Dark Souls II |OT2| Prepare to Vengarl

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I left a message in front of the altar of burning bodies that read "Hurrah for Pyromancy!"

I'm obviously incredibly witty.

Pyromancers must be really glad that the torch mechanic was neutralized in this game.

Because they look pretty silly not having a way to turn on their torches without a bonfire around.

I think the running animations only look worse when your character is naked. In armor I think it looks fine. Weird.

I wear p short pants and the running animation looks like the guy has a short leg.
 
Oh I know, I'm watching the speedruns. I don't think the speedrun path is necessarily the "intended" way to beat the game though.

how would it not be? At least path wise....it will involve the mandatory checkpoints in order to beat the game and no other optional areas will be executed. How could this not be considered the "main" path? They also have to choose based on path of least resistance despite getting OP faster than most will using boss souls.

If it really is so convoluted that a clear short path is not eventually obvious,
then FROM did a good job IMO, I highly doubt it though, especially with warping ability so prolific.
 
You're better off just walking out of that room.
The king has 32x normal defense until you get giant souls(the literal item name) in your inventory. It's not wise to take him on yet. Just talk to the emerald herald. For reference, a weapon that I use that normally did 300+ damage did 16 damage on him in this state.

How did people manage to find this out? Is there any hint in the game
about lowering his defenses?
 
How did people manage to find this out? Is there any hint in the game
about lowering his defenses?

Trial and error.
I went in, did 16 damage a shot, said nope. After I got the giant souls as part of the main story, went back, did more damage. There's a bit of two and two there. Honestly though, I only knew about it when I looked up what the hell the Giant souls were supposed to do beyond eating them.

Edit: Anyone know what that latest patch was about?
 
how would it not be? At least path wise....it will involve the mandatory checkpoints in order to beat the game and no other optional areas will be executed. How could this not be considered the "main" path? They also have to choose based on path of least resistance despite getting OP faster than most will using boss souls.

If it really is so convoluted that a clear short path is not eventually obvious,
then FROM did a good job IMO, I highly doubt it though, especially with warping ability so prolific.

I hear you can skip
two of the Big Souls, and the only that thing that happens is Emerald saying that you should get them all but whatevs you can go.

So that means the shortest path should be: Last Giant -> Lost Sinner -> Tseldora congregation -> Freya -> Drangleic castle sequence

Think you need Last Giant for the key to access all the giant dreams, and Freya for the Dragon Dream. Dunno if you need the Rotten/Iron King for anything
 
Fuck
B
lack
G
ulch
.

llama-spit-face-kiss-ownage-13537253920.gif
 
2 questions: Is there a reward for letting the Heide Knights live?

How to get to the Fire lizards in forest of Giants?

There is a door you can open with the key you get after the first boss there

ALTERNATIVELY, you can just drop there and survive with the cat ring, lol. Get naked if you still die from the fall
 
How did people manage to find this out? Is there any hint in the game
about lowering his defenses?

The main in-game hint seems to be
the item description of the Soul of a Giant. It says:

Will the Giants' resentment for the King be pacified in death, or only emboldened?
Can be used to acquire souls, only...

None of the other boss-type souls have the little ellipsis trail-off at the end, which kind of implies it has another use.

Of course, the practical answer to your question is that they read it in the strategy guide.
 
The main in-game hint seems to be
the item description of the Soul of a Giant. It says:

Will the Giants' resentment for the King be pacified in death, or only emboldened?
Can be used to acquire souls, only...

None of the other boss-type souls have the little ellipsis trail-off at the end, which kind of implies it has another use.

Of course, the practical answer to your question is that they read it in the strategy guide.

Yeah. The strategy guide is really cool but I kind of wish it didn't exist yet.
 
how would it not be? At least path wise....it will involve the mandatory checkpoints in order to beat the game and no other optional areas will be executed. How could this not be considered the "main" path? They also have to choose based on path of least resistance despite getting OP faster than most will using boss souls.

If it really is so convoluted that a clear short path is not eventually obvious,
then FROM did a good job IMO, I highly doubt it though, especially with warping ability so prolific.
I beat the bosses in an entirely different order from the speedruns and never felt pushed in any other direction.
 
Bunch o' Questions:

1. What are the good Faith spells for a STR/FTH user? All I have so far is Lightning Spear

2. Where can I find better chimes? All I have is the starting one you can find in Majula

3. Boss weapons that are good for STR/FTH?

4. For the Bell Covenant/getting Chunks, is it an easy process to go through? All I really want is a bunch of chunks but I haven't even gone through the area yet to get to the covenant. Is it worth the effort?

5. If I'm using lightning weapons, am I better pumping STR or FTH? Also, any general stat advice on where to go from here:

VIG 15
END 20
VIT 20
ATN 13 (? I think, I know I have two slots)
STR 30
DEX 13
ADP 20
INT 3
FTH 26ish?

I already answered your questions about 1 and 2 in a previous post...search the sentinel room for the chime and try all the miracles, emit force is a fun one if not OP!

for #5 you want to have high stats in all of the domains that give bonus, so assuming a lightning imbued weapon is your option you will want high str, dex, and fTH. sounds like this game is similar to dark souls though and the best way to use your faith is to acquire a buff miracle for your weapon and just get S rating in str. through the normal path.

I beat the bosses in an entirely different order from the speedruns and never felt pushed in any other direction.

LOL, but the point is that in all three games you have to do certain things before you can just warp anywhere to any level. You could do the Lord Souls in any order, or even start any world in demon's first, but you still had to progress within the levels in a linear fashion; in Dark you start by meeting certain checkpoints like ringing bells and placing the Lordvessel. Is this game any different? So far it seems exactly the same and although speedrunners have optimelle vs. peach cutter routes etc. there is a main path that has to be followed i.e. first ring bells, then place lord vessel, then get lord souls. I think this version has the most flexibility yet, but there will always be a path of least resistance, and the speedrun community figures this out before anyone else usually. I am nowhere near completing the game, but I can tell that there are 4 "big" souls and you cant get all of these without doing X first. I will stand corrected later if wrong but would be surprised if a main path with these kind of checkpoints does not materialize, and that it will be governed by the quickness and most direct path, with least resistance.
 
How to get to the Fire lizards in forest of Giants?

Either fall dmg reduction gear, or after
beating the Iron Keep and turn off the things that split flames - when you first enter the castle, the item under the no-longer-flaming-head is a key. That key can be used to open a door near the Last Giant
 
I hear you can skip
two of the Big Souls, and the only that thing that happens is Emerald saying that you should get them all but whatevs you can go.

So that means the shortest path should be: Last Giant -> Lost Sinner -> Tseldora congregation -> Freya -> Drangleic castle sequence

Think you need Last Giant for the key to access all the giant dreams, and Freya for the Dragon Dream. Dunno if you need the Rotten/Iron King for anything

Cat fall ring + jesters pants made the fall easily survivable. I was a dick though and sniped the one in the corner from up top with a bow. Having a good bow made some areas much much easier, like shrine of Amana. Id kill myself if I had to melee only that place.
 
Yeah. The strategy guide is really cool but I kind of wish it didn't exist yet.

It does undermine a little bit of the magic of communal discovery, but oh well.

I played through completely and utterly blind my first time, and I assumed
that they had to have a function outside of giving souls because of the somewhat ominous "only dot dot dot" part of the description, so I held onto them without any outside prompting.
It's not much of a leap from that conclusion to start into a few rounds of the ol' guess-and-check to deduce what they do. Even if there weren't a strategy guide I'm rather confident that they'd have been figured out by now.
 
Either fall dmg reduction gear, or after
beating the Iron Keep and turn off the things that split flames - when you first enter the castle, the item under the no-longer-flaming-head is a key. That key can be used to open a door near the Last Giant
So that turn off the fire thing. In the Iron Keep, I pulled a switch that made a small closed in room (with two doors, one in, one out) stop spewing fire from the floor. That the same switch? Because I don't remember it changing the fire that gets shot out from that lion head statue.
 
Either fall dmg reduction gear, or after
beating the Iron Keep and turn off the things that split flames - when you first enter the castle, the item under the no-longer-flaming-head is a key. That key can be used to open a door near the Last Giant

WOW

I know where I'm going tonight.
 
GOT YOU A
NCIENT
D
RAGON
FUCK YOU HAHAHAHA YOU'RE SO DEAD NOW!!!!1111

Goddamn my heart rate is alarming now and my hands are slightly trembling. XD This is worrying, but at the same time, so satisfying. That said.... not sure I ever want to try this fight again on other builds. He's not very fun to fight.

My strategy, on dex:
Two-handed a washing pole+10 with golden pine resin, and cast Flash Sweat every now and then. Since there's only 4 casts, when I'm out I use Small Orange Burr. I can't dodge the flame consistently enough, especially when he's too close to the edge and I can't run towards the tail, so this helps me survive the fire even while slightly Hollow (I had died 3 times since last effigy but with Life+2 and 3rd Dragon ring I still had enough HP at 43 VIG) .

What sucks is that while the Washing Pole is the strongest weapon I have, it has the worst durability ever (20), so mid-fight I need to replace it with my Blacksteel Katana+10. Luckily once he leaps for his AOE, if I successfully run away to dodge it I do have time to go in the menu and swap it out, I just skip attacking on that turn.

With Flash Sweat active, I need 1 Estus + 1 lifegem to fully recover my health (risky, sometimes I barely have time to heal before he leaps up for his AOE again); with Small Orange Burr active, I need 2 Estus. I even hotkeyed Divine Blessings (figured it's the time to use them :P) but didn't need them, I finished the fight with 1 Estus left.
 
That's my go to weapon. Have it at +10 and it's been good to me so far (working on drangleic castle now...) - I've beaten all required areas / bosses with it without summons, and some optional areas too, so it is good.

Also, you'll get plenty of upgrade stones eventually, do not worry about upgrading a weapon that you like.
Cheers. I'll stick to it then!
 
Cat fall ring + jesters pants made the fall easily survivable. I was a dick though and sniped the one in the corner from up top with a bow. Having a good bow made some areas much much easier, like shrine of Amana. Id kill myself if I had to melee only that place.

Figuring out you could manually aim the bow changed the game from "omfg this is stupid hard" to "I feel like a dick doing this...."
 
Either fall dmg reduction gear, or after
beating the Iron Keep and turn off the things that split flames - when you first enter the castle, the item under the no-longer-flaming-head is a key. That key can be used to open a door near the Last Giant
Is there anything else that key is useful for? The fire salamander area was pretty underwhelming, given that the game kept you waiting so long for it, and it still ends up being easier to go the top way with the silvercat ring.

So that turn off the fire thing. In the Iron Keep, I pulled a switch that made a small closed in room (with two doors, one in, one out) stop spewing fire from the floor. That the same switch? Because I don't remember it changing the fire that gets shot out from that lion head statue.
Sounds like a different one. The switch should be at a dead end, near a bonfire. There should be a fire spewing lionhead in view right before/after you pull it.
 
Figuring out you could manually aim the bow changed the game from "omfg this is stupid hard" to "I feel like a dick doing this...."

Is this your first Souls game or first time using a bow? The same mechanic was in the other 2 games. The r1 for arrow slot 1 and r2 for arrow slot 2 is new though.
 
Either fall dmg reduction gear, or after
beating the Iron Keep and turn off the things that split flames - when you first enter the castle, the item under the no-longer-flaming-head is a key. That key can be used to open a door near the Last Giant

Thank you very much.
 
WOW

I know where I'm going tonight.

Hope you are high level or incredibly skilled...I tried it last night and turned my tail and ran after suicide farming the items. Even killing the one you can see from above with poison doesn't help....you gotta fight these things straight on to progress. My level 80 character got decimated, even with flash sweat, and flame ring.

Quick question. What re the pre-requisits for entering the
undead crypt?
try not to spoil...do I need all four big souls or something crazy? I have the
shadow
forest open but not the
amana
shrine. I s the only way to get in through the shrine?
 
There is a door you can open with the key you get after the first boss there

ALTERNATIVELY, you can just drop there and survive with the cat ring, lol. Get naked if you still die from the fall

u can also just jump through the hole where the fire sword is. takes a few tries but it's possible.
 
Standing in front of Th
e Lost Sinner's chambers holding 200k souls, this place is insane for jolly cooperation on NG+. I'm getting summoned basically as soon as I put down the sign and a successful run nets about 30k.

I left a message in front of the altar of burning bodies that read "Hurrah for Pyromancy!"

I'm obviously incredibly witty.

I'd rate it

I've always loved the quirky messages that come from the builder. "Nice job, skeleton" in front of a random decor skeleton in Lo
st Bastille
recently got me smirking, or the "Hurrah for rolling!" someone put down in a room chock-full of barrels in No
-Man's Wharf
.
 
So that turn off the fire thing. In the Iron Keep, I pulled a switch that made a small closed in room (with two doors, one in, one out) stop spewing fire from the floor. That the same switch? Because I don't remember it changing the fire that gets shot out from that lion head statue.

the switch is close to the
end boss of that area (in a cage). but if you're careful, slowly nudge your way towards the key, you can pick it up without getting burned, I did that before I found the switch.
 
you serious? this is no troll right? what stats do you have? I tried for 15 minutes before giving up.
I jumped through trice and a friend of mine as well. we we're kinda low level and cheesed them down with bows. I always jumped more to the left.
 
I've always loved the quirky messages that come from the builder. "Nice job, skeleton" in front of a random decor skeleton in Lo
st Bastille
recently got me smirking, or the "Hurrah for rolling!" someone put down in a room chock-full of barrels in No
-Man's Wharf
.

My favourite skeleton-related message was in the Lost Bastille, from the Wharf entrance bonfire towards the direction of the
Heide Knight
, you see wheels laying across the ramparts. First time I ever got there, I saw in front of one of those wheels the message: "Vision of skeletons..." Hahahaha
 
I'd rate it

I've always loved the quirky messages that come from the builder. "Nice job, skeleton" in front of a random decor skeleton in Lo
st Bastille
recently got me smirking, or the "Hurrah for rolling!" someone put down in a room chock-full of barrels in No
-Man's Wharf
.

The wittier the message the less votes...I get most of my votes fir dirty messages, followed closely by good hints. The burning bodies one I said "bonfire!" and it got zero over a couple days. Try rear for emerald lady down by the water at the start of the game was #1 one with 30 or so, and the try tail with Cale bent over with his ass in the air the second at 16. I am getting average ones for "weakness tail" behind Chloeann or whatever her name is (the blacksmith daughter) and I thought it was fitting since she gets around a lot. Still only got 8 votes compared to the other more obvious dirt.

I still have not figured out how to leave adjoined messages...PLEASE? anyone? I feel I could do better and be more creative with this knowledge and appear to be inept. Is it only for XBOX or something?
 
(Ending spoilers)

This game really should have ended like this.

the doors to the throne of want open to reveal a man with a curious bearded sculpture as a helmet. He reaches to his side, and hoists a huge two-handed sword over his shoulder as he stands up. Arms outstretched in mockery, he strides across the bridge of golems to the central arena. A massive health bar appears at the bottom of the screen:

THE LEGEND
 
Question about NG+...:
So... by new enemy placements did they just mean the falcon knights in the very beginning and red phantoms on top of the normal enemies? Seems lazy as fuck.
 
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