laid down a summon sign before the Last Sinner and got summoned into someone's game that must have been on this second journey, as everything was much tougher, and there were new BP enemies scattered around. But I hadn't yet beat the game, and when I chose to start journey 2, it said that online was restricted to others that are in Journey 2. So, I am not sure how the system works, because I got summoned into another players just fine while I was still in Journey 1.
pretty sure soul memory doesn't matter at NG+, but it seems heavily restrictive for your first playthrough
I guess I somehow bypassed the Chariot
Boss. Was reading up on where he was.
Kinda spoilerish question regarding the reveal trailer:
Has anyone seen those masked dudes in the game? Or did they just change their design for Majikin assassins in Earthen Keep?
Keep going.
More spoilery, if you really want to know:He's at the end of the area after Amana, the Undead Crypt.
Where is the sun staff? I got the archdrake staff and now I feel like upgrading that was just a waste of titanite.Was a little too eager to move onto NG+ with my main character - lots of optional stuff I didn't do, felt like I should have upgraded more items - bought all the spells/etc, but meh.
Starting to play around with a HEX caster, although feels like I'm spreading my stats around too much at the start, almost feels like I should have focused on either INT or FAITH until a higher level, then start bumping up the other one.
Have managed to clear ourso far - I just haven't had that "uNF damn - thats powerful" feeling yet. Can summon another caster and shit just explodes, where it feels like I'm pushing out 100dmg a pop on bosses.Iron Keep, Lost Sinner
Have the hexers set, sun staff - so wearing hexers helm + mage lion (yay cast speed) + sun staff. Still find myself falling back to my morning start and/or mace for some melee thought just so I'm not chewing up all of my spell uses on my way to a boss.
Not sure if I want to keep pushing on with my caster, or just play around in NG+ on my other character.
For some reason this game isn't grabbing me as much as Dark Souls or Demon's Souls did.
I find that I absolutely *hate* the "no respawns after X kills" mechanic.
It'sthe latter. They're the Mannikin assassins. I wear their mask for its good defense to weight ratio, but it looked way better in the trailer.
It'sthe latter. They're the Mannikin assassins. I wear their mask for its good defense to weight ratio, but it looked way better in the trailer.
Where is the sun staff? I got the archdrake staff and now I feel like upgrading that was just a waste of titanite.
I found that it wasn't until mid/late game that DKSII really got it's hooks into me.Earthen Temple, Iron Keep, Drangelic Castle, Shine of Amana, Undead Crypt, etc
The first few areas are OK, but not 'wow' worthy --- but the last part of the game really impressed me. For me, it was so well done that I didn't mind that it was more of a 'linear path, and not the inter-locking short-cut world of DKSI' -- more Demon's Souls in that way.
Need to have 20int/20faithand talk to the guy near the start of Huntmans Copse that's facing the wall, he will give you the hexer set + staff
I missed that completely the first time too.
I think this may be my situation too. I JUST found huntmans copse after all this time, and I still haven't found this crazy chariot area everyone is talking about
So yesterday I finished the Dark covenant quests. I essentially went from having 3 bonfire ascetic to have more then 10! Have more then I know what to do with them. lol
Me too. Took me a little while to find that boss as well after I read up on it.
It's dumb. I basically can't play co-op anymore in NG because I have a huge soul memory count from... playing a lot of co-op.
And it may be more feasible to be summoned in NG+ since soul memory is discounted, but the player pool there is undoubtedly much smaller.
I missed him too. Fought him late game and killed him easily, then used a bonfire ascetic (so that I could get) and he frankly wasn't much more difficult. It has a memorable visual look but it's mostly a gimmick fight. Oncethe Chloranthy Ring +2you pull the lever and knock the chariot on its ass, there isn't much to it.
I just to make sure that I can leave and join any covenant I want without consequences right?
Thinking of joining the bell bros -- that's where the most action is from what I gather.
Soo, kind of over it now. After fighting my way through thestuff in NG+, I thought I had all my miracles, hexes, etc sorted. I went onto NG++ with the knowledge that theAbyss Covenantwill sell the remaining abilities I didnt have from Covenants... I was wrong.Chancellor
Now I'm facing the prospect of grinding Bell Cov rep on NG++ and I'm not thinking its practical.
I dont know what to do, I'm literally two spells off my platinum, but it seems so far away =\
I'm always amazed how some people genuinely feel the need to add nasty-ass dubstep to just about anything. That audio track was repulsive.Holy shit i have get this white ring and troll invade people when they summon thinking i'm their buddy!
http://www.youtube.com/watch?v=_ne2UlBxs6Y
I think some in here mentioned that there's an intentional delay for sprinting when you completely deplete your stamina bar. Game could've been more clear about that though, like graying the bar out until your ability to run 'recovers' so to speak.Oh my God, I thought it was just my controller. I died a handful of times because I was holding down Circle, but my character was just walking along like he wasn't about to get consumed by flames.
So for PvE characters, what would be the best weapon in the game ? And what element would be best to infuse onto a weapon ? I heard lightning was strong against most enemies and only one boss resists it.
bump
As a sorcerer I had a Lizard Staff drop off a Necro, I think I might keep it around just for the novelty of waving a lizard on a stick at gigantic monsters.Damn, that's where I got the archdrake staff too. Seems like it's like the first game where some staffs just aren't worth using.
As a sorcerer I had a Lizard Staff drop off a Necro, I think I might keep it around just for the novelty of waving a lizard on a stick at gigantic monsters.
Had an interesting bug last night, assisting with a difficult boss. Guy who summoned me entered the mist, and I got a message "World master has left the area, returning to your world".
Poor bastard probably got pasted.
Yep, join or leave at any time. No issues.
Bell Covenant is fun. Though slightly annoying at times when people literally sit on top of you when you spawn.