Polioliolio
Member
I think that area (and lots of other ones) would mostly look better with less ambient light and/or more and better ambient occlusion. The problem is, adjusting the ambient light level will at the very least require understanding shading parameters and that's a rather involved thing -- and I no longer have as much free time as I did when DS1 was released. Someone needs to step up![]()
.... What if we crowd fund your work.
I'll pay 10 bucks for durante quality improvements.. who else is with me?