MisterLuffy
Member
I wonder what Zero Suit Samus's new final smash is; her old one was based on the transformation and doesn't really make sense without it.
I'm curious to know her final smash too.
I wonder what Zero Suit Samus's new final smash is; her old one was based on the transformation and doesn't really make sense without it.
Yes, to 1.5. It also did something awesome where Focus Energy+Scope Lens=100% crit rate.I'm not sure anyone would mourn the death of crits in Pokemon. Didn't x/y even tone down the damage modifier?
It has been featured
That's part of the game though. It's like with Pokémon. You could have survived a hit and put in a final blow to the opponent, but the opponent manages to get a critical hit thanks to random chance and defeats you. It's part of the mechanics of the game.
I'm not sure anyone would mourn the death of crits in Pokemon. Didn't x/y even tone down the damage modifier?
I'm not sure anyone would mourn the death of crits in Pokemon. Didn't x/y even tone down the damage modifier?
Crit rates in Pokemon aren't affected by health percentage to my knowledge. You might have just gotten a skewed sample.Criticals don't just happen like that and aren't comparable. Criticals usually happen when the opponents Pokemon is either in the low yellow or more often than not in the red. Full HP criticals are rarer than being taken out by falling tools in Flat Zone 2 for example.
No, they really aren't. Critical Hit chances do not increase the lower the Hit Points. They are always set. You just notice at lower HP because it screws you up. In Red & Blue it was based on Speed, but since 1999 it has just been a set random chanceCriticals don't just happen like that and aren't comparable. Criticals usually happen when the opponents Pokemon is either in the low yellow or more often than not in the red. Full HP criticals are rarer than being taken out by falling tools in Flat Zone 2 for example.
The situation i described is akin to your pokemon landing a finishing blow and as the opponent is about to go down high level wild pokemon suddenly appear and beat the crap out of your pokemon KOing it in the process before your opponent's Pokemon goes down.
Critical Hits are a common thing seen within battles. Critical Hits increase the damage that is given for any attacking attack. However, there are many variables that alter the chances of Critical Hits as well as the increase in the damage it increases it by.
Prior to Pokémon X & Y, Critical Hits increase the damage to be given by a further 100% making it 200% of normal. This calculation is placed after the Type Effectiveness and STAB is calculated, causing even more of an increase in power. There is however a way of increasing it by a further 100% making it 300% of normal. This is done only with Pokémon that have the ability Sniper. This means that a Super Effective Attack will likely completely floor most Pokémon when critically hit.
However, from Pokémon X & Y, the strength of Critical Hits has been drastically reduced. Instead of doubling the damage, the Critical hits will now do 33% more damage from the standard damage. If you have the ability Sniper, this increases to make the move do 225% of its standard damage.
The chances of Critical Hits are done in stages. There are five stages of which the Critical Hit percentage is calculated. All moves are on Stage 1 apart from a handful on Stage 2. However, with various items, abilities and a combination thereof, you can reach Stage 5 and have a 50/50 chance of hitting with a Critical Hit. Below is a list of the stages and their chances of occuring.
Stage Gen II-V Percentage Gen VI Percentage
1 6.25% 6.25%
2 12.5% 12.5%
3 25% 50%
4 33.3% 100%
5 50% 100%
I've successfully avoided many a Super Sonic.
Crit rates in Pokemon aren't affected by health percentage to my knowledge. You might have just gotten a skewed sample.
The luck mechanics in Pokemon aren't something I particularly like, even if they're part of the game.
Fucking Scald.
I'd rather have an empty slot than have Shulk!Replace it with Shulk![]()
I'd rather have an empty slot than have Shulk!
To me Shulk is one of the worst designed characters of all time.
I'd rather have an empty slot than have Shulk!
To me Shulk is one of the worst designed characters of all time.
Oh wow, that sucks.Heh, I fought a double battle recently where my opponent just spammed ice beam and they managed to freeze my pokemon 3 times out of 7 uses.
C'mon it's motherf*cking charizard
Everyone get excited for him, no matter what.
I'd rather have an empty slot than have Shulk!
To me Shulk is one of the worst designed characters of all time.
I'd rather have an empty slot than have Shulk!
To me Shulk is one of the worst designed characters of all time.
It's amusing that he thinks something like super sonic guaranteeing two stocks on a person just for getting the smash ball is a thing mere skill will overcome
Heh, I fought a double battle recently where my opponent just spammed ice beam and they managed to freeze my pokemon 3 times out of 7 uses.
[おしらせ]今日から不定期で、これまでに200枚以上投稿されてきた「きょうの一枚」を少しずつピックアップしてご紹介する、「あの日の一枚」の投稿をはじめます。
改めて見ると、新しい発見があるかも知れません。今回は、ニンテンドー3DS版のステージ「3Dランド」に関する投稿をご紹介!
Oh wow, that sucks.
This talk of luck spam reminds me of this randbat when my opponent got real salty over it.
http://replay.pokemonshowdown.com/randombattle-83450619
chances of 3+ freezes out of 7 tries: 2.57%
because when doing Bo3 sets in tournament, it's a great idea to have things like that determine entire sets! /s
Crits are needed in the metafame not For the increased damage but for the effect of ignoring bonuses to enemies' defenses. Super tanking builds need a failure pointCrits are satisfying to get when they're in your favor. There should be an option to turn them off for multiplayer matches in the very least though.
Shulk is not even close to being the worst-designed JRPG character of all time.
![]()
Crits are needed in the metafame not For the increased damage but for the effect of ignoring bonuses to enemies' defenses. Super tanking builds need a failure point
ohyou.webMI like to drop rocks on charizard.
ohyou.webM
Is this a reaction-gif to Ridleys shadow flying over the stage...as a boss stage hazard?![]()
I'd rather have an empty slot than have Shulk!
To me Shulk is one of the worst designed characters of all time.
I've successfully avoided many a Super Sonic.
I like to drop rocks on charizard.
Then you didn't play against good players. It's perfectly possible to hover on top of another player as super sonic making it virtually impossible to dodge.
are they sneaky
Shulk is not even close to being the worst-designed JRPG character of all time.
![]()
Wtf, is that. And people complain about belts n' zippers.
shh, don't spoil the fantasy
actually, I heard they're really stealthy
I already want to see the next reveal, do you think we'll get a character every two weeks or so? Considering the game comes out in the summer...
What was that? I had to defog my window.
not so fast, I'm a defiant guy and I can't let you do that
or am I competitive
this is terrible lmao
His eyes are following something, it could be Ridleys shadow, unfortunatly my photoshop skills are non-existent so I can't show what I mean
I'd rather have an empty slot than have Shulk!
To me Shulk is one of the worst designed characters of all time.