Dark Souls II |OT2| Prepare to Vengarl

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I've asked this before, but now i'm finished with NG+++, is there any point to proceed? I mean, is there any new items or something thats available in NG++++ and above? Or is it basically just a game reset that makes the game harder from now on?

Also, does
Siegmeyer (or how you spell it) only spawn one time as a red phantom in each game, meaning that you need to complete the game at least 4 times to get his full armor set? Assuming that he only drops one part each time.
 
+10 dark uchi, 30 int 30 fth, resonant weapon. Great heal for invasions, resonant flesh when invaded.

I actually feel bad for invading dudes now because I just destroy everyone that isn't using a top tier build.
uhm, why uchi when you could get a better katana?
also, how good is resonant weapon? I mean, with a +10 dark sword and some high int/faith shouldn't be dark weapon better for that 30% scaling?

also I'm curious about these top tier builds.
 
uhm, why uchi when you could get a better katana?
also, how good is resonant weapon? I mean, with a +10 dark sword and some high int/faith shouldn't be dark weapon better for that 30% scaling?

also I'm curious about these top tier builds.

Resonant weapon gives +50% dark
 
I fucking love it when I invade someone good for a change and I get my ass kicked


LOVE IT
KuGsj.gif



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I don't.
 
Video link: https://www.youtube.com/watch?v=Qv4xeVe8BnI

TL;DR at the bottom.

Gonna be a bit of a long post to explain the link, but if I can make even one fellow GAFfer laugh now (and potentially a shit ton more if they enjoy this), it'll be worth it. I have a friend who just plain gets vehemently annoyed when he sees videos of bad players so I understand if some of you are the same, but I personally enjoy it. If I want to watch a person doing well at the game, I'd just play it myself (or if I want to see a person doing REALLY well, I'd watch JoeFenix).

So Game Front has two staff members that do Souls series videos. One is Mitch, and one is James. Mitch did Game Front's original Dark Souls and Demon's Souls video walkthroughs, and he has recently done Dark Souls 2.

Later (as in, after Mitch had already done Dark Souls 1 and Demon's), when they were just thinking up new content to have on Game Front's youtube channel, they had the bright idea of making James start his own "walkthrough" of Dark Souls. Quote, unquote, because James is....not the best gamer in the world
read: he's so bad that he sometimes can't even remember which paths in an area he's been down even if it was less than five minutes prior.
They probably never had the intention of making him finish the game. They come right out and say in the first episode that they're not sure if they're going to continue the series.

Dark Souls with James quickly became (from what I could tell) Game Front's most watched and well liked video series outside of their "The Minecraft Show". James plays through the game while Mitch offers advice and sometimes points (or kicks) him in the right direction.

Here's one of the top moments (if not the top) from Dark Souls with James. It involves the one and only bonfire at Sen's Fortress and the method of getting to it:

https://www.youtube.com/watch?feature=player_detailpage&v=pRbL4UHU1rk#t=1085

[Note: Sometimes people say that my youtube links to specific times don't work, so if it doesn't, please fast forward to 18 minutes in. There's only about 1 minute left at that point.]

James ended up beating Dark Souls 1 at 502 deaths, spanning 190 videos.

That's also how they did a lot Demon's Souls but Mitch wasn't able to be around for every video because he had/has his own workload of having to do video walkthroughs for other games. Thus James would invite guest "experts" to sit with him
though he pretty much only made progress when Mitch was his partner. Wonder why.
Also a really funny, albeit frustrating series of videos. How frustrating? He managed to die 50+ times before beating Phalanx. He must have died at least 20 times to the Red Eye Knight alone due to stubborn pride, despite Mitch telling him that he was NOT supposed to fight him at that point.

Any way, onto the actual video at the top of what is now probably my longest post since joining GAF.

James has managed to die 21 times in Dark Souls 2 before reaching the 2nd bonfire at Forest of the Fallen Giants so his health is at 50%. Mitch knows and understands that James is not good at Souls' combat, so he suggests that (even if it takes several deaths) James run from the first bonfire of Forest to the 2nd, because he knows that eventually James will work out a path to the bonfire without dying. Then, James is supposed to buy a human effigy from Melentia and everything could be good
less terrible
again. Both of them forgot that James would not have the souls to buy an Effigy by that point, but whatever.

The real hilarity, to me, comes from the fact that James already has a human effigy in his inventory. Possibly multiple. He just...forgot. I don't know why Mitch believed him when he said he didn't have any, but I guess he wanted to believe that James at least remembered what he had and hadn't picked up.

Any way, my bad for writing an essay, but I've been watching these guys play games since 2011 and I genuinely find them funny, so I thought I'd share. If any of you enjoy their Souls' videos, also check out their "James vs Games" show where Mitch comes up with challenges in different games each week and if James fails 2 weeks out of 3, he gets a punishment. The punishments run the gamut from eating a ghost pepper, to dressing in a ridiculous costume while doing volunteer work cleaning Venice Beach (this one, sadly, didn't happen since James succeeded). All punishments are filmed and uploaded to youtube, of course. The punishments used to be weekly, but he failed so often that they switched to the 2 out of 3 system.

TL;DR:

If you find watching bad people play video games amusing, check these vids out because James is one of the best at that. Otherwise, just skip over this ridiculously long post where even the tl;dr is still not that short. (Also I really like parentheses if you didn't notice [Also other means of doing textual asides].)
 
I finished! Well got the end credits at least. Tried to tackle
Vendrick and the Ancient Dragon. I have four of the giant souls but have read that the dragon has the fifth which makes vendrick a lot less resistant. But fuck that dragon's huge aoe one hit kill move.
I appreciate having the option to go do more I didn't finish before the final boss instead of jumping into NG+ straight away. Might give those bosses and others I missed another go before starting Journey 2.

I enjoyed it overall, the combat, while feeling slightly different to the first was great and there isn't really any other game that does it like this. Some beautiful designs most notably some of the environments, Heide's, Pharros and Dragon Aerie were great environments to roam around in. Would have been nice to see more creative bosses like
Demon of Song
and
Nashandra
, I liked there designs and the way the battles played out. And I would have welcomed a boss that was as tough but rewarding as Ornstein and Smough. Some of the more difficult bosses in this seem gimmicky in certain ways.

I don't think it was as enjoyable as the first for me due to it's "level" structure and frustrating parts but it was a lot of fun to play for most of the 47 hours it took me.
Will definitely start NG+ at some point.
 
So Ive read you can poison the Smelter Demon in the Iron Keep. Now I've already beaten him, but it seems like you can't poison him because I've hit him about 20-25 times in a row with the Black Scorpion Stinger, and moved back to throw poison knives and not once did he get poisoned. I'm mainly cooping it to farm some souls. Can anyone confirm or deny that they could poison the Smelter Demon?
 
Would have been nice to see more creative bosses like
Demon of Song
and
Nashandra
, I liked there designs and the way the battles played out.
And I would have welcomed a boss that was as tough but rewarding as Ornstein and Smough. Some of the more difficult bosses in this seem gimmicky in certain ways.

First, congrats on beating the game!

Regarding the bolded, though, I'd rather have way more challenging fights (like Smelter and Darklurker) than the best looking, best animated bosses of all time. Function over form for me, though both at the same time is certainly nice.

So Ive read you can poison the Smelter Demon in the Iron Keep. Now I've already beaten him, but it seems like you can't poison him because I've hit him about 20-25 times in a row with the Black Scorpion Stinger, and moved back to throw poison knives and not once did he get poisoned. I'm mainly cooping it to farm some souls. Can anyone confirm or deny that they could poison the Smelter Demon?

I haven't read you can poison him, but I did read that if you throw a Holy Water Urn at him, it removes his fire buffs. I haven't tested it myself so I don't know if it's true.
 
So Ive read you can poison the Smelter Demon in the Iron Keep. Now I've already beaten him, but it seems like you can't poison him because I've hit him about 20-25 times in a row with the Black Scorpion Stinger, and moved back to throw poison knives and not once did he get poisoned. I'm mainly cooping it to farm some souls. Can anyone confirm or deny that they could poison the Smelter Demon?

bosses have a very strong poison resistance. e.g. you can poison ancient dragon, but it needs 5(!) casts of dark fog.


In my perfect world, every boss would be like smelter demon. A boss which requires thought, strategy, movement analysis and actual reaction from the player.
 
First, congrats on beating the game!

Regarding the bolded, though, I'd rather have way more challenging fights (like Smelter and Darklurker) than the best looking, best animated bosses of all time. Function over form for me, though both at the same time is certainly nice.



I haven't read you can poison him, but I did read that if you throw a Holy Water Urn at him, it removes his fire buffs. I haven't tested it myself so I don't know if it's true.

bosses have a very strong poison resistance. e.g. you can poison ancient dragon, but it needs 5(!) casts of dark fog.


In my perfect world, every boss would be like smelter demon. A boss which requires thought, strategy, movement analysis and actual reaction from the player.
I guess that makes sense to have higher poison thresholds... although I was disappointed that I wasted so many poison knives on him with no effect. I only have a fire longsword +10 as my main weapon so its probably not much use :P
 
So Ive read you can poison the Smelter Demon in the Iron Keep. Now I've already beaten him, but it seems like you can't poison him because I've hit him about 20-25 times in a row with the Black Scorpion Stinger, and moved back to throw poison knives and not once did he get poisoned. I'm mainly cooping it to farm some souls. Can anyone confirm or deny that they could poison the Smelter Demon?

I've done it before with my dex build. It will take more than five arrows from what I can remember. It doesn't help THAT much though. 15 dmg constantly while poisoned.
 
Regarding the bolded, though, I'd rather have way more challenging fights (like Smelter and Darklurker) than the best looking, best animated bosses of all time. Function over form for me, though both at the same time is certainly nice.

Yeah, I agree. Smelter was probably the most challenging for me and It would have been great to see more fights like that or similar to O&S or Artorias. I just really like unusual creature and environment designs and those two bosses really stood out to me.
 
Yeah, I agree. Smelter was probably the most challenging for me and It would have been great to see more fights like that or similar to O&S or Artorias. I just really like unusual creature and environment designs and those two bosses really stood out to me.

D
emon
of S
ong
's boss design is easily one of the most disturbing in the game. I did love the design. The fight, however, was probably more disappointing to me than any other fight in the game. I feel like, from a purely gameplay perspective, that boss right after the (visually and, yes, in my opinion even mechanically) amazing area that is S
hrine
of A
mana
is just a huge cop out.
 
I understand that A
ncient Dragon
is an optional boss and supposed to be difficult, but I'd prefer it if he was actually difficult and not just a "lure him into using certain attacks and if you fail at that you're dead" difficult. Seems like I've been trying this guy for hours, both as myself and as a summon. I've yet to beat him once in two-three hours of trying.
 
i think SL156 is the limit in NG. i tried being summoned everywhere and it won't work. only Red and Small White Soapstones work. The Large White Soapstone is not working even in later boss doors. The only area I haven't tried is with AD. I might need to to go NG+ just to do coop.
 
Either my soul memory is too high, 13m, or there isn't as much co-op in NG++ compared to NG+. I guess perhaps not as many people in NG++ currently
 
I'm lv 251. Lol

Yeah you should go to NG+. Summons everywhere!

i still need to clean up and find a few more items. been checking guides. maybe i should just give up and move on. need coop to grind for souls to buy all those damn spells, lol
 
I understand that A
ncient Dragon
is an optional boss and supposed to be difficult, but I'd prefer it if he was actually difficult and not just a "lure him into using certain attacks and if you fail at that you're dead" difficult. Seems like I've been trying this guy for hours, both as myself and as a summon. I've yet to beat him once in two-three hours of trying.

He's easy if you know what to do:

For AD, use this strategy:

http://youtu.be/BBCtplaop-U

Except just let him fly once (run quick to the direction of the fog door to avoid it) so he's at his circle's edge. From then, just follow the strategy, and if he flies, just run towards the fog door quick, then restart.

You might as well take off your armor since his flame will probably one-shot you anyway.
 
I wish From wouldn't punish you for actually play the game. There is even a SM limit, though very large, in NG+.

BTW: SM increases no matter if you level up or not.
 
I understand that A
ncient Dragon
is an optional boss and supposed to be difficult, but I'd prefer it if he was actually difficult and not just a "lure him into using certain attacks and if you fail at that you're dead" difficult. Seems like I've been trying this guy for hours, both as myself and as a summon. I've yet to beat him once in two-three hours of trying.

He's actually rather easy with the "back leg hopping" method. also, he's far easier to manage when you're solo.
I can't recommend the above strategy. It's still way to random on what he does.


soul memory's max tier is 12 million. anything above is thrown in together from what I've read.
 
What is it? What does SM limit mean context?

Soul Memory is the number of souls you've acquired on your character, even if you lost the souls, and even if you haven't spent any. In New Game, the game has a really small SM range that hosts and invaders/co-op partners must be in for a proper connect.

It's From's attempt to answer the griefing issue. It has, in my experience, worked, but it also really limits NG invasions outside of the Belfry areas. I only got invaded twice (outside the Belfries) during my entire 110 hour NG.
 
Holy crap, I finally got to the third bonfire in
Shrine of Amana
. Thank the heavens for the Longsword's 2HR2.

EDIT
GOD DAMNIT IT GETS WORSE AFTER THIS
 
Soul Memory is the number of souls you've acquired on your character, even if you lost the souls, and even if you haven't spent any. In New Game, the game has a really small SM range that hosts and invaders/co-op partners must be in for a proper connect.

It's From's attempt to answer the griefing issue. It has, in my experience, worked, but it also really limits NG invasions outside of the Belfry areas. I only got invaded twice (outside the Belfries) during my entire 110 hour NG.

Yes, I know that. I was asking what the limit is in NG+ and how is "limit" defined. Sorry if it was a bit ambiguous.
 
I finished my platinum a few days ago but I still can't stop. This game is incredible.

I've respecced 7 times already, and wasted a LOT of twinkling titanite/petrified bones on weapons that ended up weak lol. I just switched from Faith to Sorcery to play with the Moonlight Greatsword, which is fun as hell. I still don't like the Soul Arrow family of spells as a standard attack, but it does the job.

I haven't read every page, but has there been much discussion on the Name Engraved Ring? This thing works perfectly. When we equip it with the correct god, the signs often show up immediately. A few things you can try if you're not seeing your coop partners sign:

1. re equip the ring with the same god. I have no idea why, but I've had the sign pop up under my feet when doing this.

2. rest at the bonfire if you're near one. I've only tried this because I'm impatient but its actually seemed to work a few times.
 
Yes, I know that. I was asking what the limit is in NG+ and how is "limit" defined. Sorry if it was a bit ambiguous.

My bad. In that case I have no idea. I've read things ranging from "there's no such thing as SM after NG" to "the SM range is just really huge but is still there".

Seems like everyone is at Iron Keep right now.

That's just the de facto dueling location (besides the Bloodbro arena, that is).
 
He's actually rather easy with the "back leg hopping" method. also, he's far easier to manage when you're solo.
I can't recommend the above strategy. It's still way to random on what he does.

I finally, finally, FINALLY fucking beat him. Did it solo, too, which is definitely easier because I found the summons would use a different strategy than the one I was using and we'd all end up dead anyway.

I'm at 3 mil Soul Memory now in just NG...going to hit SL150 using the souls I got from him...finally take on
Vendrick
and see if I can beat him, and then beat the game and finally move on to NG+. Not sure if I'm going to try any of the optional battles on NG+ but I want to be able to say I did them all the first time 'round.
 
No idea the limit, but certainly felt large. I found myself trouble either being summoned or finding summons in less popular areas. I went back to 1st boss and barely got summoned.

NG++ currently feels like there aren't that many people here.
 
When do mages get to be fun? I'm tempted to respec and go greatsword. I felt like a badass with a katana. I felt good...

I have no experience playing a pure mage in this Souls game but I'd wager that it starts to feel fun around the time you get the first mage trainer so that you have more spells, and at least 3 attunement slots (16 attunement if I recall correctly).

Edit: I'd also rush to get the blacksmith who can infuse so that you can add extra magic damage to your catalyst.
 
It pretty much goes like this: summon other player, die in 2 hits while not getting a single hit in

:-(

You'll get the hang of it. I've played every Souls game multiple times but I never voluntarily pvp'ed until this one. I may have lost 150+ duels but I eventually learned enough so that I was winning at least an equal amount per session.

And that's with me being extremely stubborn and sticking to pure dex weapon dual wielding even if people who WERE fighting as melee for most of the duel suddenly switch to ranged weapons or catalysts at the end.

Although, all of my sessions were before the whole dual Avelyn thing became popular, so your mileage may vary. I've personally never fought someone using dual Avelyns so I don't even know how I'd respond with no shield and slight to severe lag.

Great design, great music, great arena, neat backstory.

Agreed. It's one of the handful of songs from the Dark Souls 1 soundtrack for which I at least know the main melody, along with Gwyn's theme, Firelink, and a couple others. The choral part of Seath's boss theme gets stuck in my head sometimes, even.

Although y'know (early boss spoilers for DkS2),
As soon as I saw who "Old Dragonslayer" was, I turned up the volume hoping to hear a new arrangement or remix of the O&S theme. I'm not a music major and I don't have the best ear, but I couldn't make out even a reference to it in Old Dragonslayer's theme. And yet they used a slightly different arrangement of the
( slightly later boss spoiler)
Gargoyle theme for DkS2's Gargoyle fight. Meh, I'm being picky.
 
did anyone else feel like the stage for RRA's fight was totally wasted? that area deserved a cooler boss than the mangy Sif knockoff.
 
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