Super Smash Bros. for 3DS & Wii U Thread 7: How Can My Smash Brother Be This Cut

lol the images in the twitter account linked in that video
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Hmm? Did I miss an announcement? I've only been reading this thread lately, lol.

No announcement, but the description matches Soul Calibur. Sixth game is next, sales numbers match as described, Namco-Bandai would be doing the hiring for it.

I think the person just got the name wrong.
 
All that effort and then he ruins it by plonking down an official render of the Blue Shell whose angle doesn't match the rest of the image.
 
That's so antiquated though. Who says there will be a squeal? Who says they will ever have the same devs working on the title 3-4 years down the line. Why not keep them around a little longer to finish up that additional content and release it to the public. Then you don't need to shoehorn left over ideas into a new squeal. The DLC doesn't even have to be all paid for. I'm guessing any characters added will be Free while stages and other things will have a small fee.

Again, i think that the team working on the game 2/3 years is enough, like it was before (before DLC started). I think that nowadays it can still work like "before": part of what can make a game great is that the team has a limited amount of time to make the game and that they can only include a limited amount of content. They use the best content from what they have. I dont think that thinking, while developing the game, "we can make DLC after releasing the game" is good for the game.

Before releasing super mario 64 nintendo developed a lot more worlds and more stars that what we got. Those 120 stars were enough, even if the game was "short".

Still, even if i dont believe in DLC, i know that it makes MONEY :P
 
No announcement, but the description matches Soul Calibur. Sixth game is next, sales numbers match as described, Namco-Bandai would be doing the hiring for it.

I think the person just got the name wrong.
Oh, OK. Yeah, sounds possible. Weren't there interviews, though, or something to suggest that internally these games are being called SSB4 and SSB5 (presumably the 3DS and WiiU versions, respectively)? Doesn't prove or disprove anything, of course, but my inner hype machine would love it if they have a long-term plan for this that includes an eventual update.
 
Not to say all DLC ever is good, but if you honestly think games were complete on disc before DLC, you don't know what you're talking about.

Hell, even in Smash, DLC would have gotten characters in that just couldn't be finished in time.

90% of games are as complete on disc as they have always been, the only difference now is those "Hey, what if we added this thing?" ideas may actually lead to things that eventually see the light of day.
 
Not to say all DLC ever is good, but if you honestly think games were complete on disc before DLC, you don't know what you're talking about.

Hell, even in Smash, DLC would have gotten characters in that just couldn't be finished in time.

90% of games are as complete on disc as they have always been, the only difference now is those "Hey, what if we added this thing?" ideas may actually lead to things that eventually see the light of day.

Yeah, and even on pc there were always expansion packs to add content to a finished game. In the right hands, Dlc is just a more efficient version of that.
 
The only good thing about Ridley to come out of Other M was his theme. Best one IMO

Dunno if it would be relevant but the Ridley boss music that plays during the Metroid Trophy quiz segment is the Other M Ridley boss theme.

It gives me a bad feeling that he won't be playable if those trophies are in fact hints at series' witb playable characters but it could always be that they used music from the latest entries in the franchises, too.
 
Not to say all DLC ever is good, but if you honestly think games were complete on disc before DLC, you don't know what you're talking about.

Hell, even in Smash, DLC would have gotten characters in that just couldn't be finished in time.

90% of games are as complete on disc as they have always been, the only difference now is those "Hey, what if we added this thing?" ideas may actually lead to things that eventually see the light of day.
I feel like the number is lower than that 90%, but otherwise I think this is fair. I also think that some games are built with "cheat DLC" in mind, like the sort found in Fire Emblem and SMTIV. I think that is also distasteful.
 
Dunno if it would be relevant but the Ridley boss music that plays during the Metroid Trophy quiz segment is the Other M Ridley boss theme.

It gives me a bad feeling that he won't be playable if those trophies are in fact hints at series' witb playable characters but it could always be that they used music from the latest entries in the franchises, too.
It's also literally the only piece of discernible music from the game that that particular character in the trophy is from, so I wouldn't look too far into it. Other M's OST is just awful outside of that one song.
 
(in my irrelevant opinion)

A "right" way of doing DLC doesnt exist. If a team wants to add content they do it BEFORE releasing the game. Then, after proper testing the game (so it doesnt need patches after launch) they release the game with the content that they want (what they have done during the last 2/3 years, thats enough). Now, after releasing the game, the team (or some people of the team) can start working on something else (whatever nintendo wants). If they are going to make a sequel, they can use the ideas that they didnt use in this one in the sequel. End. You pay for the game once. Everyone pays for the game once, and everyone plays the same content. That content is enough or, at least, it was enough before DLC started :P

(in my irrelevant opinion)

Why not start when the game goes gold? That way you can potentially have the DLC ready a week before the game hits the shelves.
 
Why not start when the game goes gold? That way you can potentially have the DLC ready a week before the game hits the shelves.

sorry, with "after releasing the game" i meant "when the game is finished" or "when the game goes gold". I meant that, after finishing the development of the game, they should start working on another thing. Thats what they would do if i was iwata lol
 
With how great Nintendo has handled dlc in games like FE:A and now Mario golf I would totally be ecstatic if we for smash dlc, I'd gladly pay for more characters, stages, items, etc. Biggest thing that kills it for this game is that without an account system you'd effectively have to buy the dlc twice so it probably won't happen :(
 
With how great Nintendo has handled dlc in games like FE:A and now Mario golf I would totally be ecstatic if we for smash dlc, I'd gladly pay for more characters, stages, items, etc. Biggest thing that kills it for this game is that without an account system you'd effectively have to buy the dlc twice so it probably won't happen :(

That thread wasn't a pretty sight...That aside, depending on what they offer, I'll bite.
 
I'm kind of surprised that FE:A's getting cited as an example of good DLC. It works as an example of a game that's fully featured without being gutted for extra profits, but damn was it overpriced.
 
I'm kind of surprised that FE:A's getting cited as an example of good DLC. It works as an example of a game that's fully featured without being gutted for extra profits, but damn was it ever overpriced.

Yeah, I don't think Fire Emblem's was very friendly. The Mario Golf DLC seems great, though.
 
I'm kind of surprised that FE:A's getting cited as an example of good DLC. It works as an example of a game that's fully featured without being gutted for extra profits, but damn was it overpriced.

It was completely optional and pure fan service, the battles themselves were fun/challenging and worth it for long time fans
 
I'm kind of surprised that FE:A's getting cited as an example of good DLC. It works as an example of a game that's fully featured without being gutted for extra profits, but damn was it overpriced.

I wonder if we'll ever get an update on DLC sales for that game.
 
0_o

Are you me? I thought I was the only one still so hung up on it.

haha looking at our usernames... it seems that we are two different persons. Well maybe you have two accounts!? But, if that was the case, dont tell it to the mods :P

and about "i thought i was the only one..." remember, you are never alone.
 
I'm kind of surprised that FE:A's getting cited as an example of good DLC. It works as an example of a game that's fully featured without being gutted for extra profits, but damn was it overpriced.

I bought all of them, no regrets.
I still have 2 or 3 more I haven't beaten lol
 
Not to say all DLC ever is good, but if you honestly think games were complete on disc before DLC, you don't know what you're talking about.

Hell, even in Smash, DLC would have gotten characters in that just couldn't be finished in time.

90% of games are as complete on disc as they have always been, the only difference now is those "Hey, what if we added this thing?" ideas may actually lead to things that eventually see the light of day.

This is why I'm not worried about the roster this time around.
 
I'm kind of surprised that FE:A's getting cited as an example of good DLC. It works as an example of a game that's fully featured without being gutted for extra profits, but damn was it overpriced.
Most games overprice DLC. That is what makes it worthwhile for the company.
 
Aren't DLC characters usually banned in the competitive scene?

If DLC characters got released like two weeks to a month before the tournament which didn't give people enough time to adjust to dlc characters then they would banned for that tournament until all players get enough time to get used to it.

lol the images in the twitter account linked in that video

sooo fake..

Not to say all DLC ever is good, but if you honestly think games were complete on disc before DLC, you don't know what you're talking about.

Hell, even in Smash, DLC would have gotten characters in that just couldn't be finished in time.

90% of games are as complete on disc as they have always been, the only difference now is those "Hey, what if we added this thing?" ideas may actually lead to things that eventually see the light of day.

Exactly. If Sakurai wouldn't able to finishing up those characters when they hit deadline then they would be perfect batch for DLC characters then we will be happy with the content itself.

This is why I'm not worried about the roster this time around.

Problem is that DLC isn't guaranteed yet.
 
(in my irrelevant opinion)

A "right" way of doing DLC doesnt exist. If a team wants to add content they do it BEFORE releasing the game. Then, after proper testing the game (so it doesnt need patches after launch) they release the game with the content that they want (what they have done during the last 2/3 years, thats enough). Now, after releasing the game, the team (or some people of the team) can start working on something else (whatever nintendo wants). If they are going to make a sequel, they can use the ideas that they didnt use in this one in the sequel. End. You pay for the game once. Everyone pays for the game once, and everyone plays the same content. That content is enough or, at least, it was enough before DLC started :P

(in my irrelevant opinion)

You still can pay once, but the people who like the game enough can choose to pay to get more out of it. I don't really see the issue.
 
Problem is that DLC isn't guaranteed yet.
If Sakurai was concerned that time would prevent him from doing everything he wanted to, I'm pretty sure we'd get DLC. That way, we avoid a Brawl situation where, presumably, characters like Mewtwo and Roy go undeveloped because time did not allow for their completion.
 
If Sakurai was concerned that time would prevent him from doing everything he wanted to, I'm pretty sure we'd get DLC. That way, we avoid a Brawl situation where, presumably, characters like Mewtwo and Roy go undeveloped because time did not allow for their completion.

Additionally, what about characters who gain relevance after the game's out.
We could've had Shulk in Brawl. Characters that had a spotlight moment that is now gone like Zoroark could've had a chance
 
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